two sugestions for fog of war

Suggestions that have been archived.

Moderator: Community Team

Post Reply

do you agree?

With neither
8
29%
with 1 only
1
4%
with 2 only
19
68%
 
Total votes: 28

User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 9:33 pm
Gender: Male

two sugestions for fog of war

Post by Mr_Adams »

1. Teritorys you aren't allowed to see get blank bubbles
2. If you can't see atleast one territory on a continent, don't show that someone gets a bonus for holding something in game log.
Image
User avatar
firth4eva
Posts: 6188
Joined: Sat Mar 03, 2007 7:20 am

Post by firth4eva »

2 sounds ok
User avatar
spiesr
Posts: 2809
Joined: Mon May 08, 2006 11:52 am
Location: South Dakota

Post by spiesr »

What good is one?
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 9:33 pm
Gender: Male

Post by Mr_Adams »

#1 would just be for looks

and for #2 maybe just don't show you how many units your opponet gets at all
show something like example recieves ? armies

don't say bonus, don't say number of teritories, just say you got your armies, and don't even specifie that #
Image
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 9:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

what the heck does one do lol? i like the ?'s
Come join us in Live Chat!
ParadiceCity9
Posts: 4239
Joined: Thu Feb 15, 2007 4:10 pm

Post by ParadiceCity9 »

I also think you should be able to see your partners' territs.
User avatar
yamahafazer
Posts: 211
Joined: Fri Aug 24, 2007 10:56 am

Post by yamahafazer »

they seem like a good idea to me
Image
User avatar
benjikat
Posts: 332
Joined: Thu Mar 08, 2007 10:03 am

Post by benjikat »

ParadiceCity9 wrote:I also think you should be able to see your partners' territs.


You can already - but I think you shouldn't be able to!
User avatar
Ishiro
Posts: 324
Joined: Mon Jul 17, 2006 6:53 pm
Gender: Male
Location: Under the Rainbow
Contact:

Post by Ishiro »

Against (1), the bubbles are on the map, not in the code. So if the map does not have bubbles, it would just be blank, and on some maps you'd have a hard time telling what was a country and what wasn't.

Against (2), unless deployment is also hidden this won't matter because you can always do the math.

What currently shows is:
2007-10-31 16:40:23 - Player 1 receives 5 armies for holding ?
2007-10-31 16:40:23 - Player 1 receives 3 armies for 8 territories
2007-10-31 16:40:48 - Player 1 deployed 8 armies on ?


What you are asking for is:
2007-10-31 16:40:23 - Player 1 receives ? armies for holding ?
2007-10-31 16:40:23 - Player 1 receives 3 armies for 8 territories
2007-10-31 16:40:48 - Player 1 deployed 8 armies on ?


In order for it to have any value, you need to hide deployments to unknown territories:
2007-10-31 16:40:23 - Player 1 receives ? armies for holding ?
2007-10-31 16:40:23 - Player 1 receives 3 armies for 8 territories
2007-10-31 16:40:48 - Player 1 deployed ? armies on ?


Of course, how could you know Player 1 has 8 territories? Should hide that too:
2007-10-31 16:40:23 - Player 1 receives ? armies for holding ?
2007-10-31 16:40:23 - Player 1 receives ? armies for ? territories
2007-10-31 16:40:48 - Player 1 deployed ? armies on ?
Image
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Post by yeti_c »

Ishiro wrote:Of course, how could you know Player 1 has 8 territories? Should hide that too:
2007-10-31 16:40:23 - Player 1 receives ? armies for holding ?
2007-10-31 16:40:23 - Player 1 receives ? armies for ? territories
2007-10-31 16:40:48 - Player 1 deployed ? armies on ?


It could be (say you can see 12 enemy territories)...

2007-10-31 16:40:23 - Player 1 receives ? armies for holding ?
2007-10-31 16:40:23 - Player 1 receives at least 4 armies for at least 12 territories
2007-10-31 16:40:48 - Player 1 deployed ? armies on ?


C.
Image
Highest score : 2297
User avatar
jennifermarie
Posts: 1316
Joined: Wed Mar 07, 2007 8:07 pm
Gender: Female
Location: Indiana, USA

Post by jennifermarie »

yeti_c wrote:
It could be (say you can see 12 enemy territories)...

2007-10-31 16:40:23 - Player 1 receives ? armies for holding ?
2007-10-31 16:40:23 - Player 1 receives at least 4 armies for at least 12 territories
2007-10-31 16:40:48 - Player 1 deployed ? armies on ?


C.



sounds great, it adds more suspense to the games
User avatar
killer_ace3
Posts: 38
Joined: Tue Oct 02, 2007 12:21 pm
Gender: Male
Location: ft carson colorado
Contact:

Post by killer_ace3 »

agreed
User avatar
Ilmion
Posts: 3
Joined: Mon Oct 29, 2007 12:06 pm

Post by Ilmion »

I think you should see what happen in a territory that is adjacent to one you control. I think you should also see in the log the name of the territories you losed. I don't have a enough big memory to remember the terrotories I had and whe I come back to see this :

2007-11-01 19:26:21 - Ennemy attacked ? from ? and conquered it from Ilmion

I have to look very carefully and remember what I had before, but when the attack occure, was my army not there to see from where it come and where it is ?

What do think ?
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 9:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

Ilmion wrote:I think you should see what happen in a territory that is adjacent to one you control. I think you should also see in the log the name of the territories you losed. I don't have a enough big memory to remember the terrotories I had and whe I come back to see this :

2007-11-01 19:26:21 - Ennemy attacked ? from ? and conquered it from Ilmion

I have to look very carefully and remember what I had before, but when the attack occure, was my army not there to see from where it come and where it is ?

What do think ?


use note to self to watch certain territories you want and if you cant remember which territories you are wary about then it wasnt an important territory
Come join us in Live Chat!
User avatar
yamahafazer
Posts: 211
Joined: Fri Aug 24, 2007 10:56 am

Post by yamahafazer »

Ilmion wrote:I think you should see what happen in a territory that is adjacent to one you control. I think you should also see in the log the name of the territories you losed. I don't have a enough big memory to remember the terrotories I had and whe I come back to see this :

2007-11-01 19:26:21 - Ennemy attacked ? from ? and conquered it from Ilmion

I have to look very carefully and remember what I had before, but when the attack occure, was my army not there to see from where it come and where it is ?

What do think ?


I would agree with Ilmion on this one.
Image
User avatar
BaldAdonis
Posts: 2334
Joined: Fri Aug 24, 2007 2:57 am
Location: Trapped in Pleasantville with Toby McGuire

Post by BaldAdonis »

Ishiro wrote:Of course, how could you know Player 1 has 8 territories? Should hide that too

But then the log wouldn't tell anything at all. It should give some information (how many territories, how many reinforcements), the fog just obscures what is currently on the map.
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 9:33 pm
Gender: Male

Post by Mr_Adams »

well yes you should be able to see what happens to those territorys WHEN YOU OWNED IT. When you DON'T own it and it isn't shown on your screne AT the time no message regarding the territory should show up.
Image
User avatar
Krueger
Posts: 49
Joined: Sat Dec 23, 2006 10:49 am
Gender: Male
Location: Michigan

Post by Krueger »

Just have the game log say that Player1 received ? armies. That includes for the cards too, have it say that you turned in cards, but not what they were or how many armies you received.

(Player 1 turned in cards and received ? armies.)

Removing the armies received would add to the mystery of what is going on in the game and make it more fun.
Shin high sharp edges are karma's debt collectors.
Post Reply

Return to “Archived Suggestions”