AJAX BOB 4.7.1 Development/Discussion (don't post bugs here)

Archival storage to keep things organized and uncluttered. Can't find what you need? Search for old topics here.

Moderator: Tech Team

Forum rules
Please read the Community Guidelines before posting.
Locked
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Post by DiM »

wicked wrote:For several reasons I don't need to get into here. Just want to know how it can be turned off. Simple request. Thanks.


it can be turned off if yeti codes an option like:

blink update: [on] [off]

or if he completely removes the blinking.

but i wouldn't like either of the 2. completely removing it is bad because the vast majority wants to know when a new update is available.

and adding another option is also bad because the bob menu is already really big.

your best solution would be to ask yeti to show you where the red color is placed in the code. then replace that red with black so it will blink from black to black and appear still.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
edthemaster
Posts: 111
Joined: Mon Jan 29, 2007 3:07 am
Contact:

Post by edthemaster »

wicked wrote:For several reasons I don't need to get into here. Just want to know how it can be turned off. Simple request. Thanks.


edit the script, find the following line, and comment it out (i.e. insert two slashes at the beginning of the line). to edit the script, right-click on the monkey in the corner then right-click BOB from the menu that pops up.

change from:

Code: Select all

upgrader.innerHTML = "<span class='countdown-alert'>Update Available</span>";

to:

Code: Select all

// upgrader.innerHTML = "<span class='countdown-alert'>Update Available</span>";
If you're not using Clickable Maps, you're wrong.
User avatar
sanosuke
Posts: 102
Joined: Mon Jan 14, 2008 9:56 am
Location: Memphis, TN
Contact:

Enable/Disable different features?

Post by sanosuke »

Is there a menu on this where I can enable and disable certain aspects of it? Example: I'm still pretty much a newbie, and there's some features I really don't need/want that clutter up the space between the map and the chat area...which I noticed grows every turn I get.

This has great aspects to it which I'm sure will come in handy later when I get better and go premium or what not, but right now there's only 2 or 3 features I'd like to keep and disable the rest.

Thanks!
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 9:33 pm
Location: Wandering the world, spreading Conquerism

Re: Enable/Disable different features?

Post by Herakilla »

sanosuke wrote:Is there a menu on this where I can enable and disable certain aspects of it? Example: I'm still pretty much a newbie, and there's some features I really don't need/want that clutter up the space between the map and the chat area...which I noticed grows every turn I get.

This has great aspects to it which I'm sure will come in handy later when I get better and go premium or what not, but right now there's only 2 or 3 features I'd like to keep and disable the rest.

Thanks!


the menu on the left that appears on when youre in a game has many buttons to turn on and off several features
Come join us in Live Chat!
User avatar
sanosuke
Posts: 102
Joined: Mon Jan 14, 2008 9:56 am
Location: Memphis, TN
Contact:

Post by sanosuke »

Ooh, was so bedazzled by all the glittery features, never saw a menu on the left. Lol sorry and thank you!
User avatar
wicked
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Post by wicked »

THANK YOU EDTHEMASTER!!! YOU ROCK!!! :D :D :D
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 9:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

sanosuke wrote:Ooh, was so bedazzled by all the glittery features, never saw a menu on the left. Lol sorry and thank you!


lol! theres a quote for yeti!
Come join us in Live Chat!
User avatar
I Like Soup
Posts: 11
Joined: Thu Jan 11, 2007 12:45 pm
Location: Phoenix by way of TX, USA

Color blocks on the troop info?

Post by I Like Soup »

So, am I totally a slow or does the new version of Bob make the map inspect info with troop totals, etc. look like blocks of color that make the information unreadable?

Thanks for all the work on this scrip Yeti! =D>
User avatar
owenshooter
Posts: 13078
Joined: Wed Mar 07, 2007 6:01 pm
Gender: Male
Location: Deep in the Heart of Tx

Post by owenshooter »

wicked wrote:How do I turn off the flashing red "Update available" on bob, other than updating? I don't plan to upgrade every single time, so would like this turned off as it's annoying. Thanks.


ask a mod.-0
Image
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
bobtheunworthy
Posts: 11
Joined: Tue Dec 26, 2006 10:04 pm

Post by bobtheunworthy »

howdy, i'm getting doubled slightly offset army numbers in this new bob, it looks a bit like another number shadowing the one on top, not a biggy but i'd thought i'd mention it.
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

wicked wrote:For several reasons I don't need to get into here. Just want to know how it can be turned off. Simple request. Thanks.


TBH Wicked - you probably need the latest version now that the colours have changed...

