Next set worth:
690
Game #12712800: 8 Players,
Standard,
Escalating,
Sequential,
Chained,
Trench
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- Yes
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Fractured China: | 69 Territories, 15 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2013-05-13 00:23:16 - Game has been initialized
2013-06-03 23:16:07 - markinmarin eliminated neidhart from the game
2013-06-26 11:23:06 - Dukasaur eliminated markinmarin from the game
2013-07-07 00:08:17 - morleyjoe eliminated Dukasaur from the game
2013-07-09 01:52:42 - farinelli eliminated morleyjoe from the game
2013-07-09 23:45:31 - Fewnix eliminated The Poet from the game
2013-08-27 21:31:32 - Fewnix eliminated CeartGoLeor from the game
2013-09-07 19:23:24 - farinelli eliminated Fewnix from the game
2013-09-07 19:23:24 - farinelli won the game
2013-09-07 19:23:24 - The Poet lost 22 points
2013-09-07 19:23:24 - Fewnix lost 31 points
2013-09-07 19:23:24 - Dukasaur lost 31 points
2013-09-07 19:23:24 - markinmarin lost 24 points
2013-09-07 19:23:24 - CeartGoLeor lost 24 points
2013-09-07 19:23:24 - neidhart lost 28 points
2013-09-07 19:23:24 - morleyjoe lost 38 points
2013-09-07 19:23:24 - farinelli gained 198 points
2013-06-25 01:34:20 - CeartGoLeor: Good game pink
2013-06-26 11:24:00 - Dukasaur: 2013-06-24 20:34:20 - CeartGoLeor: Good game pink
2013-06-26 11:24:09 - Dukasaur: That was supposed to be my line...:P
2013-06-30 15:21:41 - Dukasaur: Leehar for dukasaur, on vacation
2013-07-04 01:54:21 - The Poet: Fewnix, are you a bull or wath!? You're attacking anything that is red and moving! Like me, for example!!!
2013-07-04 01:54:33 - The Poet: what
2013-07-04 01:54:36 - The Poet: sorry
2013-07-04 21:36:39 - Dukasaur: lee for duk, did you really suicide on us red?...
2013-07-05 02:10:35 - The Poet: NO, escaping from Blue rage!!!
2013-07-06 03:40:22 - Fewnix: no rage just a desire to bond with you G:>
2013-07-06 17:35:31 - Dukasaur: lee for duk, woosh, no escape
2013-07-07 00:09:58 - morleyjoe: gg Duk
2013-07-08 08:49:58 - CeartGoLeor: Ah, that awful feeling of I'm next. Ha ha.
2013-07-09 01:56:59 - farinelli: gg, morleyjoe
2013-07-09 23:51:20 - Fewnix: gg poet. pleasure to bond with you
2013-07-12 16:20:39 - CeartGoLeor: Blue, it won't do you much good if I'm eliminated while green has such a big lead over you.
2013-07-12 20:30:32 - Fewnix: tou are right, no laaince, deal ror trey but I will poraby go afte green for a while, leave you alone, if you leave me alone
2013-07-14 18:22:11 - CeartGoLeor: I intend to leave you alone too blue.
2013-07-14 18:23:28 - CeartGoLeor: Sorry for missing a turn I was away at a wedding over the weekend in the middle of nowhere without internet access.
2013-07-14 23:20:50 - Fewnix: were you the bride or the groom G:>
2013-07-14 23:23:00 - Fewnix: amd it is purely in my own interests I leave you alone for now, but at some point, maybe very soon, I will want to elininate you to win the game, so o deal, no alliance, no truce, ok? G:>
2013-07-16 05:27:37 - Fewnix: cyan fel fee to take my singleton on Sichuan to claim the Tibet (2) bonus ,looks like we can drive back the green tide G:>
2013-07-16 12:14:15 - CeartGoLeor: I understand blue.
2013-07-16 12:14:38 - CeartGoLeor: Neither, just a guest. My friend came back from Australia to get married.
2013-07-16 12:15:57 - CeartGoLeor: Blue, I'm the weakest player ny a lot so it's in my interest to keep to two of you relatively level.
2013-07-16 15:19:01 - Fewnix: no problem
2013-07-17 15:23:22 - CeartGoLeor: Time to ease up on green, you're the strongest now blue.
2013-07-17 16:52:56 - farinelli: A set immediately changes the balance. This is a nasty map for trench!
2013-07-18 03:29:02 - Fewnix: are we having fun tet> G:>
2013-07-18 14:39:40 - CeartGoLeor: Ha ha, it is alright.
2013-07-23 11:58:37 - CeartGoLeor: I'll keep fighting for wu but left your vietnam bonus alone, green got too far ahead.
2013-07-29 20:16:46 - Fewnix: cyan, nothing persoanl but you are the big threat now G, cool? G:>
2013-08-11 06:53:51 - Fewnix: are we having fun yet? G:>
2013-08-12 07:05:36 - farinelli: Perhaps...
2013-08-14 03:28:39 - farinelli: Or... perhaps not
2013-08-24 23:21:05 - CeartGoLeor: Blue, look at green's lead. I blew my entire reinforcement card set on slowing green down. Killing me won't do you much good.
2013-08-25 07:44:23 - Fewnix: so do you have a better ideaG:> turuces are common when a game gfets down to 3? but all truces end, there can only be one winner in a standard game/
2013-08-26 22:22:18 - Fewnix: so no deal, green probably wins G:>
2013-08-26 22:23:18 - Fewnix: probably best way to handle this, deals in a three don't work too well G:>
2013-08-26 23:42:55 - CeartGoLeor: Taking me out like that just guaranteedgreen's win
2013-08-26 23:43:17 - CeartGoLeor: I was suggesting focus or big stacks on slowing green down.
2013-08-26 23:43:46 - CeartGoLeor: When I'm eliminated and there's that big a troop gap, it's game over.
2013-08-26 23:44:32 - CeartGoLeor: I don't understand why you decided to all out attack me with your reinforcements.
2013-08-26 23:45:05 - CeartGoLeor: Not a smart move.
2013-08-27 21:41:17 - Fewnix: cyan gg, when ti gets down to 3 , especailly with escalting an trench, hard to make any deals truces- ye gren will proably win but I will give ti my best shot G:>
2013-08-31 16:55:35 - farinelli: This is an exhausting map played trench!
2013-09-01 21:44:26 - Fewnix: and with escalting spoils, G:>
2013-09-01 21:46:07 - Fewnix: sp long as each of us can take a tet a turn, we get to cahs a set woth 600+, should have us set up to take one tert a turn after, get another set etc. G:.
2013-09-07 03:44:45 - farinelli: gg
2013-09-07 16:56:49 - Fewnix: sure looks like yours, well played G:>