[CC7] - RA v LOTZ (22-15) - RA Win Final 4/25

Finished challenges between two competitive clans.

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VioIet
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[CC7] - RA v LOTZ (22-15) - RA Win Final 4/25

Post by VioIet »

https://www.conquerclub.com/public.php? ... WarId=2605
CC7 Terms and Conditions
Lindax wrote:

Round 1: 37 Games, including 1 Tie-Breaker Game

18 Home Games
  • 6 Doubles
  • 6 Triples
  • 6 Quads
----


The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum)


default rules and settings
  • Default Rules & Settings:
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy (no manual)
  • All games must be sequential (no freestyle)
  • All games must have 24 hour round length (no speed)
  • All spoils are allowed except zombie spoils (negotiable)
  • All forts are allowed except "no forts" (negotiable)
  • There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
  • Trench is permitted in a maximum of 50% of home games (negotiable)
  • Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
  • Beta maps are not allowed
  • Each clan will pick the map and settings for exactly half of the games
  • Games will be exchanged in 2 sets
  • At least half of the quads games will be exchanged in the first set
  • 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
  • New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Lx

Clan Contacts
RA
Primary Contact: VioIet
Secondary Contact: Silly Knig-It

LOTZ
Primary Contact: Otnal
Secondary Contact: ScaryTeded

details
Risk Attackers vs Legends of The Zone


This will be a 37 game challenge.
The challenge will consist of:
12 Doubles
12 Triples
12 Quads
1 Tie-breaker game will be a Trips on Classic, sunny, chained, no spoils

Each Clan will host 6 dubs, 6 trips, and 6 quads.




This war will be divided into two batches. The first round will have 18 games- 3 dubs, 3 triples and 3 quads for each side.

The second round will have 19 games- 3 dubs, 3 trips, 3 quads for each side in addition to the tie-breaker game.

There will be an 18 day time period between the first batch and the second batch.

Players participating in the tie-breaker game will not count towards the 14 game limit

RA Round 1 Home Games
Dubs
WWII Iwo Jima Game 17124411 RA
Pearl Harbor Game 17124409 RA
City Mogul Game 17124407 RA
Cricket Game 17124406 RA


Trips
Imperium Romanum Game 17124417 RA
Poison Rome Game 17124415 RA
Nordic Countries Game 17124414 RA
Forbidden City Game 17124413 RA

Quads
Conquer Rome Game 17124433 LOTZ
Monsters Game 17124430 RA
Eurasia Game 17124422 RA
Napoleonic Europe Game 17124420 RA
LOTZ Round 1 Home Games
Dubs:
Ao3 Game 17114793 LOTZ
WWII Poland Game 17114797 RA
Treasures of Galapagos Game 17114799 LOTZ

Trips:
Egypt: Nubia Game 17114802 LOTZ
Trafalgar Game 17114804 LOTZ
New Zealand Game 17114810 RA

Quads:
Stalingrad Game 17114815 LOTZ
Waterloo Game 17114817 RA
Philadelphia Game 17114818 RA
RA Round 2 Home Games
Quads:
Charleston Game 17222541 RA
Canada Game 17222540 LOTZ

Trips:
Cricket Game 17222539 RA
Napoleonic Europe Game 17222538 RA

Dubs:
Baseball Game 17222537 LOTZ
13 Colonies Game 17222536 LOTZ
LOTZ Round 2 Home Games
Quads:
Treasures of Galapagos Game 17216191 LOTZ
Labyrinth Game 17216188 LOTZ
Baseball Game 17216185 LOTZ

Trips:
Middle Ages Game 17216183 RA
Stalingrad Game 17216182 LOTZ
Baltic Crusades Game 17216179 RA

Dubs:
Duck and Cover Game 17216178 LOTZ
New World Game 17216177 RA
Salem's Switch Game 17216175 LOTZ
Tie-breaker

Classic Game 17114824 RA
Last edited by VioIet on Tue May 02, 2017 1:31 am, edited 31 times in total.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Lindax
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Re: [CC7] - Round 1 RA v LOTZ

Post by Lindax »

VioIet: You seem to have mixed up other tournaments with CC7, the Mini Cup maybe?

Please check the [CC7] Main Thread for the rules and default settings, etc.: https://www.conquerclub.com/forum/viewt ... 1&t=220866

Lx
VioIet wrote:
Clan Contacts
RA
Primary Contact: VioIet
Secondary Contact: Silly Knig-It

LOTZ
Primary Contact: ScaryTeded
Secondary Contact: Otnal
details
Risk Attackers vs Legends of The Zone


This will be a 41 game challenge.
The challenge will consist of:
12 Doubles
14 Triples
14 Quads
1 Tie-breaker game will be a Trips on Classic, sunny, chained, no spoils

Each Clan will host 6 dubs, 7 trips, and 7 quads.


Maps can only be used twice per clan, but each map can only be used once in dubs/trips/quads.
The above includes the random map option.
A map can only be used once per round
A minimum of 10 players must be used
Tie-Breaker game does not count towards game count
No Beta maps

This war will be divided into two batches. The first round will have 22 games- 3 dubs, 4 triples and 4 quads for each side.

