BeNeLux [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
KEYOGI
Posts: 1632
Joined: Tue Oct 10, 2006 7:09 am

Post by KEYOGI »

I've had a close look at your coordinates and all appear to be out the same amount. While I'm sure you have them centred, I think it's to do with the size of the army shadows themselves. It looks like they are 21 pixels in size, when you really want to go with even numbers with a minimum of 22 pixels.

Perhaps another little thing to consider would be the territory names. If you bolded them up a bit or made them a bit darker, they should be a bit easier on the eyes. As it is, I'm having a hard time reading some of the names, especially on the small map in Noord and Zuid-Nederland.
User avatar
MarVal
Posts: 3823
Joined: Sat Nov 11, 2006 4:45 pm
Location: De Veroveraars der Lage Landen

Post by MarVal »

KEYOGI wrote:I've had a close look at your coordinates and all appear to be out the same amount. While I'm sure you have them centred, I think it's to do with the size of the army shadows themselves. It looks like they are 21 pixels in size, when you really want to go with even numbers with a minimum of 22 pixels.

Perhaps another little thing to consider would be the territory names. If you bolded them up a bit or made them a bit darker, they should be a bit easier on the eyes. As it is, I'm having a hard time reading some of the names, especially on the small map in Noord and Zuid-Nederland.

Thanks for your suggestions.
I will change the armycircles into 22 pixels.
About the names, I tried to make them a bit darker in the smaller map, but now the names are overpowered. Now the names are too much in the picture. But I shall do in my powers too make them more easier for the eyes.

Tomorrow I add the new update.

Grtz
MarVal
Image highest score: 2157 (Major) / Verd ori'shya beskar'gam
ImageImage
User avatar
MarVal
Posts: 3823
Joined: Sat Nov 11, 2006 4:45 pm
Location: De Veroveraars der Lage Landen

UPDATE 34 XML (small & large)

Post by MarVal »

Below the latest development of the map BeNeLux.

UPDATE 34 XML (small & large)

Larger map :
(600x550)

Image

Smaller map :
(550x504)

Image

Some suggestions that were mentioned:

- Armycircles on the large and small map are now 22 pixels.
- The names of the countries are on the small map stronger (a bit darker).

So let us know what U think of the armyshadows with numbers on the map BeNeLux so far.

Grtz
MarVal
member of De Veroveraars Club
Image highest score: 2157 (Major) / Verd ori'shya beskar'gam
ImageImage
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

For the most part, the names on the small map easier to read, but they seem to be blurred or smudged looking in a few places.

And the Capital's legend looks little unreadable now. If the boldness doesn't work there, I'd revert back to normal thickness in that area, or if you really felt like it you could increase the size of the capital legend on the small map.


--Andy
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Post by DiM »

indeed some names like twenthe or salland look blurry.

and one more thing. maybe i'm just tired and my eyes are playing tricks on me but it seems the blue names have a white glow while all the other names don't. why?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

Hm, I think the white glow was added to have the dark text stand out a little from the dark background.


--Andy
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Post by DiM »

AndyDufresne wrote:Hm, I think the white glow was added to have the dark text stand out a little from the dark background.


--Andy


for me it's clearly visible without the glow but if it is a must then i think the glow should be present in all the names for consistency reasons.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
MarVal
Posts: 3823
Joined: Sat Nov 11, 2006 4:45 pm
Location: De Veroveraars der Lage Landen

Post by MarVal »

DiM wrote:for me it's clearly visible without the glow but if it is a must then i think the glow should be present in all the names for consistency reasons.

Hello DiM,

They all have the same shadows, but with different background colors, they seem too look different.

Grtz
MarVal
Image highest score: 2157 (Major) / Verd ori'shya beskar'gam
ImageImage
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

Marval, are the above images the latest updates?


--Andy
User avatar
MarVal
Posts: 3823
Joined: Sat Nov 11, 2006 4:45 pm
Location: De Veroveraars der Lage Landen

UPDATE 35 (small with/without inner glow)

Post by MarVal »

AndyDufresne wrote:Marval, are the above images the latest updates?


