Settings to be used across all rounds and maps are under Basic Info. Maps and round-specific settings are under their respective round. Game links are also under their respective round.
[spoiler=Basic Info]Number of Entrants: 32
Game Type: Standard
Play Order: Sequential
Deployment: Automatic
Seeding: Random
Round Structure: Each round (except round 5) will group 4 players on a single map with the top 2 players advancing to the next round. Round 5 will feature two 1-vs-1 games. The first will be between the bottom two players from round 4. The second will be between the top two players from round 4 and will determine who becomes Admiral of the entire fleet.
Final Ranks: The round in which a player is eliminated will determine their final Starfleet rank.[/spoiler]
[spoiler=Round 1]Before you can move on to an actual ship, you have to conquer the Academy. Good luck!
Map: CCU
Spoils: Escalating
Reinforcements: Unlimited
Fog of War: No
Elimination Rank: Petty Officer
[game]6194098[/game] (complete - Oshida & topper advance)
[game]6194104[/game] (complete - King Tet & mrbang advance)
[game]6194188[/game] (complete - denthefrog & denominator advance)
[game]6194113[/game] (complete - Moonchild & Finsfleet advance)
[game]6194117[/game] (complete - aalii & gubarretto advance)
[game]6194119[/game] (complete - saraith & Darwins_Bane advance)
[game]6194189[/game] (complete - Cubs24 & jricart advance)
[game]6194122[/game] (complete - MrGlassB & colton24 advance)[/spoiler]
[spoiler=Round 2]Okay, so you made your way through the Academy. Let's work on your basic strategy.
Map: Classic
Spoils: Escalating
Reinforcements: Unlimited
Fog of War: No
Elimination Rank: Ensign
[game]6270398[/game] (complete - King Tet & topper advance)
[game]6270401[/game] (complete - Moonchild & denominator advance)
[game]6270402[/game] (complete - aalii & gubarretto advance)
[game]6270403[/game] (complete - Cubs24 & colton24 advance)[/spoiler]
[spoiler=Round 3]You've proven you can handle yourself in battle. Can you handle a little more advanced strategy?
Map: Chinese Checkers
Spoils: Escalating
Reinforcements: Chained
Fog of War: No
Elimination Rank: Lieutenant
[game]6354205[/game] (complete - denominator & topper advance)
[game]6354206[/game] (complete - Cubs24 & gubarretto advance)[/spoiler]
[spoiler=Round 4]Well, you've made it to the bridge. Let's see how you perform with a little more pressure.
Map: Space
Spoils: Flat Rate
Reinforcements: Unlimited
Fog of War: No
[game]6431681[/game] (complete - gubarretto & Cubs24 advance)[/spoiler]
[spoiler=Final Round]You are the cream of the crop. You've proven yourself to be among the elite officers of Starfleet. The only thing left to decide is how high you want to climb.
Map: Solar System
Spoils: Flat Rate
Reinforcements: Chained
Fog of War: Yes
Higher Elimination Rank: Commodore
Lower Elimination Rank: Commander
Higher Winning Rank: Admiral
Lower Winning Rank: Captain
Final [game]6513865[/game] (complete - Cubs24 wins)
Consolation [game]6513867[/game] (complete - topper wins)[/spoiler]
[spoiler=Participants - Order Accepted]
- Jobiwan
- MrGlassB
- mrbang
- amazzony
- gubarretto
- Cubs24
- Jim1086
- topper
- denominator
- s_uperdave
- jricart
- Ghost_Rider
- chuks86
- King Tet
- AlienMasters
- aalii
- Darwins_Bane
- Oshida
- colton24
- Mass Miracle
- Darv0
- Zarg78
- Moonchild
- Pvt. Stroker
- Moya
- denthefrog
- JoshyBoy
- saraith
- ronc8649
- Finsfleet
- drj1mmy
- TODRICH
[spoiler=Participants - Seeding]
- Jim1086
- Oshida
- topper
- AlienMasters
- Jobiwan
- ronc8649
- King Tet
- mrbang
- denthefrog
- amazzony
- denominator
- JoshyBoy
- Moonchild
- Darv0
- Finsfleet
- drj1mmy
- aalii
- Mass Miracle
- Zarg78
- gubarretto
- s_uperdave
- Darwins_Bane
- TODRICH
- saraith
- jricart
- Pvt. Stroker
- chuks86
- Cubs24
- Moya
- MrGlassB
- colton24
- Ghost_Rider
[spoiler=Reserves][/spoiler]
[spoiler=Bracket]
[/spoiler][spoiler=Results]
- Admiral: Cubs24
- Captain: gubarretto
- Commander: topper
- Lieutenant Commander: denominator
- Lieutenant
- Ensign
- Petty Officer
This is my first tournament (not surprisingly), so I'm open to suggestions.
MGB