The second round will have 19 games- 3 dubs, 3 trips, 3 quads for each side in addition to the tie-breaker game.

There will be an 18 day time period between the first batch and the second batch.

Players participating in the tie-breaker game will not count towards the 14 game limit

Other Restrictions include:
- No freestyle, speed, manual, polymorph
- Only escalating, flat rate, parachute, or no spoils options allowed
- 20 rounds for trench games and parachute games
- Limits on how many games per clan member (14)
RA Round 1 Home Games
LOTZ Round 1 Home Games
RA Round 2 Home Games
LOTZ Round 2 Home Games
"Winning Solves Everything" - Graeko
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ScaryTeded
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Re: [CC7] - Round 1 RA v LOTZ

Post by ScaryTeded »

LOTZ is Ready and waiting for the Correct War Post..

Teddy
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VioIet
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Re: [CC7] - Round 1 RA v LOTZ

Post by VioIet »

I am not understanding the problem here.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: [CC7] - Round 1 RA v LOTZ

Post by Keefie »

Round 1 of this competition is best of 37 games, not 41.

You have set round limits for Parachute - Not permited

There maybe other issues too so I suggest that you look at the competition rules and revise your OP soonest.

https://www.conquerclub.com/forum/viewt ... 1&t=220866
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Re: [CC7] - Round 1 RA v LOTZ

Post by VioIet »

OH, okay- 37 games instead of 41. I changed my first post accordingly.

And I'll take out parachute.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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VioIet
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Re: [CC7] - Round 1 RA v LOTZ

Post by VioIet »

Via pm, LOTZ has agreed to the changes and the new terms. Keefie is witness to this.

Albeit that everything is correct, RA is requesting privileges.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: [CC7] - Round 1 RA v LOTZ

Post by Keefie »

I have asked you twice now to just copy the competition rules into the OP, which you have chosen to ignore.

Also, agreeing to rules by pm doesn't count, LOTZ still need to agree to things in here.
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Re: [CC7] - Round 1 RA v LOTZ

Post by Lindax »

Keefie wrote:I have asked you twice now to just copy the competition rules into the OP, which you have chosen to ignore.

Also, agreeing to rules by pm doesn't count, LOTZ still need to agree to things in here.
And so does one of the CDs.

Lx
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Re: [CC7] - Round 1 RA v LOTZ

Post by Otnal »

As per sign up LOTZ contacts are:

Otnal: First contact
ScaryTeded: Second contact
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Re: [CC7] - Round 1 RA v LOTZ

Post by ScaryTeded »

Please Correct Below:

Teddy

Otnal wrote:As per sign up LOTZ contacts are:

Otnal: First contact
ScaryTeded: Second contact
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Re: [CC7] - Round 1 RA v LOTZ

Post by ScaryTeded »

ScaryTeded wrote:Please Correct Below:

Teddy

Otnal wrote:As per sign up LOTZ contacts are:

Otnal: First contact
ScaryTeded: Second contact
All Terms Agree

Teddy
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VioIet
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Re: [CC7] - Round 1 RA v LOTZ

Post by VioIet »

Keefie wrote:I have asked you twice now to just copy the competition rules into the OP, which you have chosen to ignore.

Also, agreeing to rules by pm doesn't count, LOTZ still need to agree to things in here.

Which I have chosen to ignore? Didn't we just have the following wall exchange last night?
Keefie wrote: Just posted in the RA/LOTZ thread
VioIet wrote:Thank you. I just made the changes.
Keefie wrote: Why not just cut and paste the competition rules into your OP instead of what you have there now ? I'm sure Lindax will find something else otherwise.
VioIet wrote: If Lindax finds something otherwise, that is good. The point is to know and understand the rules. I don't achieve that by copy/paste- I achieve that by typing each thing individually.


Anyways, as it bothers you so much, and because Lindax kindly suggested it as well, I have added it to the inital OP.
Bruceswar: I have big news coming out soonish
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Bruceswar: I am leaving KORT to go to RA


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Re: [CC7] - Round 1 RA v LOTZ

Post by Keefie »

You forgot to post the one advising you to scrap this thread and start again.
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Re: [CC7] - Round 1 RA v LOTZ

Post by Lindax »

This needs to be deleted, because they are already existing rules and/or "rules" that are invalid:
Maps can only be used twice per clan, but each map can only be used once in dubs/trips/quads.
The above includes the random map option.
A map can only be used once per round
A minimum of 10 players must be used
Tie-Breaker game does not count towards game count
No Beta maps


And:

Other Restrictions include:
- No freestyle, speed, manual, polymorph (delete, is already in defaults)
- All reinforcements allowed except for the no reinforcements option (change of default settings, mark red in the default settings above)
- All spoils allowed except for zombie spoils (delete, is already in defaults)
- 20 rounds for trench games (change of default settings, mark red in the default settings above)

You guys are not setting dates/deadlines for the 2 batches of games?