--Andy

Hello Andy,

The large map on the UPDATE 34 XML is the latest update.
For the update of the smaller map see below:

UPDATE 35 (small with inner glow)

Smaller map :
(550x504)

Image

UPDATE 35 (small without inner glow)

Smaller map :
(550x504)

Image

Some suggestions that were mentioned:

- No more blurry names of the countries.
- Normal size of the Capital names.
- See for the large map previous update (UPDATE 34 XML).

So let us know what U think about the country names (with or without inner glow) on the map BeNeLux so far.

Grtz
MarVal
member of De Veroveraars Club
Image highest score: 2157 (Major) / Verd ori'shya beskar'gam
ImageImage
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

Hm, regarding the glows, I rather like them. They are mostly noticeable in the blue continent and the ocean, but they can be seen in green, red, and in the nonplayable area where the text is. I think the best version is with them.

As for the small map in general, I think the capitals legend is back to normal and looks fine. As do the names.


--Andy
User avatar
The1exile
Posts: 7140
Joined: Tue Aug 15, 2006 8:01 pm
Location: Devastation
Contact:

Post by The1exile »

Glow looks good.
Image
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Post by Ruben Cassar »

AndyDufresne wrote:Hm, regarding the glows, I rather like them. They are mostly noticeable in the blue continent and the ocean, but they can be seen in green, red, and in the nonplayable area where the text is. I think the best version is with them.

As for the small map in general, I think the capitals legend is back to normal and looks fine. As do the names.


--Andy


Does this mean that the map is ready for quenching? ;)
ImageImageImageImageImage
User avatar
SirSebstar
Posts: 6969
Joined: Fri Oct 27, 2006 8:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011

Post by SirSebstar »

I would vote for the Inner glow.
Thay is way better
Image
User avatar
MarVal
Posts: 3823
Joined: Sat Nov 11, 2006 4:45 pm
Location: De Veroveraars der Lage Landen

Post by MarVal »

Thanks to you all for supporting this map.

Also thanks for those with nice and critical suggestions.

We just wait, what now will happen. Its up to Andy and Keyogi.

Grtz
MarVal
Image highest score: 2157 (Major) / Verd ori'shya beskar'gam
ImageImage
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

Would you be so kind to please provide me with the text links to the large and small map, along with the XML?


--Andy
User avatar
MarVal
Posts: 3823
Joined: Sat Nov 11, 2006 4:45 pm
Location: De Veroveraars der Lage Landen

Post by MarVal »

AndyDufresne wrote:Would you be so kind to please provide me with the text links to the large and small map, along with the XML?


--Andy

Hello Andy,

I've sent you a PM with the links.

Grtz
MarVal
Image highest score: 2157 (Major) / Verd ori'shya beskar'gam
ImageImage
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

              Quenching


The Final Forge period has concluded for the BeNeLux Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!


–Andy
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Post by DiM »

woohoo. congrats marval =D>
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
dominationnation
Posts: 4234
Joined: Sat Jan 13, 2007 10:20 am

Post by dominationnation »

ITS QUENCHING TIME \:D/
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 3:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

gratz
Image Image
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

Congrats Marval.

C.
Image
Highest score : 2297
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Congratulations

Post by cairnswk »

Marval....congratulations....long haul to the finish line....worth the effort I'm sure! :D
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
onbekende
Posts: 1530
Joined: Fri Apr 14, 2006 11:19 am
Location: Belgium

Post by onbekende »

:D
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
MarVal
Posts: 3823
Joined: Sat Nov 11, 2006 4:45 pm
Location: De Veroveraars der Lage Landen

Everybody thanks for your support.

Post by MarVal »

Everybody thanks for your support.

And also great, great and great thanks for the two members:
Nikita_2006 and Onbekende.

They started the idea for a BeneLux map on the Dutch Language Forum. And the three of us we brainstormed how can do it.

With there help and support, we managed to make the Final map!

Again my thanks to you all.

Grtz
MarVal
Image highest score: 2157 (Major) / Verd ori'shya beskar'gam
ImageImage
Post Reply

Return to “The Atlas”