[CCXV] Round 2: LHDD vs LIONs

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Donelladan
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[CCXV] Round 2: LHDD vs LIONs

Post by Donelladan »

LHDD vs LIONs

War Page: << >>
49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game

Contacts
LHDD
  • 1st contact and privs holder: Donelladan
  • 2nd contact and privs holder: Unai
LIONs Schedule and Round Breakdown
Two rounds -
Round 1 to be exchanged by March 30th 23:59 CCT
Round 2 to be exchanged by April 13th 23:59 CCT

CCT Clans will have 1 week to fill games.

  • Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by LHDD)
War Terms
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy (no manual)
  • All games must be sequential (no freestyle)
  • All games must have 24 hour round length (no speed)
  • All spoils are allowed except zombie spoils
  • All forts are allowed except "no forts"
  • There is no limit on the number of trench games
  • Round limits are not allowed
  • Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
  • Beta maps are not allowed
  • In regards to exchanging games, the home clan must create the home games AND invite their players to those games, in order for the games to be considered "exchanged"
  • 12 Hour Fog of War Rule will not be in effect
  • New settings that are implemented after the start of the Cup will be excluded from wars
Last edited by Donelladan on Fri Mar 14, 2025 4:34 pm, edited 1 time in total.
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Donelladan
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Re: [CCXV] Round 2: LHDD vs LIONs

Post by Donelladan »

Rule change

"In regards to exchanging games, the home clan must create the home games AND invite their players to those games, in order for the games to be considered "exchanged""
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groovysmurf
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Re: [CCXV] Round 2: LHDD vs LIONs

Post by groovysmurf »

Please also color the schedule dates since not default.
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Donelladan
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Re: [CCXV] Round 2: LHDD vs LIONs

Post by Donelladan »

Sure, done.
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*Pixar*
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Re: [CCXV] Round 2: LHDD vs LIONs

Post by *Pixar* »

LION agrees to Terms
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groovysmurf
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Re: [CCXV] Round 2: LHDD vs LIONs

Post by groovysmurf »

Approved
Spoiler
[quote="Donelladan"][size=200][b][color=#D10527]LHDD[/color] vs [color=#0000FF]LIONs[/color][/b][/size] War Page: << >> 49 Game War 16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game [b]Contacts[/b] [b][color=#D10527]LHDD[/color][/b] [list][*]1st contact and privs holder: [player]Donelladan[/player] [*] 2nd contact and privs holder: [player]Unai[/player][/list] [b][color=#0000FF]LIONs[/color][/b] [list][*]1st contact and privs holder: [player]davekettering[/player] [*] 2nd contact and privs holder: [player]*Pixar*[/player][/list] [b]Schedule and Round Breakdown[/b] Two rounds - [b][color=#0000BF]Round 1 to be exchanged by March 30th 23:59 CCT Round 2 to be exchanged by April 13th 23:59 CCT[/color] CCT Clans will have 1 week to fill games.[/b] [list][*]Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan [*]Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by LHDD)[/list] [b]War Terms[/b] [list][*]Only game types allowed are "Teams" (Polymorphic is not considered a team game) [*]All games must have automatic initial troop deploy (no manual) [*]All games must be sequential (no freestyle) [*]All games must have 24 hour round length (no speed) [*]All spoils are allowed except zombie spoils [*]All forts are allowed except "no forts" [*]There is no limit on the number of trench games [*]Round limits are not allowed [*]Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) [*]Beta maps are not allowed [*]In regards to exchanging games, the home clan must [color=#BF0000]create the home games[/color] [color=#FF0000][s]AND invite their players to those games,[/s][/color] in order for the games to be considered "exchanged" [*]12 Hour Fog of War Rule will not be in effect [*]New settings that are implemented after the start of the Cup will be excluded from wars[/list][/quote]
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