Verimus, Vidimus, Vicimus II [Winners: ThrushAAX & Flow520]

Tournaments completed in 2012.

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Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Verimus, Vidimus, Vicimus II [Winners: ThrushAAX & Flow520]

Post by Flow520 »

Verimus, Vidimus, Vicimus II
Singles to Doubles
16 players (8 teams) 4 reserves (1 reserve team)

Introduction:
There will be four great battles spread out across four worlds where you and your teammate will fight individually against the divided members of the other teams. Victors of these battles will then join with their teammate and fight together against the other remaining teams in a great final battle. The victorious team of this final will earn the tournament medal and together proclaim, “Venimus, Vidimus, Vicimus!”
(We came, we saw, we conquered!)

Tournament Setup:

Initial Battles:
Initial battles will take place across four worlds with settings
8 player World 2.1 Standard Automatic Sequential Flat Rate Sunny Unlimited 50 Rounds

There will be 2 lists of 8 players, List A and List B.
You and will teammate will be randomly placed on different lists by random.org.
List A will be duplicated to make List 1A and List 2A.
List B will be duplicated to make List 1B and List 2B.
Each list will then be ordered randomly by random.org
Battles will then seed as follows:
World 1A (1A1,1A2,1A3,1A4,1A5,1A6,1A7,1A8)
World 1B (1B1,1B2,1B3,1B4,1B5,1B6,1B7,1B8)
World 2A (2A1,2A2,2A3,2A4,2A5,2A6,2A7,2A8)
World 2B (2B1,2B2,2B3,2B4,2B5,2B6,2B7,2B8)

Victory in any of the initial battles will secure a place in the grand final for you as well as your teammate.

Grand Final:
In the Grand Final, the doubles teams will engage in a battle raging across a world using settings Doubles World 2.1 Automatic Sequential Flat Rate Sunny Unlimited 50 Rounds
The winning team will win the tournament and earn a Tournament Achievement Medal!
Image

Tournament Format Diagram:

Image

[spoiler=Several Notes - Please read before joining]Several Notes:

Eligibility Rule:
Players must have completed a minimum of 10 games and have an attendance rating of at least 98% to be eligible to join this tournament.
Gameplay is Singles to Doubles. Thus, players must sign-up with an eligible teammate. If you post without a teammate you will not be added to the tournament until a new post is made including the name of your teammate.

Freemium Game Slot Rule:
Freemiums are welcome, but must keep 2 game slots open.
Failure to keep two game slots open after signing up will result in you and your team-mate loosing your spot in the tournament. A new post requesting to join the tournament may be made after both team members have two free game slots.

Join Game Rule:
For the Initial Battles:
Private messages indicating a 24 hour period will be sent out to each player/reserve requesting that they respond via PM within 48 hours with confirmation that they will be available to accept game invitations at some point during the defined 24 hour period. If one or both members of a team fail to respond within 48 hours, their team will be replaced by a reserve team who's members responded.
Once all players respond, game invitations will be sent out at the beginning of the defined 24 hour period. The invitations automatically expire after 24 hours. Players must join their games before the invitation expires.
This setup is needed because team mates are not in the same games for the initial battles.
For the Grand Final:
Game invitations will be sent out via PM. Players will have until the invitation expires (24 hours) to accept their invitation. If both members of the team fail to join, the team will be eliminated. If one member of the team fails to join, a second invitation, which will expire in 24 hours, will be sent to the missing player. If the team member again fails to accept the invitation, the team will be eliminated.

Unbelievable Team Rule:
Given teams of equal skill level, there is <0.2% chance that one team will together win all of the initial battles across the worlds. IF this occurs, the team will play a best of 3 against each other to determine the tournament winner. Settings will be decided by the TO should the need arise.

Further Notes:
- Regarding questions/concerns, feel free to contact me via PM.
- All Conquer Club site rules apply to gameplay in this tournament
- Tournament will begin as soon as possible after all player/reserve slots are filled
- Players who deadbeat out of a game or fail to join a game will not be permitted in future iterations of this tournament.
- I reserve the right to deny entry of any player into this tournament[/spoiler]
General Achievement Medal:

A general achievement medal has been approved for this tournament and will be awarded to any player who is able to win both their initial battles, yet fails to achieve victory in the grand final.

Image Statistical Tragedy: Victor of all 8-player games, yet defeated in the final. Tournament: Verimus, Vidimus, Vicimus II


[spoiler=Probabilities of Various Outcomes]Probabilities: (Assuming teams have equal chance to win)

Chance of an Unbelievable Team = 0.1953%
Chance of a specific team being Unbelievable = 0.0244%
(See Unbelievable Team Rule)

Chance of a 2 team grand final = 9.57%
Chance of a specific team being in a 2 team grand final = 2.392%

Chance of a 3 team grand final = 49.22%
Chance of a specific team being in a 3 team grand final = 18.457%

Chance of a 4 team grand final = 41.0147%
Chance of a specific team being in a 4 team grand final = 20.507%

Chance of any player earning a GA Medal = 9.7658%
Chance of a specific player earning a GA Medal = 0.610%

Note: These probabilities were not calculated, they are the result of an averaging of the outcomes of over two-billion mock tournaments of this format being played using random numbers provided by random.org[/spoiler]

Team List:
Last edited by Flow520 on Wed Sep 12, 2012 2:59 am, edited 13 times in total.
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Verimus, Vidimus, Vicimus I Seeding and Initial Battles

Post by Flow520 »

[spoiler=Received confirmations Listed in order received]Flow520
TOBIASAN
buster582
reahma
thehippo8
pittsburgh00
ThrushAAX
ejph
pridekiller
spore08
ultraman[/spoiler][spoiler=Splitting Teams into List A and List B]Numbers generated by random.org
.1....2....3....4....5....6....7....8...R1. Team#
28...29..31...35...36..51...71..87.First Team Member
27...40..51...56...74..78...90..99 .Second Team Member
Larger number in column placed in List A
Smaller number in column placed in List B.

