Moderator: Cartographers


Well, if you do not want to accept help from anyone, maybe you could at least go check out some of oaks various mountain styles. Maybe you might see something, that at least gives you an idea of your own.natty_dread wrote:Porkenbeans, you should know by now that I have huge issues with outsourcing my graphics.

Are you implying something about my graphics skills now?Also, why would you accept help when it comes to GP, but not GFX. From where I see your talent lying, I would think that it would be the other way around.
Ugh... I didn't really consider your feelings on the matter. I can be kinda inconsiderate like that. For what it's worth, thanks. You know I'm reluctant to really touch the graphics too much while the map is in the GP shop, but once it goes up to graphics and I start fully working out the graphics, things just kida happen, you know? The same way they did with lunar war, the moment I got GP stamp I spent 8 hours straight redoing the graphics and the result was something quite different from what I had in the GP shop. The same thing applies here: after GP stamp I just started tweaking the graphics, and things kinda happened from there: I found a whole new graphical direction for this map for which the darker ocean was more appropriate.One more thing, Why is it that, you say my suggestion about the contrast between the land and water is a bad idea, then adopt that very idea, 2 weeks later, without any acknowledgment, or thanks ?


Eh... sorry but no. That's a cop-out if I've ever heard of one: "I have trouble drawing the mountains so I'm just going to change the gameplay so I don't need to draw them at all..." I'm generally a bit opposed to solutions that create more problems than they solve.Industrial Helix wrote:Well... one option comes to mind: do away with the mountains. What business do mountains have being on a train map? But then you've got to re-evaluate gameplay, ect. Not the best idea but an option.
Hmm, yeah, I like that. I'll try to replicate something like that.Or something a little more hand-drawn like on this map: http://www.mapsorama.com/maps/asia/Asia1899.JPG
natty_dread wrote:Currently I'm a bit worried about the austro-hungary & servia train bonuses. I mean if you hold Servia & MN, Belgrade and the A-H train stations, you'll be getting a total of +7 for holding 5 territories which seems a bit much for me.
I'm not sure if I should wait for beta-testing and fix it then or should I fix it now?
The best solution would probably be to make the A-H & Servia-MN train monopolies non-cumulative, ie. you only get the higher one.

Those mountains are similar to the ones in that example that natty put up before. Something like that might look cool. Yeah, we all know that mountains are the biggest roadblock on most maps. They can make you pull your hair out.Industrial Helix wrote:Well... one option comes to mind: do away with the mountains. What business do mountains have being on a train map? But then you've got to re-evaluate gameplay, ect. Not the best idea but an option.
Or something a little more hand-drawn like on this map: http://www.mapsorama.com/maps/asia/Asia1899.JPG
Draw the moutains like that and then use the color to go around the base of the mountains to illustrate their impassability.



No, but you could switch Switz. with Servia if you think that would help.natty_dread wrote:Well to be honest... a certain amount of "popping-upness" is necessary for the mountains to make them noticeable enough for impassables. I have reduced the emboss-shading as much as possible without making the mountains fade to background too much.
Besides, who's to say the mountains aren't just drawn on the map so that they appear reliefed...
One thing I'd like feedback on: is switzerland too similar to france in colour?

Hm, will consider it.you could switch Switz. with Servia if you think that would help.

Well you posted this while I was updating the map so I am happy to announce this has already been done.RedBaron0 wrote:Agreed, switch Swiss and Servia.


There's no bevel in the mountains. None. Only a texture I made. I like how they are now, they fit with the map style and do not look too 3-dimensional. I don't think there's actually anything more I can do to them that wouldn't just make them worse.Industrial Helix wrote:Remove the bevel from the mountains?
May I remind you good sire, that there is this nefarious thing called colourblindness... I'll see what I can do but don't be too disappointed if it can't be done.And perhaps you could desaturate A-H and Servia a tad.
Sigh... it's the 3rd time this comes up. Servia was the old english name for Serbia. As far as I can tell it was still used in 1883. Granted, I only have anecdotal evidence of this, but unless anyone can show me some proof that the name Servia was not used in 1883 I'm keeping it as it is.Out of curiosity, why is it called Servia rather than the more common Serbia?




The bevel effect is being caused by drop and/or inner shadow. Just turn them both off, and see what it looks like. They are beginning to look like they belong.Industrial Helix wrote:Remove the bevel from the mountains?
And perhaps you could desaturate A-H and Servia a tad.
Out of curiosity, why is it called Servia rather than the more common Serbia?

If you want you could move the impasse legend down, and just put it in next to the two legends at the bottom. There is enough room if you squeeze out the empty space in them. Your signature would fit nicely in its place.natty_dread wrote:Hmm. I'm not sure about the circle of land as a background for the impassables legend. It seemed like a good idea at the time but now it kinda seems like it's stealing attention from the land monopoly legend...

I'm sorry but there's no drop shadow or inner shadow. For that matter, paint.net doesn't even support layer styles/layer effects, each layer only has opacity & blend mode.porkenbeans wrote:The bevel effect is being caused by drop and/or inner shadow. Just turn them both off, and see what it looks like. They are beginning to look like they belong.
Well, let me quote myself -Yes, A-H are more neon than the rest. Play around with the hue till they match the saturation levels of the other regions.
natty_dread wrote:I did some tweaking with the colours - couldn't change them much though, I tried making them less saturated but then A-H and Ottoman practically disappeared. So I hope this is adequate.
I'll see what I can do. Not sure if it fits without making it all cluttered & crowded, but I'll try it.porkenbeans wrote:If you want you could move the impasse legend down, and just put it in next to the two legends at the bottom. There is enough room if you squeeze out the empty space in them. Your signature would fit nicely in its place.
I'm afraid I have to say no to this as well. When I was making the title I tried various configurations of the elements (text, year, train) and this was the most aesthetically balanced solution. The words "Orient" and "Express" leave a gap which is perfect for the exhaust pipe of the train, and the year goes naturally on the right side of it - the other way around both the year and the train would be squeezed to the left side which would disturb the balance of the title.porkenbeans wrote:One more thing that you might want to try-
Switch places between the train and 1883. I think that it would look much better. Or just flip the train horizontally.

Hmm, this might actually be a decent idea. I'll see if I still have the original size locomotive somewhere (enlargening bitmap graphics isn't really a good idea.)porkenbeans wrote:You could even enlarge the train and put the 1883 on the train itself, as if part of the trains markings would be. Like under the cab windows, or across the boiler. Then just center up the train along with, and slightly over the title.

