Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must share a border).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
161 Territories, 136 Continents, 8 Start Positions, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-10-16 14:08:22 - Game has been initialized 2012-10-24 18:21:14 - mkcummins eliminated IanG7 from the game 2012-10-29 03:00:42 - mkcummins eliminated kjg21 from the game 2012-10-29 03:00:42 - mkcummins, silverking8 won the game 2012-10-29 03:00:42 - IanG7 lost 31 points 2012-10-29 03:00:42 - kjg21 lost 31 points 2012-10-29 03:00:42 - mkcummins gained 31 points 2012-10-29 03:00:43 - silverking8 gained 31 points
2012-10-17 01:44:06 - silverking8: gl & hf ya'll
2012-10-17 01:44:42 - silverking8: I might not have waited for the 12 hr foggy rule, forgot, yet not necessary for this map anyways lol
2012-10-17 01:46:33 - IanG7: no worries :P, just kindly post your attack log, lol
2012-10-17 01:56:14 - silverking8: haha, lol... was past 12 hrs, but good joke ;) funky drop for us all ;/
2012-10-17 01:57:23 - silverking8: my attack log was taking 4 catapults from reverse bombardment to attackers :D
2012-10-17 02:28:26 - IanG7: dang, was hoping you'd fall for it :P
2012-10-24 18:24:29 - mkcummins: gg, Ian
2012-10-24 19:08:22 - IanG7: gg guys
2012-10-28 17:38:15 - kjg21: gg guys. i rolled down to singles there.