Font in Red (disregard red division font) indicate important changes from the original post.
50 Modern Maps: From City to the Globe PLEASE, WHEN JOINING, POST: YOUR PREFERRED SETTINGS YOU WOULD LIKE TO APPLY TO EVERY KIND OF MAP Freemiums, only one game slot will need to be kept open for this tournament. The tournament won't begin for a while, so no worries for now. Tournament features multiple game modes (1v1 and 4-6 singles game)
The 50 Modern Maps Tournament will feature nearly every contemporary, world map on Conquer Club for all six inhabited continents. Upon joining as one of the 136 players, you will begin in a small map of your choice, such as NYC or San Marino, and advance, playing on larger and larger maps such as Asia or South America, until reaching the Global Finale. The tournament consists of 6 leagues, representing the continents. All leagues begin with 1 vs. 1 divisional play, with double elimination, meaning once you lose twice in divisional play, you are eliminated from the tournament. Each division will have 4 players.All 1 vs. 1 matchups will be decided by rank, with the highest ranked player playing the lowest ranked player. If you manage to advance to the next stages, you will be playing 3-6 player singles games, eventually, with great skill, reaching the top-tier game, the Global Finale. The more specific details (like how many players advance in each stage, or the size of the singles games) vary between leagues, so check out how the advancement works for the league you desire (the leagues are listed below in the spoilers) The settings for each game shall be determined by the player with the higher rank. All ranks will be locked in when games are created. Be sure that, when joining, you post your preferred settings that you would like to apply to every kind of map. Each league offers different advantages: The North American and the European Leagues will be the toughest leagues, so experienced players aiming for a challenge should go for these leagues. However, more players will advance to the Global Finale from these leagues because there is stiffer competition. In the beginning you must choose one of the divisions listed in italics in each of the six leagues below as your starting map. They can also be found italicized in each league. This will be your division. There are 34 divisions in all. You will play in the corresponding map (for example, if you are in the NYC division, you will play on the NYC map during divisional, 1 vs. 1 games). Since there are 50 maps being used, it would be greatly appreciated if you tell people you know who play on less popular maps to join, because the popular maps could be taken right away, leaving less popular ones empty.
Here are the number of players who can advance to the Global Finale: 2 Players qualifying from Europe 1 Player qualifying from North America 2 Players qualifying from South America, Africa, Asia, or Oceania (player winning league finals from these continents play in a 4-player singles game) 1 "Wild" player qualifying from one of the six continents
52 players in Europe, 2 players go to finale= 1 player goes to finale for every 26 players. 28 Players in North America, 1 player go to finale= 1 player goes to finale for every 28 players. 56 Players in South America, Africa, Asia, 2 players go to finale= 1 player goes to finale for every 28 players.
--UNLESS SPECIFIED, ALL GAME SETTINGS OTHER THAN THE MAP SHALL BE CHOSEN BY THE PLAYER WITH THE HIGHER RATING. DIVISIONS WILL PLAY INDEPENDENTLY OF EACH OTHER, SO ONE DIVISION MAY BE FINISHED WITH 1V1 PLAY WHILE ANOTHER IS NOT. THIS ALSO APPLIES TO LEAGUES AS WELL-- Sorry, but no BETA maps! [spoiler=North American League] North American League (27/28 Players, 7 Divisions) Stage 1 All Divisional Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)
NYC Division(FULL) (4) danfrank twbenson dboeke loganstone Chicago Division (FULL) (4) Riskmaniac31 Godzilla1519 realistic San Francisco Division (FULL) (4) inonzuk jjbnum3 J.C. I Rocc mojolukasmojo Charleston Division(FULL) (4) charliemcq asuman1179 morleyjoe coacheberhardt Vancouver Division(FULL) (4) wyld chyld shakeycat bobafart Mr. Consociation Greenland Division(FULL) (4) Yut giappone danielschmidt WascallyWabbit Montreal Division (4) jasholz Gromph Meph the Rogue Mad777
