CC Archery v22ish [D]

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Kaplowitz
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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Post by Kaplowitz »

anyone else?? :-s
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sailorseal
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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Post by sailorseal »

Kaplowitz wrote:anyone else?? :-s

Are you bringing this back?
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the.killing.44
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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Post by the.killing.44 »

sailorseal wrote:
Kaplowitz wrote:anyone else?? :-s

Are you bringing this back?

Generally that's what a post in which are an update and an introduction back does …

As for this, graphically:
  • I think it's a bit hard to read the numbers on the targets — I think it's the stroke that makes it a bit off. not sure what the fix is though …
  • In your note "All targets colours lose 1 army per turn.
    It should be targets', I believe.
  • The A8 smilie has a bulge on the right side.
  • Speaking of the smilies, they seem to be blurry — did you scale them not as a smart object/vector-based shape? I would think it'd be easy to make those vector-based with the pen as they are all basically easily-traced objects.
The new update is much better to my eye!

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Kaplowitz
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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Post by Kaplowitz »

ill fix those....and the smilies were made by gimil, as was the majority of the map
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gimil
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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Post by gimil »

Kap do you have a copy of the PSD? I still do if you need it (not sure if you are working with a flat image or not).

I am also happy to work with you on this one but I think you would have to take the driving seat :)
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Kaplowitz
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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Post by Kaplowitz »

No im using the flat image

and sure, we can work on it together, and sure ill take the driving seat :)
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Kaplowitz
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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Post by Kaplowitz »

[bigimg]http://i41.tinypic.com/2iavi9j.jpg[/bigimg]

I changed the font of the numbers, hopefully that will make it easier to read them
I also lowered the opacity of the shading on the targets
I just realized i forgot to change the word "targets" to "targets'" but that can easily be changed later... :oops:
I tried to sharpen up the smilies, but idk if it actually did anything :?
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MrBenn
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Re: CC Archery v22ish [I,Gp,Gr<--possibly]

Post by MrBenn »

I've been asked to move this back into the Foundry.

Due to the amount of time it's been lying in the recycling bin, I think it would be best if we have another look at the gameplay and graphics stamps ;-)
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gimil
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Re: CC Archery v22ish [I,Gp,Gr<--possibly]

Post by gimil »

MrBenn wrote:I've been asked to move this back into the Foundry.

Due to the amount of time it's been lying in the recycling bin, I think it would be best if we have another look at the gameplay and graphics stamps ;-)


In other words you are revoking them? I have no issues with that. Kap when you get you PSD sorted out PM he and we can start chatting details!
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MrBenn
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Re: CC Archery v22ish [I,Gp,Gr<--possibly]

Post by MrBenn »

gimil wrote:
MrBenn wrote:I've been asked to move this back into the Foundry.

Due to the amount of time it's been lying in the recycling bin, I think it would be best if we have another look at the gameplay and graphics stamps ;-)


In other words you are revoking them?

Yes ;-)
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a.sub
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Re: CC Archery v22ish [D]

Post by a.sub »

is the rabbit playable?
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MrBenn
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Re: CC Archery v22ish [D]

Post by MrBenn »

A month with no comments/updates/interest, and this one's headed back to the bin...
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joyceliya
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Re: CC Archery v22ish [D]

Post by joyceliya »

What are some technology changes in Tennis and Archery? I need some answers on technology changes in tennis such as they used to use their hands instead of rackets etc. and for archery they used to use tendon for the bows. If you have a webiste please leave the link.
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