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cena-rules
Posts: 9740 Joined: Sat Apr 28, 2007 3:27 am
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Post
by cena-rules » Thu Nov 01, 2007 4:31 pm
FINAL FORGE THIS ALREADY
DONT MAKE ME GET ANDY TO BANANA BEAT YOU
19:41:22 ‹jakewilliams› I was a pedo
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
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Location: Australia
Post
by cairnswk » Thu Nov 01, 2007 4:39 pm
cena-rules wrote: FINAL FORGE THIS ALREADY DONT MAKE ME GET ANDY TO BANANA BEAT YOU
I can't...Coleman has to recommend it for FF.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Coleman
Posts: 5402 Joined: Tue Jan 02, 2007 10:36 pm
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Post
by Coleman » Thu Nov 01, 2007 11:39 pm
cairnswk wrote: cena-rules wrote: FINAL FORGE THIS ALREADY DONT MAKE ME GET ANDY TO BANANA BEAT YOU
I can't...Coleman has to recommend it for FF.
Bad deflection, I recommended it ages ago and
YOU said you needed more time. My opinion has not changed.
Warning: You may be reading a really old topic.
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Fri Nov 02, 2007 12:28 am
Coleman wrote: cairnswk wrote: cena-rules wrote: FINAL FORGE THIS ALREADY DONT MAKE ME GET ANDY TO BANANA BEAT YOU
I can't...Coleman has to recommend it for FF.
Bad deflection, I recommended it ages ago and
YOU said you needed more time. My opinion has not changed.
Thanks Coleman, unfortunately you recommended it before it was finished, there was still a good deal to do to it to answer people's suggestions.
This was not a deflection, but simply to point out to cena-rules that we cannot make our own recommendations. Perhaps it was worded badly.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Night Strike
Posts: 8512 Joined: Wed Apr 18, 2007 3:52 pm
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Post
by Night Strike » Fri Nov 02, 2007 1:05 am
cairnswk wrote: Coleman wrote: cairnswk wrote: cena-rules wrote: FINAL FORGE THIS ALREADY DONT MAKE ME GET ANDY TO BANANA BEAT YOU
I can't...Coleman has to recommend it for FF.
Bad deflection, I recommended it ages ago and
YOU said you needed more time. My opinion has not changed.
Thanks Coleman, unfortunately you recommended it before it was finished, there was still a good deal to do to it to answer people's suggestions.
This was not a deflection, but simply to point out to cena-rules that we cannot make our own recommendations. Perhaps it was worded badly.
No, you worded it correctly. You want Coleman to be the butt end of the forum.
By the way, are there 36 territories on this map??
AndyDufresne
Posts: 24935 Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:
Post
by AndyDufresne » Fri Nov 02, 2007 4:27 pm
---
The Madness (Our House) Map has reached the
‘Final Forge ’ Stage. I've revived this thread from the pits of the Foundry furnace and have exmined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in
Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.
Post questions and concerns if any.
--Andy
DiM
Posts: 10415 Joined: Wed Feb 14, 2007 6:20 pm
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Location: making maps for scooby snacks
Post
by DiM » Fri Nov 02, 2007 5:34 pm
congrats
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
cena-rules
Posts: 9740 Joined: Sat Apr 28, 2007 3:27 am
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Post
by cena-rules » Fri Nov 02, 2007 5:37 pm
w00t
19:41:22 ‹jakewilliams› I was a pedo
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Fri Nov 02, 2007 6:34 pm
DiM wrote: congrats
cena-rules wrote: w00t
Aerial Attack wrote: Well done cairnswk.
Thanks guys....much appreciated.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
MasterKujacnbsh
Posts: 64 Joined: Fri Nov 02, 2007 7:47 pm
Location: In a land of magical unicorns and rapists who rip your eyes out and then like eat them and stuff....
Post
by MasterKujacnbsh » Fri Nov 02, 2007 8:30 pm
Haha! this map is pretty funny, and looks like loads of fun to play on. My only concern is that the dog looks very ugly and pixelated.
jako
Posts: 1022 Joined: Sun Jun 03, 2007 5:50 am
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Location: A lost soul with no-one to stalk.
Post
by jako » Fri Nov 02, 2007 9:53 pm
congratz there cairns, trying to make a record for a map going to live play?
Time to retire this much loved sig of mine with a new clan.
unriggable
Posts: 8037 Joined: Thu Feb 08, 2007 9:49 pm
Post
by unriggable » Fri Nov 02, 2007 9:57 pm
jako wrote: congratz there cairns, trying to make a record for a map going to live play?