Stage 1B All Games are 1 vs. 1
USA New England Finals (Remaining 2 from NYC Division) USA Great Lakes Finals (Remaining 2 from Chicago Division) USA West Finals (Remaining 2 from San Francisco Division) USA Southeast Finals (Remaining 2 from Charleston Division)
Stage 2
USA Conference (Winners from Stage 1B, play in singles 4 player game)
Canada Greenland Conference* (to be played either on Canada or Greenland, based on rank) (Winners from Vancouver, Montreal, Greenland divisions, 3 player singles)
Stage 2B Wildcard Finals* (Second place team from Canada Greenland Conference, and third place team from USA Conference, 1 vs. 1, to be played on either Canada, Greenland, or USA, based on rank)
Stage 3 North American Final (Top 2 from USA conference, winner of Canada Greenland Conference, and winner of Wildcard Finals.) Singles, 4 Player game. Winner Proceeds to Global Finale, 2nd place enters 6th Player Battle![/spoiler]
[spoiler=South American League--FULL]South American League(FULL) Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses) Brazil Division(FULL) (4) agressivo sccn Lich13 Backside Haiti Division (FULL) ETROPAL I_AM_BOGEY Maverick0711 ParadiceCity9 Jamaica Division(FULL) (4) Falkomango J_A pitters31 thiago.gramacho Stage 2 Caribbean Islands Conference (Top 2 from Jamaica and Haiti divisions, 4 player singles) Stage 3 South American Final (Top 2 from Brazil Division, Top 2 from Stage 2, play 4-player singles game, Winner goes to Rest of World Qualification Championship!)[/spoiler]
[spoiler=European League]European League (40/52 Players, 13 Divisions) Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses) Block A England Division (FULL) m33 TODRICH Meneses Scandia Monsterblood Ireland Division (4) evilkingjay General Flashman Scotland Division [FULL) GreenBaize Jobiwan prufrockln51 scottishleaf [i]Wales Division (FULL) kjsnyi totalacid1 welshbean gandalfthegrey Block B San Marino Division (4) tokle MagicianMan Malta Division (4) phillipm Blinkadyblink Pirlo Italy Division (4) fusibaseball Block C France Division (4) erico777034 aross123 HugoAce Germany Division(FULL) (4) WorldCup4James Jimmy V DresdenSooner uckuki
Block E Portugal Division (FULL) acores2005 Zorbas Aalmeida17 Xpanhol Iceland Division (4) benga yournamenhere Stage 2 British Isles Conference (Winners from Block A, 4 player singles game)
Mediterranean* Finals (to be played either on San Marino, Malta, or Italy, based on rank) (Winners from Block B, 3 player singles game)
Franco-German* Finals (to be played either in France, or Germany, based on rank) (Remaining 2 from each division in Block C, 4 player game)
Porto-Icelandic* Finals (to be played either in Portugal or Iceland, based on rank) (Remaining 2 from Portugal Division, Remaining 2 from Iceland Division, 4 player singles game)
BeNeLux Conference (Remaining 2 from Netherlands Division, Remaining 2 from Luxembourg Division, 4 player game)
Stage 2B
Wildcard Finals* (Second place teams from all 5 conferences, 5 player singles game, to be played either in France, Germany, Portugal, Iceland, BeNeLux, San Marino, Malta, Italy, or British Isles, based on rank.)
Stage 3 European Final (Winners from Stage 2, and winner of Wildcard Finals) Singles, 6 Player game. Last 2 Remaining Proceed to Global Finale, 3rd place enters 6th Player Battle![/spoiler] [spoiler=African League]African League (10/16 Players, 4 Divisions) Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)
Egypt: Nubia Division (4) danalan General Kevin Egypt: Upper Division (4) krikee Egypt: Lower Division[/i] (4) edwardo1 Seamus Corrigan Mr. Mitchell Madagascar Division (FULL) (4) Leehar montyghan i am liam horpt Baron Von PWN Stage 2 African Final (Winners from each division) Singles, 4 Player game. Winner Proceeds to Rest of World Qualification Championship![/spoiler] [spoiler=Asian League]Asian League (9/20 Players, 5 Divisions) Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)
Greater China Division (4) karel Hong Kong Division (4) clark.travis drzephyr Indochina Division (4) peanutman Japan Division (4) johnboss13 RedBaron0 angaralı Middle East Division (4) tomer8009 fethedenfatih
Stage 1B
Wildcard Finals* (Second place teams from Stage 1, to be played on Greater China, Hong Kong, Indochina, Japan, or Middle East, based on rank.)
