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Herakilla
Posts: 4283 Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism
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by Herakilla » Mon Dec 10, 2007 5:07 pm
that is so awesome! hope that this breaks the ice and allows for animations!
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
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by yeti_c » Mon Dec 10, 2007 5:17 pm
Drop the cup cake animation...
C.
Highest score : 2297
Coleman
Posts: 5402 Joined: Tue Jan 02, 2007 10:36 pm
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Location: Midwest
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by Coleman » Mon Dec 10, 2007 5:25 pm
yeti_c wrote: Drop the cup cake animation... C.
Agreed, probably doesn't need one at all, especially a seizure intensive one. It's both funny and painful.
What if cup cake yum went from right to left like a scrolling, err thing.
Aerial Attack
Posts: 1132 Joined: Mon Jun 04, 2007 7:59 pm
Location: Generation One: The Clan
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by Aerial Attack » Mon Dec 10, 2007 5:33 pm
I can't say anything other than "just amazing"
-- Aerial Attack
Night Strike
Posts: 8512 Joined: Wed Apr 18, 2007 2:52 pm
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by Night Strike » Mon Dec 10, 2007 5:41 pm
Coleman wrote: yeti_c wrote: Drop the cup cake animation... C.
Agreed, probably doesn't need one at all, especially a seizure intensive one. It's both funny and painful.
What if cup cake yum went from right to left like a scrolling, err thing.
Yeah, what you have for the cupcake at the moment doesn't really work. I'm glad my suggestion got included though.
The diamonds look good.
rebelman
Posts: 2968 Joined: Thu Aug 02, 2007 5:24 pm
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Location: People's Republic of Cork
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by rebelman » Mon Dec 10, 2007 5:49 pm
yeti_c wrote: Drop the cup cake animation... C.
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
Coleman
Posts: 5402 Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest
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by Coleman » Mon Dec 10, 2007 6:19 pm
WidowMakers wanted me to relay that he's planning to drop the cupcake animation.
WidowMakers has a very busy real life so he won't get to it very soon, but maybe later tonight.
wcaclimbing
Posts: 5598 Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.
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by wcaclimbing » Mon Dec 10, 2007 11:36 pm
i like the cupcake as it is now. leave the animation.
Coleman
Posts: 5402 Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest
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by Coleman » Mon Dec 10, 2007 11:37 pm
wcaclimbing wrote: i like the cupcake as it is now. leave the animation.
Right, fast flashing object doesn't seem like it might be a problem for someone?
Incandenza
Posts: 4949 Joined: Thu Oct 19, 2006 5:34 pm
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Location: Playing Eschaton with a bucket of old tennis balls
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by Incandenza » Mon Dec 10, 2007 11:39 pm
Coleman wrote: WidowMakers wanted me to relay that he's planning to drop the cupcake animation. WidowMakers has a very busy real life so he won't get to it very soon, but maybe later tonight.
Good. All the other animations are great, but that one's pretty damn annoying.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
bedub1
Posts: 1005 Joined: Sun Dec 31, 2006 4:41 am
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by bedub1 » Mon Dec 10, 2007 11:43 pm
Where do the army numbers go?
Coleman
Posts: 5402 Joined: Tue Jan 02, 2007 10:36 pm
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by Coleman » Tue Dec 11, 2007 12:34 am
bedub1 wrote: Where do the army numbers go?
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
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by yeti_c » Tue Dec 11, 2007 6:47 am
QUENCH!!
C.
Highest score : 2297
Night Strike
Posts: 8512 Joined: Wed Apr 18, 2007 2:52 pm
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by Night Strike » Tue Dec 11, 2007 9:24 am
So you're going to abandon the idea of animation on the cupcake rather than coming up with something new?? Perhaps some teeth marks eating a chunk out of it would work better.
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
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by yeti_c » Tue Dec 11, 2007 10:21 am
Night Strike wrote: So you're going to abandon the idea of animation on the cupcake rather than coming up with something new?? Perhaps some teeth marks eating a chunk out of it would work better.
Disagree... less is more.
C.
Highest score : 2297
MrBenn
Posts: 6880 Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
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by MrBenn » Tue Dec 11, 2007 10:28 am
You could add a sparkle onto the cherry... I think the little cake needs something - especially as it is the best bonus!
mibi
Posts: 3350 Joined: Thu Mar 01, 2007 8:19 pm
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by mibi » Tue Dec 11, 2007 11:40 am
the animation makes this map!
rebelman
Posts: 2968 Joined: Thu Aug 02, 2007 5:24 pm
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by rebelman » Tue Dec 11, 2007 11:51 am
mibi wrote: the animation makes this map!
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
cena-rules
Posts: 9740 Joined: Sat Apr 28, 2007 2:27 am
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by cena-rules » Tue Dec 11, 2007 12:02 pm
*feels like an idiot*
what do you mean by the terr bonuses?
19:41:22 ‹jakewilliams› I was a pedo
Coleman
Posts: 5402 Joined: Tue Jan 02, 2007 10:36 pm
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Location: Midwest
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by Coleman » Tue Dec 11, 2007 1:50 pm
cena-rules wrote: *feels like an idiot* what do you mean by the terr bonuses?
Normally you get +1 for every 3 territories past 9, not on this map. After a while you start to need 4 territories for another +1 and then 5 and so on.
WidowMakers
Posts: 2774 Joined: Mon Nov 20, 2006 9:25 am
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by WidowMakers » Tue Dec 11, 2007 5:03 pm
If I make the cherry have a little sparkle can we quench this then?
I missed the quench last night because of the sparkles.
I will post the update tonight. Is there anything else?
Again thanks for the input. I think the animations are just what the map needed.
WM
Herakilla
Posts: 4283 Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism
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by Herakilla » Tue Dec 11, 2007 6:02 pm
*waggles fingers* quenchified!