Indochina revamp.
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Sat Nov 03, 2007 2:08 am
MasterKujacnbsh wrote: Haha! this map is pretty funny, and looks like loads of fun to play on. My only concern is that the dog looks very ugly and pixelated.
yes masterK...it is meant to be a dalmation....you know 101 spots and ll that.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Sat Nov 03, 2007 2:13 am
unriggable wrote: Gee, that was fast.
jako wrote: congratz there cairns, trying to make a record for a map going to live play?
thanks guys...no jako...not interested in records...just enjoying doing what i do in here...make maps....although 27 Sep to 2 Nov is roughly 5 weeks between start and FF, and who knows it might be another 2 weeks or 4 before i get quenched....i certainly haven't even started on xml for this map yet.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Sun Nov 04, 2007 8:14 pm
But now i've finished the xml.
<?xml version="1.0" ?>
<map>
<title>Madness</title>
<smallwidth>600</smallwidth>
<smallheight>460</smallheight>
<largewidth>750</largewidth>
<largeheight>575</largeheight>
<filetype>jpg</filetype>
<!-- Continents -->
<continent>
<name>Common Areas</name>
<bonus>6</bonus>
<components>
<component>Den</component>
<component>Den Hallway</component>
<component>Lounge</component>
<component>Common Hallway</component>
<component>Entrance</component>
<component>Storage</component>
<component>Kid's Access Hallway</component>
<component>Visitor WC</component>
</components>
</continent>
<continent>
<name>Mum and Dad</name>
<bonus>2</bonus>
<components>
<component>Patio</component>
<component>Master Bedroom</component>
<component>Master Bathroom</component>
</components>
</continent>
<continent>
<name>Mum</name>
<bonus>3</bonus>
<components>
<component>Dining Room</component>
<component>Kitchen</component>
<component>Access</component>
<component>Dunny</component>
<component>Laundry</component>
</components>
</continent>
<continent>
<name>Dad</name>
<bonus>3</bonus>
<components>
<component>Office</component>
<component>Garage</component>
<component>BBQ Area</component>
<component>Garden Shed</component>
</components>
</continent>
<continent>
<name>Siss</name>
<bonus>2</bonus>
<components>
<component>Siss' Suite</component>
<component>Siss' Access</component>
<component>Siss' Sauna</component>
</components>
</continent>
<continent>
<name>Bud</name>
<bonus>2</bonus>
<components>
<component>Bud's Tub</component>
<component>Bud's Romp</component>
<component>Bud's Access</component>
</components>
</continent>
<continent>
<name>Paths</name>
<bonus>4</bonus>
<components>
<component>Back Path</component>
<component>Rear Path</component>
<component>Side Path</component>
<component>Driveway</component>
<component>Front Path</component>
</components>
</continent>
<continent>
<name>Dog</name>
<bonus>1</bonus>
<components>
<component>Dog House</component>
</components>
</continent>
<continent>
<name>Neighbours</name>
<bonus>4</bonus>
<components>
<component>Lack</component>
<component>Andy</component>
<component>Wicked</component>
<component>DiM</component>
<component>Dining Room</component>
</components>
</continent>
<continent>
<name>Dunnys</name>
<bonus>4</bonus>
<components>
<component>Dunny</component>
<component>Master Bathroom</component>
<component>Visitor WC</component>
<component>Bud's Tub</component>
<component>Siss' Access</component>
</components>
</continent>
<!-- End Continents -->
<!-- Start Common Areas -->
<territory>
<name>Den</name>
<borders>
<border>Den Hallway</border>
<border>Siss' Access</border>
</borders>
<coordinates>
<smallx>195</smallx>
<smally>82</smally>
<largex>243</largex>
<largey>95</largey>
</coordinates>
</territory>
<territory>
<name>Den Hallway</name>
<borders>
<border>Den</border>
<border>Common Hallway</border>
<border>Back Path</border>
<border>Master Bedroom</border>
<border>Lounge</border>
</borders>
<coordinates>
<smallx>264</smallx>
<smally>130</smally>
<largex>331</largex>
<largey>155</largey>
</coordinates>
</territory>
<territory>
<name>Lounge</name>
<borders>
<border>Den Hallway</border>
<border>Common Hallway</border>