Stage 2 Asian Final (Winners from Stage 1, plus winner of Wildcard Finals.) Singles, 6 Player game. Winner Proceeds to Rest of World Qualification Championship! [/spoiler] [spoiler=Oceanic League]Oceanic League (5/8 Players, 2 Divisions) Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)
Australia Division(FULL)Double elimination Swordstealer22 porcho25 giantrascal spidey Philippines Division (4) Double elimination sddwoof Stage 2 Oceanic Final (Winner from each division) Singles, 1 vs. 1. Winner Proceeds to Rest of World Qualification Championship! [/spoiler] Rest of World Qualification Championship
4 player singles game on either South America, Africa, Asia, Oceania (based on ranking); Manual Troop placement, escalating spoils, adjacent reinforcements, no fog of war, sequential turns. Last 2 remaining advance to Global Finale, 3rd place enters 6th Player Battle.
The 6th Player Battle 3 player singles game (3rd place from Rest of World Qualification Championship, 3rd place from European Final, 2nd place from North American Final, played on any continent map (based on ranking) Winner proceeds to Global Finale as the "6th player"
Global Finale
Host Map: Classic or World 2.1 (To be determined through voting), 6 Player Singles Game, Manual Troop Placement, Escalating Spoils, Adjacent Reinforcements, No fog of war, Sequential Turns.
Last 2 from European Final, winner of North American final, last 2 from Rest of Word Qualification Championship (featuring winners of South American, African, Asian, and Oceanic Finals). and winner of the "6th Player Battle".
Winner of the Global Finale is the winner of the tournament!
*These games do not have a set map: The player with the higher rank shall choose which map is to be used.
Note: I will need 5 reserves to take the place of any dropped-out players or “deadbeats.” If needed, the reserves will be randomly selected to take the place of absent players. Once the first, divisional games have been created, players will have 72 hours to join the games, or they shall be replaced by reserves for the rest of the tournament.
This is a pretty massive tournament, so any help will be greatly appreciated, just send me a P.M. If you have any questions also send me a P.M.
Thanks, WorldCup4James
Last edited by WorldCup4James on Sat Jul 24, 2010 12:13 pm, edited 209 times in total.
VOTE FOR EITHER CLASSIC MAP, WITH 6 PLAYERS, OR WORLD 2.1, WITH 8 PLAYERS.
The advantages of World 2.1 are that more players can qualify from tougher leagues (namely Europe and North America), although it is a VERY complex and large map with something like 113 territories. The advantage of Classic map is that it is the original map of Risk, not very complex, and all players know how to play on it (there are no tricky rules), but less people qualify. Just post a reply, the map with the most votes will be used in the finale. Currently, World 2.1 is set to be the host map. Thanks, WorldCup4James This here is some justification for why I close all voting; we're playing on a Classic map: http://www.conquerclub.com/game.php?game=4078967 This is after 8-12 months...how is that gonna end?
Last edited by WorldCup4James on Tue Jun 08, 2010 9:31 am, edited 1 time in total.
Puis,c'est très difficile pour moi d'essayé de comprendre la langue de Shakespeare, alors parler moi pas ou parler moi en français, la langue de molière.
WorldCup4James wrote:PLEASE VOTE FOR THE FINAL, HOST MAP:
VOTE FOR EITHER CLASSIC MAP, WITH 6 PLAYERS, OR WORLD 2.1, WITH 8 PLAYERS.
The advantages of World 2.1 are that more players can qualify from tougher leagues (namely Europe and North America), although it is a VERY complex and large map with something like 113 territories. The advantage of Classic map is that it is the original map of Risk, not very complex, and all players know how to play on it (there are no tricky rules), but less people qualify. Just post a reply, the map with the most votes will be used in the finale. Currently, World 2.1 is set to be the host map. Thanks, WorldCup4James This here is some justification for why I close all voting; we're playing on a Classic map: http://www.conquerclub.com/game.php?game=4078967 This is after 8-12 months...how is that gonna end?
But now this is unfair for those in the European and American leagues. There are more players in these leagues and still only 1 will get through. I am not complaining per se, but that is one game out of many on World 2.1. I personally think that 2.1 would be better in terms of both gameplay and fairness. On the other hand I have played a lot of RL risk so I am better on classic. Just thought I would add my thoughts to this.