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No, he is not really, I lost an 11v2 on Das Schloss that would have given me a secured bonus. This was against someone who did not know how to play the map Very well. So, obviously, it burned me up when he won the game, all because of round 3 or 4, when I lost an 11v2zimmah wrote:you are an idiot but i still agree with you on this subject.nietzsche wrote:Those of you who keep saying that don't stop to think about it anymore, you are being arrogants.Robinette wrote:Bad dice can happen anywhere...
Sounds like you guys have something in common with this guy:
You take us like idiots, and make little jokes for others to see.
Do you think I don't understand random? I do.
What I'm saying is that dice is way too streaky here. Over time it does even out, which is normal, but the problem with the streaks is that you might get shitty dice when it matters, and once you are dead, you get super really good dice and the stats even out, but the problem is the fact that it was streaky.
I remember reading somewhere the way it was taken from random.org and how they make some moves to accomodate it that seriously didn't make any sense to me at the time, but I won't say they are wrong in that because I didn't give it much thought, but what it did seem to me is that the numbers could be just taken how they were given by random.org
I'm asking you politely to stop making those "subtle" jokes, to you and to andy. If you want to call me idiot directly, that's fine with me, and it suits me better.
as far as i know, random.org creates a batch of numbers (each of them 5 numbers long) and selects 1 number from the list and than throws away the number after use. however, that's exactly opposite to random. they should not throw away numbers after use.
Not obviously at all,things like that happen to me fairly regularly and I would never let a bit of bad luck in a mere game 'burn me up',how will you react when you have real problems?Jdsizzleslice wrote:No, he is not really, I lost an 11v2 on Das Schloss that would have given me a secured bonus. This was against someone who did not know how to play the map Very well. So, obviously, it burned me up when he won the game, all because of round 3 or 4, when I lost an 11v2zimmah wrote:you are an idiot but i still agree with you on this subject.nietzsche wrote:Those of you who keep saying that don't stop to think about it anymore, you are being arrogants.Robinette wrote:Bad dice can happen anywhere...
Sounds like you guys have something in common with this guy:
You take us like idiots, and make little jokes for others to see.
Do you think I don't understand random? I do.
What I'm saying is that dice is way too streaky here. Over time it does even out, which is normal, but the problem with the streaks is that you might get shitty dice when it matters, and once you are dead, you get super really good dice and the stats even out, but the problem is the fact that it was streaky.
I remember reading somewhere the way it was taken from random.org and how they make some moves to accomodate it that seriously didn't make any sense to me at the time, but I won't say they are wrong in that because I didn't give it much thought, but what it did seem to me is that the numbers could be just taken how they were given by random.org
I'm asking you politely to stop making those "subtle" jokes, to you and to andy. If you want to call me idiot directly, that's fine with me, and it suits me better.
as far as i know, random.org creates a batch of numbers (each of them 5 numbers long) and selects 1 number from the list and than throws away the number after use. however, that's exactly opposite to random. they should not throw away numbers after use.
nietzsche wrote:We should make an alliance and not pay premium until things about the dice are make clear, that'll put pressure and make lackattack make it a priority, and even if we are wrong, it'll be settled forever. All we need is that the dice challenges are logged, then, volunteers here would make nice plugins to graph and study the dice.

+1 streaks on losing seem to last longer than the winning streaks for some reason. I think Robinnette is showing the best advantage to leveling this out.JustCallMeStupid wrote:I think he like I want streaks not to be so long. 500 rolls at 31% win rate is a freaking long loser streak. Maybe after 100 rolls of being significantly (4%) above or below the 37% average rate of winning your dice are somehow skewed towards slightly better or worse dice for 40 rolls to help balance things out or maybe ur next 100 rolls are somehow barely skewed higher so that you might still roll worse than 37% it is less likely.
From my perspective of rolling 500 rolls at 31% it seems so statistically unlikely that somehow I feel like I am being punished whether I am or not. It makes the game very frustrating.





Well naturally...AndyDufresne wrote:Good post by Mr. C. I tend to favor playing 1vs1's, and the dice can indeed play a big factor (probably more so than with other settings), but I still like it. But it is fun to mix in some larger games with no spoils or other settings that limit the random factors like mentioned above.
--Andy