</borders>
<coordinates>
<smallx>196</smallx>
<smally>186</smally>
<largex>244</largex>
<largey>226</largey>
</coordinates>
</territory>
<territory>
<name>Common Hallway</name>
<borders>
<border>Den Hallway</border>
<border>Lounge</border>
<border>Entrance</border>
<border>Kid's Access Hallway</border>
<border>Access</border>
<border>Dining Room</border>
</borders>
<coordinates>
<smallx>156</smallx>
<smally>227</smally>
<largex>194</largex>
<largey>279</largey>
</coordinates>
</territory>
<territory>
<name>Entrance</name>
<borders>
<border>Common Hallway</border>
<border>Dining Room</border>
</borders>
<coordinates>
<smallx>156</smallx>
<smally>293</smally>
<largex>194</largex>
<largey>359</largey>
</coordinates>
</territory>
<territory>
<name>Storage</name>
<borders>
<border>Kid's Access Hallway</border>
</borders>
<coordinates>
<smallx>143</smallx>
<smally>198</smally>
<largex>178</largex>
<largey>240</largey>
</coordinates>
</territory>
<territory>
<name>Visitor WC</name>
<borders>
<border>Kid's Access Hallway</border>
<border>Dunny</border>
<border>Siss' Sauna</border>
<border>Master Bathroom</border>
<border>Bud's Tub</border>
</borders>
<coordinates>
<smallx>86</smallx>
<smally>248</smally>
<largex>109</largex>
<largey>303</largey>
</coordinates>
</territory>
<territory>
<name>Kid's Access Hallway</name>
<borders>
<border>Common Hallway</border>
<border>Visitor WC</border>
<border>Storage</border>
<border>Bud's Access</border>
<border>Siss' Access</border>
</borders>
<coordinates>
<smallx>120</smallx>
<smally>249</smally>
<largex>151</largex>
<largey>304</largey>
</coordinates>
</territory>
<!-- End Common Areas -->
<!-- Start Mum And Dad -->
<territory>
<name>Patio</name>
<borders>
<border>Rear Path</border>
<border>Master Bedroom</border>
</borders>
<coordinates>
<smallx>328</smallx>
<smally>113</smally>
<largex>410</largex>
<largey>135</largey>
</coordinates>
</territory>
<territory>
<name>Master Bedroom</name>
<borders>
<border>Patio</border>
<border>Master Bathroom</border>
<border>Den Hallway</border>
</borders>
<coordinates>
<smallx>342</smallx>
<smally>154</smally>
<largex>428</largex>
<largey>186</largey>
</coordinates>
</territory>
<territory>
<name>Master Bathroom</name>
<borders>
<border>Master Bedroom</border>
<border>Dunny</border>
<border>Siss' Sauna</border>
<border>Visitor WC</border>
<border>Bud's Tub</border>
</borders>
<coordinates>
<smallx>378</smallx>
<smally>177</smally>
<largex>473</largex>
<largey>215</largey>
</coordinates>
</territory>
<!-- End Mum and Dad -->
<!-- Start Mum -->
<territory>
<name>Dining Room</name>
<borders>
<border>Entrance</border>
<border>Common Hallway</border>
<border>Kitchen</border>
</borders>
<coordinates>
<smallx>264</smallx>
<smally>309</smally>
<largex>331</largex>
<largey>379</largey>
</coordinates>
</territory>
<territory>
<name>Kitchen</name>
<borders>
<border>Dining Room</border>
<border>Access</border>
<border>Laundry</border>
</borders>
<coordinates>
<smallx>302</smallx>
<smally>291</smally>
<largex>379</largex>
<largey>357</largey>
</coordinates>
</territory>
<territory>
<name>Access</name>
<borders>
<border>Common Hallway</border>
<border>Kitchen</border>
<border>Laundry</border>
<border>Dunny</border>
<border>Garage</border>
</borders>
<coordinates>
<smallx>386</smallx>
<smally>228</smally>
<largex>483</largex>
<largey>279</largey>
</coordinates>
</territory>
<territory>
<name>Laundry</name>
<borders>
<border>Kitchen</border>
<border>Access</border>
</borders>
<coordinates>
<smallx>411</smallx>
<smally>261</smally>
<largex>515</largex>
<largey>319</largey>
</coordinates>
</territory>
<territory>
<name>Dunny</name>
<borders>
<border>Access</border>
<border>Master Bathroom</border>
<border>Siss' Sauna</border>
<border>Visitor WC</border>
<border>Bud's Tub</border>
</borders>
<coordinates>
<smallx>408</smallx>
<smally>192</smally>
<largex>509</largex>
<largey>234</largey>
</coordinates>
</territory>
<!-- End Mum -->
<!-- Start Dad -->
<territory>
<name>Garage</name>
<borders>
<border>Driveway</border>
<border>Side Path</border>
<border>Office</border>
<border>BBQ Area</border>
<border>Access</border>
</borders>