C.
Image
Highest score : 2297
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

bobtheunworthy wrote:howdy, i'm getting doubled slightly offset army numbers in this new bob, it looks a bit like another number shadowing the one on top, not a biggy but i'd thought i'd mention it.


There's been no change to this code - If you're getting this you will need to adjust your "map align" controls in the menu on the left.

C.
Image
Highest score : 2297
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Re: Color blocks on the troop info?

Post by yeti_c »

I Like Soup wrote:So, am I totally a slow or does the new version of Bob make the map inspect info with troop totals, etc. look like blocks of color that make the information unreadable?

Thanks for all the work on this scrip Yeti! =D>


You're gonna have to provide better info than that I'm afraid...

C.
Image
Highest score : 2297
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

edthemaster wrote:
wicked wrote:For several reasons I don't need to get into here. Just want to know how it can be turned off. Simple request. Thanks.


edit the script, find the following line, and comment it out (i.e. insert two slashes at the beginning of the line). to edit the script, right-click on the monkey in the corner then right-click BOB from the menu that pops up.

change from:

Code: Select all

upgrader.innerHTML = "<span class='countdown-alert'>Update Available</span>";

to:

Code: Select all

// upgrader.innerHTML = "<span class='countdown-alert'>Update Available</span>";


Probably a better "fix" would be to change the line too

Code: Select all

upgrader.innerHTML = "Update Available";


Which means that you can see when an update is available - but you don't get the flashing red.

C.
Image
Highest score : 2297
poo-maker
Posts: 1275
Joined: Sun Feb 25, 2007 9:58 am
Location: Dublin, Ireland

Post by poo-maker »

With the new update, the clock disappears when theres less than 1 minute left in the round. It re-appears for a second when i click refresh.

I don't see it being mentioned in the updates section and it's extremely annoying so i assume its a bug?
User avatar
clapper011
Posts: 7208
Joined: Mon Feb 20, 2006 10:25 am
Gender: Female
Location: Ontario, Canada

Post by clapper011 »

I have noticed the same thing poo, as well as every time i enter a game when I log in it tells me there is an update for the clickable maps ,i install it every time, yet it still asks me if I want to update :?
User avatar
jiminski
Posts: 5422
Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London

Post by jiminski »

Anyone know why i am asked to install a new Version of the clickable map script each time i enter CC?
Image
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

poo-maker wrote:With the new update, the clock disappears when theres less than 1 minute left in the round. It re-appears for a second when i click refresh.

I don't see it being mentioned in the updates section and it's extremely annoying so i assume its a bug?


Yeah - I've got a fix for this in 4.1.11

Actually - not a bug in the latest - been a bug since I "fixed" the red clocks last time!!

C.
Image
Highest score : 2297
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

clapper011 wrote:I have noticed the same thing poo, as well as every time i enter a game when I log in it tells me there is an update for the clickable maps ,i install it every time, yet it still asks me if I want to update :?


I'm not sure - how many times has it asked you to upgrade - and what version are you on now?

C.
Image
Highest score : 2297
User avatar
clapper011
Posts: 7208
Joined: Mon Feb 20, 2006 10:25 am
Gender: Female
Location: Ontario, Canada

Post by clapper011 »

jiminski wrote:Anyone know why i am asked to install a new Version of the clickable map script each time i enter CC?
glad i am not the only one that has this!
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

jiminski wrote:Anyone know why i am asked to install a new Version of the clickable map script each time i enter CC?


Dunno - That's not my script though...

C.
Image
Highest score : 2297
User avatar
clapper011
Posts: 7208
Joined: Mon Feb 20, 2006 10:25 am
Gender: Female
Location: Ontario, Canada

Post by clapper011 »

for the last 2 days every time i log on and go to a game that is my turn in it asks untill i either instal or cancel..... its v2.2
User avatar
clapper011
Posts: 7208
Joined: Mon Feb 20, 2006 10:25 am
Gender: Female
Location: Ontario, Canada

Post by clapper011 »

oh i thought it was...lol sorry
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

clapper011 wrote:for the last 2 days every time i log on and go to a game that is my turn in it asks untill i either instal or cancel..... its v2.2


Right - Clickable Maps is now V2.4...

But - this question would be better off asked in the Clickable Maps thread...

C.
Image
Highest score : 2297
User avatar
railfrog
Posts: 64
Joined: Wed Jan 09, 2008 9:17 am

Post by railfrog »

Not sure if i'm in the right place for this but here goes. On the new colour scheme on map inspect the squares around the colours of pink? light blue grey and white are different colours. Also in the drop down menu for where to deploy your territories the pink? and light blue are still the old way around. This is the same for the attacking and fortification drop downs aswell. Not sure if its the same for the grey and white.
Locked

Return to “Tool Archives”