Moderator: Community Team


Ok, I finally was able to pull up some numbers. This can't be right and so I'm not sure where we are off here lolTrafalgarLaw01 wrote:Oh right that was game numbers.IcePack wrote:I’m not home so it’s hard for me to reply at the moment but what numbers are these so I can reply later? They aren’t player numbers and don’t seem like it’s game count or anything either so idk what numbers you’re referencingLess players in the site less players available for clans. Now lets take the last 4 years as an example:
2022: 61,807
2023: 54,183
2024: 50,681
2025: 48,592
That's a 22% Decline in the site numbers.
You mention players but no chance these are player numbers and it’s roughly a monthly game number so it can’t be yearly games. Not sure.
Players in clans have gone from roughly 900 in 2018 to ~300 at best according to Keefies latest post. So that’s -66% over 6-7 years. Idk the numbers for last 4 years but I know once or twice in between I had numbers I could see if I still have for reference.
Regardless I think everyone’s on the same page that site growth hinders clans, but doesn’t mean it can’t grow. It’s definitely hard and generally if it’s outpacing / slower shrinking then the site decline it’s a sign of positive health area even if it’s not “growing” per se.
Number of clans (vs active members) relies heavily on leaders being available to invest the time
Player numbers are arounf 3600 rn while in March 2022 it was 5500 so the decline in percentage in Site is even far greater


Yeah, As I said the first numbers were not right. i later said we had around 5.5K or so on 2022 which is closer to the one you posted.IcePack wrote:Ok, I finally was able to pull up some numbers. This can't be right and so I'm not sure where we are off here lolTrafalgarLaw01 wrote:Oh right that was game numbers.IcePack wrote:I’m not home so it’s hard for me to reply at the moment but what numbers are these so I can reply later? They aren’t player numbers and don’t seem like it’s game count or anything either so idk what numbers you’re referencingLess players in the site less players available for clans. Now lets take the last 4 years as an example:
2022: 61,807
2023: 54,183
2024: 50,681
2025: 48,592
That's a 22% Decline in the site numbers.
You mention players but no chance these are player numbers and it’s roughly a monthly game number so it can’t be yearly games. Not sure.
Players in clans have gone from roughly 900 in 2018 to ~300 at best according to Keefies latest post. So that’s -66% over 6-7 years. Idk the numbers for last 4 years but I know once or twice in between I had numbers I could see if I still have for reference.
Regardless I think everyone’s on the same page that site growth hinders clans, but doesn’t mean it can’t grow. It’s definitely hard and generally if it’s outpacing / slower shrinking then the site decline it’s a sign of positive health area even if it’s not “growing” per se.
Number of clans (vs active members) relies heavily on leaders being available to invest the time
Player numbers are arounf 3600 rn while in March 2022 it was 5500 so the decline in percentage in Site is even far greater
I did a search and came up with totally different numbers. I am just looking at 2022 but none of the numbers make sense so far.
Year/ Your #'s / My Numbers
2022: 61,807 / 713,000 and change
What you said was games (62k vs 713k games started and finished in 2022)
Can't be players either, because we had roughly 5.2k players at the start of 2022, which is way different then 62k
We have roughly 60k games a month and about 10k games a month on speeders typically back then.
I found my old info for Clan Stats back in the day as well. There was about 750 clan players at the time give or take it looks like so i have no idea where these numbers come from or what they were supposed to be![]()
Anyway, if you wanted we could compare some notes if we really care that much to dig into the past. Sorry for the delayed response needed to get in front of a computer for it instead of my phone
Both of these are great points. I can also attest to the second. The allure to start paying CANNOT be that the site will no longer suck horribly if you pay. Especially if you're relying on 15-20 year-old graphics and layout as it is.xroads wrote:two things that really hurts.
1. Ongoing site issues. If a newbie tries to play, they would quickly be turned off and not come back.
2. the absolute horrible shitty unplayable amount of pop ups and spam that shows up if you are not a premium player. My premium ran out and I was amazed how unwelcoming and unappealing the site as a whole was to a freemium player. If I was a newbie, I would immediately say no thank you and move on.


As far as recent site issues, I blame most of them on the HACK of this site, so I view that as (hopefully) short-lived and behind us.detlef wrote:Both of these are great points. I can also attest to the second. The allure to start paying CANNOT be that the site will no longer suck horribly if you pay. Especially if you're relying on 15-20 year-old graphics and layout as it is.xroads wrote:two things that really hurts.
1. Ongoing site issues. If a newbie tries to play, they would quickly be turned off and not come back.
2. the absolute horrible shitty unplayable amount of pop ups and spam that shows up if you are not a premium player. My premium ran out and I was amazed how unwelcoming and unappealing the site as a whole was to a freemium player. If I was a newbie, I would immediately say no thank you and move on.

3516Davie.K 0n 6th Dec wrote:3,443 ... hang on,,,this time of year we should be gaining ... not hitting the worst recorded figures.