<coordinates>
<smallx>501</smallx>
<smally>204</smally>
<largex>627</largex>
<largey>249</largey>
</coordinates>
</territory>
<territory>
<name>Garden Shed</name>
<borders>
<border>BBQ Area</border>
</borders>
<coordinates>
<smallx>535</smallx>
<smally>259</smally>
<largex>669</largex>
<largey>318</largey>
</coordinates>
</territory>
<territory>
<name>Office</name>
<borders>
<border>Garage</border>
<border>BBQ Area</border>
</borders>
<coordinates>
<smallx>498</smallx>
<smally>174</smally>
<largex>623</largex>
<largey>211</largey>
</coordinates>
</territory>
<territory>
<name>BBQ Area</name>
<borders>
<border>Rear Path</border>
<border>Garden Shed</border>
<border>Garage</border>
<border>Office</border>
</borders>
<coordinates>
<smallx>535</smallx>
<smally>164</smally>
<largex>669</largex>
<largey>199</largey>
</coordinates>
</territory>
<!-- End Dad -->
<!-- Start Siss -->
<territory>
<name>Siss' Sauna</name>
<borders>
<border>Dunny</border>
<border>Master Bathroom</border>
<border>Siss' Suite</border>
<border>Visitor WC</border>
<border>Bud's Tub</border>
</borders>
<coordinates>
<smallx>48</smallx>
<smally>206</smally>
<largex>60</largex>
<largey>250</largey>
</coordinates>
</territory>
<territory>
<name>Siss' Suite</name>
<borders>
<border>Siss' Sauna</border>
<border>Siss' Access</border>
</borders>
<coordinates>
<smallx>82</smallx>
<smally>143</smally>
<largex>102</largex>
<largey>172</largey>
</coordinates>
</territory>
<territory>
<name>Siss' Access</name>
<borders>
<border>Siss' Suite</border>
<border>Back Path</border>
<border>Den</border>
<border>Kid's Access Hallway</border>
</borders>
<coordinates>
<smallx>121</smallx>
<smally>126</smally>
<largex>152</largex>
<largey>150</largey>
</coordinates>
</territory>
<!-- End Siss -->
<!-- Start Bud -->
<territory>
<name>Bud's Access</name>
<borders>
<border>Bud's Romp</border>
<border>Front Path</border>
<border>Kid's Access Hallway</border>
</borders>
<coordinates>
<smallx>121</smallx>
<smally>351</smally>
<largex>153</largex>
<largey>432</largey>
</coordinates>
</territory>
<territory>
<name>Bud's Romp</name>
<borders>
<border>Bud's Tub</border>
<border>Bud's Access</border>
</borders>
<coordinates>
<smallx>88</smallx>
<smally>341</smally>
<largex>109</largex>
<largey>419</largey>
</coordinates>
</territory>
<territory>
<name>Bud's Tub</name>
<borders>
<border>Bud's Romp</border>
<border>Master Bathroom</border>
<border>Siss' Sauna</border>
<border>Visitor WC</border>
<border>Dunny</border>
</borders>
<coordinates>
<smallx>41</smallx>
<smally>277</smally>
<largex>53</largex>
<largey>339</largey>
</coordinates>
</territory>
<!-- End Bud -->
<!-- Start Paths -->
<territory>
<name>Back Path</name>
<borders>
<border>Siss' Access</border>
<border>Rear Path</border>
<border>Dog House</border>
<border>Den Hallway</border>
</borders>
<coordinates>
<smallx>203</smallx>
<smally>36</smally>
<largex>254</largex>
<largey>39</largey>
</coordinates>
</territory>
<territory>
<name>Rear Path</name>
<borders>
<border>Patio</border>
<border>Back Path</border>
<border>Dog House</border>
<border>BBQ Area</border>
<border>Side Path</border>
</borders>
<coordinates>
<smallx>489</smallx>
<smally>106</smally>
<largex>612</largex>
<largey>126</largey>
</coordinates>
</territory>
<territory>
<name>Side Path</name>
<borders>
<border>Rear Path</border>
<border>Driveway</border>
<border>Garage</border>
</borders>
<coordinates>
<smallx>569</smallx>
<smally>288</smally>
<largex>712</largex>
<largey>354</largey>
</coordinates>
</territory>
<territory>
<name>Driveway</name>
<borders>
<border>Side Path</border>
<border>Front Path</border>
<border>Garage</border>
<border>DiM</border>
</borders>
<coordinates>
<smallx>460</smallx>
<smally>358</smally>
<largex>575</largex>
<largey>441</largey>
</coordinates>
</territory>
<territory>
<name>Front Path</name>
<borders>
<border>Driveway</border>
<border>Entrance</border>
<border>Wicked</border>
<border>Andy</border>
<border>Bud's Access</border>
</borders>
<coordinates>
<smallx>162</smallx>
<smally>363</smally>
<largex>202</largex>
<largey>447</largey>
</coordinates>
</territory>
<!-- End Paths -->