Lx
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Re: [CC7] - Round 1 RA v LOTZ

Post by VioIet »

Lindax wrote:
You guys are not setting dates/deadlines for the 2 batches of games?

Lx
I went ahead and deleted both of those sections. I didn't mark anything in red, because LOTZ and RA didn't agree to anything deviating from the default rules (the negotiables). We have not discussed a time frame yet, but I was planning to post games as soon as we have privileges. Then I thought it reasonable for all first set games to be filled within 8 days of receiving privileges. Then 18 days later- start exchanging set two games. If LOTZ doesn't like that, I can always modify.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: [CC7] - Round 1 RA v LOTZ

Post by VioIet »

Keefie wrote:You forgot to post the one advising you to scrap this thread and start again.
I found that to be unnecessary. And it wouldn't have resolved all issues, as I still needed to make changes. No point in deleting this thead, creating a new one, and then, still having to make adjustments to that one. Lindax is guiding me through this, which is most helpful.
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: [CC7] - Round 1 RA v LOTZ

Post by Lindax »

VioIet wrote:
Lindax wrote:
You guys are not setting dates/deadlines for the 2 batches of games?

Lx
I went ahead and deleted both of those sections. I didn't mark anything in red, because LOTZ and RA didn't agree to anything deviating from the default rules (the negotiables). We have not discussed a time frame yet, but I was planning to post games as soon as we have privileges. Then I thought it reasonable for all first set games to be filled within 8 days of receiving privileges. Then 18 days later- start exchanging set two games. If LOTZ doesn't like that, I can always modify.
Ok, thanks. Now LOTZ need to agree once more and I will approve this thread.

Lx
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Re: [CC7] - Round 1 RA v LOTZ

Post by ScaryTeded »

LOTZ Agrees ;)

Teddy
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Re: [CC7] - Round 1 RA v LOTZ

Post by Lindax »

Approved.

Lx
VioIet wrote:
CC7 Terms and Conditions
Lindax wrote:

Round 1: 37 Games, including 1 Tie-Breaker Game

18 Home Games
  • 6 Doubles
  • 6 Triples
  • 6 Quads
----


The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum)


default rules and settings
  • Default Rules & Settings:
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy (no manual)
  • All games must be sequential (no freestyle)
  • All games must have 24 hour round length (no speed)
  • All spoils are allowed except zombie spoils (negotiable)
  • All forts are allowed except "no forts" (negotiable)
  • There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
  • Trench is permitted in a maximum of 50% of home games (negotiable)
  • Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
  • Beta maps are not allowed
  • Each clan will pick the map and settings for exactly half of the games
  • Games will be exchanged in 2 sets
  • At least half of the quads games will be exchanged in the first set
  • 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
  • New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Lx

Clan Contacts
RA
Primary Contact: VioIet
Secondary Contact: Silly Knig-It

LOTZ
Primary Contact: Otnal
Secondary Contact: ScaryTeded

details
Risk Attackers vs Legends of The Zone


This will be a 37 game challenge.
The challenge will consist of:
12 Doubles
12 Triples
12 Quads
1 Tie-breaker game will be a Trips on Classic, sunny, chained, no spoils

Each Clan will host 6 dubs, 6 trips, and 6 quads.




This war will be divided into two batches. The first round will have 18 games- 3 dubs, 3 triples and 3 quads for each side.

The second round will have 19 games- 3 dubs, 3 trips, 3 quads for each side in addition to the tie-breaker game.

There will be an 18 day time period between the first batch and the second batch.

Players participating in the tie-breaker game will not count towards the 14 game limit


RA Round 1 Home Games
LOTZ Round 1 Home Games
RA Round 2 Home Games
LOTZ Round 2 Home Games
"Winning Solves Everything" - Graeko
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Re: [CC7] - Round 1 RA v LOTZ

Post by iAmCaffeine »

It's still not right.
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Re: [CC7] - Round 1 RA v LOTZ

Post by ScaryTeded »

Home: RD1 LOTZ

Dubs:
Game Game 17114793
Game Game 17114797
Game Game 17114799
Trips:
Game Game 17114802
Game Game 17114804
Game Game 17114810
Quads:
Game Game 17114815
Game Game 17114817
Game Game 17114818

Tiebreaker:

Game Game 17114824
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Re: [CC7] - Round 1 RA v LOTZ

Post by VioIet »

iAmCaffeine wrote:It's still not right.
LOL! :P
Bruceswar: I have big news coming out soonish
Violet: oh, what big news?
Bruceswar: I am leaving KORT to go to RA


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Re: [CC7] - Round 1 RA v LOTZ

Post by iAmCaffeine »

VioIet wrote:
iAmCaffeine wrote:It's still not right.
LOL! :P
:D

Have a good war.
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Re: [CC7] - Round 1 RA v LOTZ

Post by ScaryTeded »

Can we get the main post updated for home LOTZ and Home RA !!!! Games

Thanks
TEDDY
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