List A:
List B:
[/spoiler]
Initial Battles:
Last edited by Flow520 on Thu May 31, 2012 6:47 pm, edited 26 times in total.
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Verimus, Vidimus, Vicimus I Grand Final Information

Post by Flow520 »

The Grand Final: [game]11178456[/game]

Last edited by Flow520 on Thu May 31, 2012 9:42 pm, edited 5 times in total.
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patrickaa317
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Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

Post by patrickaa317 »

patrickaa317 & shoop76

I think you should change the final game to escalating though, just to avoid the likely stalemate with flat rate. I do see the 50 round cap but the final team to go can have a little extra say in who wins. Just my two cents that wasn't asked for.... ;)
taking a break from cc, will be back sometime in the future.
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

Post by Flow520 »

patrickaa317 wrote:I think you should change the final game to escalating though, just to avoid the likely stalemate with flat rate. I do see the 50 round cap but the final team to go can have a little extra say in who wins. Just my two cents that wasn't asked for.... ;)

Thanks for the input. I'm flexible. If every team that makes it to the final game wants it escalating, I will change the final game spoils to escalating. :)
The initial battles will remain flat rate.

Flow
Flow520
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Joined: Tue Aug 11, 2009 6:23 am

Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

Post by Flow520 »

ThrushAAX & Flow520
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Teflon Kris
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Location: Lancashire, United Kingdom

Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Post by Teflon Kris »

A General Achievement Medal will be awarded to the player managing to win their initial battles yet losing in the final:

Statistical Tragedy: Victor of all 8-player games, yet defeated in the final.


8-)
TOBIASAN
Posts: 179
Joined: Fri Jan 08, 2010 9:06 am

Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Post by TOBIASAN »

I will play please
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Post by Flow520 »

TOBIASAN wrote:I will play please
Hey TOBIASAN,
Thanks for your interest in joining. :)
Please see the Eligibility Rule in the "Several Notes - Please read before joining" section:
Gameplay is Singles to Doubles. Thus, players must sign-up with an eligible teammate. If you post without a teammate you will not be added to the tournament until a new post is made including the name of your teammate.

So, you can re-post with an eligible teammate, or wait for another person without a teammate to post and then contact them about forming a team.
Best of luck to you sir!
Flow520
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ultraman
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Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

Post by ultraman »

ultraman, reahma
in please
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theheadholes
Posts: 729
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Re: Verimus, Vidimus, Vicimus II [6/16][0/4]

Post by theheadholes »

In with pittsburgh00
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thehippo8
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Joined: Fri Feb 19, 2010 5:32 pm

Re: Verimus, Vidimus, Vicimus II [6/16][0/4]

Post by thehippo8 »

I'm in!
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Post by Flow520 »

thehippo8 wrote:I'm in!
You'll need a teammate to join. Perhaps try to get in contact with TOBIASAN from a few posts up on this page.
dragor80
Posts: 11
Joined: Wed Nov 02, 2011 7:38 am

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Post by dragor80 »

in please
dragor80
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Joined: Wed Nov 02, 2011 7:38 am

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Post by dragor80 »

Oops, didn't see I need a teamate. Anybody keen to join with me?
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ejph
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Location: Gauteng, South Africa

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

Post by ejph »

ejph and jemal_fixit please
Image

The price of greatness is responsibility. Do the best you can until Providence reveals your destiny.
[spoiler=Highest Score]Image[/spoiler]
buster582
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Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

Post by buster582 »

i would like to play but need a team
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

Post by Flow520 »

buster582 wrote:i would like to play but need a team
Try dragor80
dragor80 wrote:Oops, didn't see I need a teamate. Anybody keen to join with me?

Or try thehippo8 or TOBIASAN
They both expressed interest, but did not have team-mates.
Vaicius
Posts: 294
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Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

Post by Vaicius »

i am in with loosefruit
pridekiller
Posts: 383
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Gender: Male

Re: Verimus, Vidimus, Vicimus II [12/16][0/4]

Post by pridekiller »

pridekiller and spore08 in please
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giappone
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Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

Post by giappone »

im in but alone
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

Post by Flow520 »

giappone wrote:im in but alone

You can form a team by contacting other single players who posted.
For instance:
buster582
dragor80
thehippo8
TOBIASAN

Good luck.
chapcrap
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Location: Kansas City

Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

Post by chapcrap »

I'll let your sign ups last a couple more days, because it's close to full, but after that, I'll have to cancel the tournament.
Flow520
Posts: 127
Joined: Tue Aug 11, 2009 6:23 am

Re: Verimus, Vidimus, Vicimus II [Full]

Post by Flow520 »

Alright, tournament is full!
As soon as privileges are granted I will send out the conformation PM (See below from original post):
Join Game Rule:
For the Initial Battles:
Private messages indicating a 24 hour period will be sent out to each player/reserve requesting that they respond via PM within 48 hours with confirmation that they will be available to accept game invitations at some point during the defined 24 hour period. If one or both members of a team fail to respond within 48 hours, their team will be replaced by a reserve team who's members responded.
Once all players respond, game invitations will be sent out at the beginning of the defined 24 hour period. The invitations automatically expire after 24 hours. Players must join their games before the invitation expires.
This setup is needed because team mates are not in the same games for the initial battles.

Good luck to us all!

Flow
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ultraman
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Re: Verimus, Vidimus, Vicimus II [Full]

Post by ultraman »

ultraman is ready and confirming
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