Correct,I would add you need a highish level of emotional maturity to play 1v1 as the luck swings violently one way and another in this form.I have been verbally assaulted,accused of cheating,called offensive names by players too puerile to accept the vagaries of the game.Mr Changsha wrote:Well naturally...AndyDufresne wrote:Good post by Mr. C. I tend to favor playing 1vs1's, and the dice can indeed play a big factor (probably more so than with other settings), but I still like it. But it is fun to mix in some larger games with no spoils or other settings that limit the random factors like mentioned above.
--Andy![]()
Btw I'm not trying to suggest that 1vs1 is not a perfectly vaild form of the game. Rather that by playing it one must accept, and one would have to assume enjoy, the fact that it is more luck-based.
Agree with Mr. C and Chang50. From time to time, I still suffer from frustration of not having things go my way in a way 1vs1, but I usually have enough other 1vs1 games going that allow me to feel like I'm winning more than I am losing (which I think is the case for my 1vs1 %, but I don't remember).chang50 wrote:Correct,I would add you need a highish level of emotional maturity to play 1v1 as the luck swings violently one way and another in this form.I have been verbally assaulted,accused of cheating,called offensive names by players too puerile to accept the vagaries of the game.Mr Changsha wrote:Well naturally...AndyDufresne wrote:Good post by Mr. C. I tend to favor playing 1vs1's, and the dice can indeed play a big factor (probably more so than with other settings), but I still like it. But it is fun to mix in some larger games with no spoils or other settings that limit the random factors like mentioned above.
--Andy![]()
Btw I'm not trying to suggest that 1vs1 is not a perfectly vaild form of the game. Rather that by playing it one must accept, and one would have to assume enjoy, the fact that it is more luck-based.
Mr Changsha wrote:1vs1 is the only game on CC where I have come away from a loss directly blaming it on the dice. The only one. I have played many large standards, dubs trips etc and while dice have been a factor (as they should be or this game would be quite dull), I have never felt my loss was directly due to dice.
My point is of course obvious...1vs1 is a game for masochists. Believe me I'm a calm player, yet even I was punching the screen playing 1vs1. Why? Because my strategy was entirely based on my dice working out in the early game. Therefore, the game was basically out of my hands. I felt that I was a passenger in my own game, desperately hoping my dice would be kind enough to lead me where I needed to be.
In my view that is no way to play the game. But I feel the OP must already know this inherent truth. Yet he keeps playing it. If he isn't a masochist then he is addicted to the rush of leaving himself bare to the vagaries of randomness. But either way he shouldn't complain about it here.
Personally, I like to limit the importance of random factors. That is why I play no cards, it is also why I prefer larger maps for trips. One can play games here that leave the dice in their proper place. So why apparently intelligent people continue to play heavily luck-based forms and then complain about it continuously leaves me, as it has for so long, mystified.
Streaks, streaks, streaks...they are part of what makes this game so fantastic. Dealing with them - and most of us have our own rather mystical methods - adds elements of faith and magic that has always placed Risk on a higher plane to me than chess. Streaks and our attitudes to them harkens back to a time before modern science and some might see the intellectual tyranny of proven facts. They are what gives this game its emotional quality. Currently I am intruiged by the concept of positive-thinking. Can I will my dice by some terribly ancient power to perform better than average? I certainly try. To an extent I am trying to use magic (through the use of incantations quietly expressed). Does karma affect dice? Can an incredible exercise of will-power? These are interesting questions of a profound nature.
Don't get cocky just because you've leveled up now AndyAndyDufresne wrote:Agree with Mr. C and Chang50. From time to time, I still suffer from frustration of not having things go my way in a way 1vs1, but I usually have enough other 1vs1 games going that allow me to feel like I'm winning more than I am losing (which I think is the case for my 1vs1 %, but I don't remember).chang50 wrote:Correct,I would add you need a highish level of emotional maturity to play 1v1 as the luck swings violently one way and another in this form.I have been verbally assaulted,accused of cheating,called offensive names by players too puerile to accept the vagaries of the game.Mr Changsha wrote:Well naturally...AndyDufresne wrote:Good post by Mr. C. I tend to favor playing 1vs1's, and the dice can indeed play a big factor (probably more so than with other settings), but I still like it. But it is fun to mix in some larger games with no spoils or other settings that limit the random factors like mentioned above.
--Andy![]()
Btw I'm not trying to suggest that 1vs1 is not a perfectly vaild form of the game. Rather that by playing it one must accept, and one would have to assume enjoy, the fact that it is more luck-based.
--Andy
I'm not too fond of those 1v1's. 3 player games are more my type of games. I have a talent for making my opponents fight each otherAndyDufresne wrote:My 1vs1 % has been that way for a while I think, even before I had my recent hot streak.
--Andy
This reminds me of when I played almost exclusively 8 man standard or 8 man dubs. Dice rarely if ever seemed a factor at all. Sure sometimes they would make a move more or less successful, but as I rarely attacked without double the numbers (usually large numbers) my aims were almost always achieved.Robinette wrote:It's so good to have you back Mr.C... your posts are always logical and well thought out.
And what you said is so very true... Why, I recently joined my 1st tournament, and I have seen for the 1st time ever just how critical those dice rolls can be. There is attack after attack made with very few troops, so a few bad rolls and you're done. In the 6p escalators that I have played for so many years, there is just never a reason to do that,,, and when you are attacking, it is with large stacks to steal cards.
Not to say there is no skill in these 2p vs 2p games, but does feel a lot more like a trip to vegas baby

Now there's a thought. Maybe he's not as silent as we all may think?nietzsche wrote:MOTHER FUCKER WTF IS GOING ON WITH THIS FUCKING SHIT WHAT THE f*ck!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
ATMOSPHERIC NOISE ?? THESE DICE ROLLS APPEAR TO BE TAKEN FROM LACKATTACK'S ASS NOISE
Pirlo wrote:you know? I created only one decent quote in my whole life... "Luck is the excuse of losers!"