Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Regular leaderboard scoring is in place for this game
82 Territories, 24 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2008-04-05 16:16:45 - Game has been initialized 2008-04-07 02:56:04 - gogglez eliminated ClockworK from the game 2008-04-07 02:56:04 - gogglez won the game 2008-04-07 02:56:04 - ClockworK lost 15 points 2008-04-07 02:56:04 - gogglez gained 15 points
2008-04-05 17:06:48 - gogglez: En Garde! We meet again.
2008-04-05 19:39:55 - jj3044: go eric!
2008-04-05 19:56:23 - ubcman64: crush him clock!
2008-04-05 19:57:44 - ClockworK: GL Gogglez
2008-04-05 19:57:47 - ClockworK: Have fun!
2008-04-05 20:24:45 - gogglez: u2
2008-04-06 20:26:54 - netspyman: good luck gogglez get him for the empire
2008-04-06 20:48:44 - crbluth: no pressure ClockworK
2008-04-06 20:48:51 - crbluth: good luck
2008-04-06 21:52:53 - ralphcptc: can't see a thing. go clock!
2008-04-07 00:22:21 - gogglez: lol
2008-04-07 00:23:02 - gogglez: more fun w/ peanut gallery
2008-04-07 00:23:56 - gogglez: clock and i had an old rivalry and buried the hatchet so its nice to play him again no matter what the outcome.
2008-04-07 00:24:24 - gogglez: glad we are not on eachothers foe list
2008-04-07 00:25:07 - ubcman64: i can't see anything either, can i borrow your ...........gogglez : )
2008-04-07 00:29:32 - ClockworK: I prefer to not have foes :)
2008-04-07 00:30:19 - gogglez: well you are good
2008-04-07 00:30:43 - gogglez: i forgot how we got in a snit
2008-04-07 00:31:21 - gogglez: bbs
2008-04-07 00:31:35 - gogglez: oh sht!
2008-04-07 00:31:37 - ClockworK: me too, i think it was i missed some turns in a speed game
2008-04-07 00:31:48 - ClockworK: or something like that...
2008-04-07 00:32:26 - ClockworK: sigh, nice dice!
2008-04-07 00:33:02 - gogglez: wow lucky as hell
2008-04-07 00:33:10 - gogglez: you got cards tho
2008-04-07 00:33:29 - gogglez: thought you might try that
2008-04-07 00:33:47 - gogglez: so i split
2008-04-07 00:34:07 - ClockworK: figured you would :)
2008-04-07 00:34:45 - ClockworK: i might not be able to finish this in RT though Gogglez
2008-04-07 00:36:22 - ClockworK: jesus, thought i had yas when my 40 were stacked.
2008-04-07 00:36:25 - ClockworK: trade and nice dice saved your gogglez
2008-04-07 00:36:26 - ClockworK: hahah
2008-04-07 00:38:13 - ClockworK: bah gg
2008-04-07 00:38:46 - gogglez: we shall see
2008-04-07 00:41:05 - gogglez: bbs after dinner
2008-04-07 00:41:50 - ClockworK: its over :)
2008-04-07 00:42:07 - ClockworK: gg man, well played (you lucky sob!) hahahah :) until we meet again...the clan war after this is tied 3-3
2008-04-07 00:42:18 - ClockworK: best of luck through the challenge.
2008-04-07 02:57:03 - gogglez: u2 c
2008-04-07 02:57:06 - gogglez: gg
2008-04-07 22:03:32 - Lubawski: That's my boy!!!!!!!!!!