Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2012-02-04 20:09:33 - Lindax: oops
2012-02-23 03:26:01 - donkeymile: I hope thats not a strategy to avoid cards jetpack
2012-02-23 03:26:33 - donkeymile: when I ran out of time I was trying to play from my Iphone and I lost connection
2012-02-23 03:28:17 - donkeymile: looking back at the history - it seems almost EVERY time you attack you don't end your turn to avoid the card ....
2012-02-23 03:28:34 - donkeymile: thats an awfully cheap way to try and play
2012-02-23 03:53:02 - jetpacks: I don't want to lose my stack...not like this is a speed game. ;)
2012-02-23 03:53:43 - donkeymile: what do you think geots? - jetpacks just says its part of the nuclear gameplay - I happen to think its a cheap tactic, though not quite against the rules yet
2012-02-23 03:54:00 - donkeymile: I understand completely
2012-02-23 03:54:44 - donkeymile: not trying to rush things along, and Ihappen to like you jetpacks - I just don't like that its allowed in the rules - thats all
2012-02-23 04:09:43 - jetpacks: no offense taken, has been a good game.
2012-02-24 16:28:31 - jetpacks: this will be an interesting end as we all have the same # of troops...all 750+ on one big stack
2012-02-26 01:00:35 - donkeymile: just taking a peak jet
2012-02-27 09:15:24 - geots: Hi, just read the log. Not the best practice but i can live with it
2012-02-27 09:15:52 - geots: actually I think this is a stalling game and I propose a decider
2012-02-27 09:16:17 - geots: same map, fog, escalating and 20 rounds limit
2012-02-27 09:16:39 - geots: what do you think?
2012-02-27 12:01:47 - donkeymile: I was thinking something similar - whoever stacks here pretty well has to know it's a suicide at this point
2012-02-27 12:02:58 - donkeymile: Should have read *attacks - trying to play on my phone
2012-02-28 03:43:29 - jetpacks: yeah, sure why not...set up a private game and inivite
2012-02-28 21:22:48 - geots: ok, invitations sent. password: "decider"
2012-02-28 21:23:23 - geots: no attacks here until we finish the second game
2012-02-28 21:24:01 - geots: then the 2 losers will attack eachother and the winner will clear the game
2012-03-10 15:40:58 - donkeymile: why the f@#!$1 was that other game a 20 round limit?????
2012-03-10 15:41:39 - donkeymile: that was the stupidest thing I ever saw - whats the point of playing an escelatong game with a round limit - NO fucking strategy at all = unreal stupidity
2012-03-10 15:42:01 - donkeymile: but gg anyway - just can't believe how stupid that was
2012-03-10 15:42:21 - jetpacks: I thought geots created it specifically so we'd have a winner and limit for this game? Thus I was surprised neither of you cashed late
2012-03-10 15:43:19 - jetpacks: I disagree donkey, as I am in a couple escalation games that go on forever...as when it's downt o three no one wants to suicide...much like this one
2012-03-10 15:45:48 - donkeymile: I see your point - but then why would ANYONE attack each other in that other game
2012-03-10 15:46:20 - donkeymile: and why did geots attack me??? when it was a clear build game
2012-03-10 15:46:52 - donkeymile: if we all just sat there and stacked - it'd be an awfully boring game - which it was - except geots attacked me
2012-03-10 15:47:18 - donkeymile: oh well - I just think it was useless because there was no reason at all for anyone to attack
2012-03-10 15:50:49 - jetpacks: geots I believe was late breaking out, he would have been out bonused...you and I had a village early
2012-03-10 15:51:54 - jetpacks: anywho, gg guys
2012-03-10 15:51:57 - jetpacks: cheers
2012-03-12 06:18:28 - geots: very well put
2012-03-12 06:19:08 - geots: donkey, i attacked you light for the reason above
2012-03-12 06:19:49 - geots: it was know to both of us that attacking me back would cost us the game (as it did)
2012-03-12 06:20:28 - geots: so I assumed you would go for jetpack, which would build a new dynamic to the game
2012-03-12 06:20:39 - geots: anyway i enjoyed palying
2012-03-12 06:20:42 - geots: gg