Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-01-21 01:04:50 - Game has been initialized 2012-02-01 15:09:46 - jghost7 eliminated mkcummins from the game 2012-02-02 03:02:35 - tec805 eliminated jj3044 from the game 2012-02-02 03:02:35 - jghost7, tec805 won the game 2012-02-02 03:02:35 - mkcummins lost 21 points 2012-02-02 03:02:35 - jj3044 lost 21 points 2012-02-02 03:02:35 - jghost7 gained 21 points 2012-02-02 03:02:35 - tec805 gained 21 points
2012-01-21 02:21:30 - jj3044: got the snap, gl fellas!
2012-01-21 03:58:29 - mkcummins: thanks for waiting, guys.
2012-01-21 21:15:58 - tec805: greetings and good luck all
2012-01-23 01:07:27 - therev1957: killem ghost!
2012-01-23 01:11:46 - tec805: jon's dice program rocks ;-)
2012-01-23 04:10:49 - jj3044: aah, you pay the extra $$$ per month? I'm too cheap. :)
2012-01-24 00:52:52 - tec805: I wish I did, my dice suck
2012-01-30 23:17:33 - jj3044: gg guys
2012-01-30 23:35:17 - tec805: you too, thanks for playing
2012-01-30 23:36:21 - tec805: btw - were you stacking London for a couple turns to hit cyprus when we moved the stack or were your dice just not behaving?
2012-01-31 00:09:42 - jj3044: We hit your stack a couple of times from London... not that you could probably have told...lol
2012-01-31 00:10:06 - jj3044: The cubes didn't coorporate :)
2012-01-31 00:10:46 - jj3044: : well, that and the neutral armies were rather tough!
2012-01-31 14:15:13 - mkcummins: we were a combined 4-30 against cyprus and alexandria over 3 rounds...or something like that...gg
2012-02-01 15:11:47 - jghost7: gg all
2012-02-02 04:53:22 - Txflier: Good game PACK and Empire.