<!-- Start Neighbours -->
<territory>
<name>Lack</name>
<borders>
<border>Andy</border>
</borders>
<coordinates>
<smallx>235</smallx>
<smally>463</smally>
<largex>295</largex>
<largey>573</largey>
</coordinates>
</territory>
<territory>
<name>Andy</name>
<borders>
<border>Lack</border>
<border>Wicked</border>
<border>Front Path</border>
</borders>
<coordinates>
<smallx>330</smallx>
<smally>463</smally>
<largex>414</largex>
<largey>573</largey>
</coordinates>
</territory>
<territory>
<name>Wicked</name>
<borders>
<border>Andy</border>
<border>Front Path</border>
<border>DiM</border>
</borders>
<coordinates>
<smallx>360</smallx>
<smally>463</smally>
<largex>451</largex>
<largey>573</largey>
</coordinates>
</territory>
<territory>
<name>DiM</name>
<borders>
<border>Driveway</border>
<border>Wicked</border>
</borders>
<coordinates>
<smallx>461</smallx>
<smally>463</smally>
<largex>578</largex>
<largey>573</largey>
</coordinates>
</territory>
<!-- End Neighbours -->
<!-- Start Dog -->
<territory>
<name>Dog House</name>
<borders>
<border>Driveway</border>
<border>Front Path</border>
<border>Side Path</border>
<border>Rear Path</border>
<border>Back Path</border>
<border>DiM</border>
<border>Wicked</border>
<border>Andy</border>
<border>Lack</border>
</borders>
<coordinates>
<smallx>336</smallx>
<smally>35</smally>
<largex>420</largex>
<largey>38</largey>
</coordinates>
</territory>
</map>
Last edited by
cairnswk on Sun Nov 04, 2007 8:38 pm, edited 1 time in total.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Sun Nov 04, 2007 8:19 pm
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
cena-rules
Posts: 9740 Joined: Sat Apr 28, 2007 3:27 am
Gender: Male
Location: Chat
Post
by cena-rules » Mon Nov 05, 2007 11:20 am
nice cairns
2 things
wickeds army numbers need to move left as do buds access
19:41:22 ‹jakewilliams› I was a pedo
Aerial Attack
Posts: 1132 Joined: Mon Jun 04, 2007 8:59 pm
Location: Generation One: The Clan
Post
by Aerial Attack » Mon Nov 05, 2007 11:40 am
Cartographers are only responsible for centering 2-digit army numbers. Additional digits are just tacked on to the right (by the system). The only restriction is that the 3rd digit may not cover/obscure something important (i.e. territory name or army circle from another territory).
All of these (except for Dog House on the small map) fall in line with those guidelines.
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Mon Nov 05, 2007 1:31 pm
cena-rules wrote: nice cairns 2 things wickeds army numbers need to move left as do buds access
Cena-rules...i got 400% magnification....i don't see that....wicked's number is centered and bud's access has the right side of circle over the wall, so it's centered also.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
cairnswk
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by cairnswk » Mon Nov 05, 2007 1:34 pm
Aerial Attack wrote: Cartographers are only responsible for centering 2-digit army numbers. Additional digits are just tacked on to the right (by the system). The only restriction is that the 3rd digit may not cover/obscure something important (i.e. territory name or army circle from another territory). All of these (except for Dog House on the small map) fall in line with those guidelines.
Yes it thought someone would pick that out. Good work.
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
cairnswk
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by cairnswk » Mon Nov 05, 2007 6:01 pm
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Aerial Attack
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by Aerial Attack » Mon Nov 05, 2007 7:29 pm
I dunno,
I think it looks better if you keep the words inside the house. Maybe just swap the old locations of "Dog" and the army circle? As in - left align "Dog" and "House" to the left portion of the actual house (with Dog above House). Then you should still have enough room for army numbers (although 4 or 5 digits would definitely cover "Common Areas" in the legend).
unriggable
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by unriggable » Mon Nov 05, 2007 7:30 pm
I'm not too keen on the dog house rules.