Game #6483294: 8 Players,
Standard,
Flat Rate,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None Rounds
- Round Length
- 24 Hours
- Transmogrification
- None
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8 |
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|
Standard |
In a standard game each player fends for himself and there is only one winner. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
|
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
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Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
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No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
|
None Rounds |
|
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
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None |
Standard play |
| Regular
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Regular leaderboard scoring is in place for this game |
 | Hive: | 350 Territories, 49 Continents, 6 Start Positions, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-02-19 17:12:11 - Game has been initialized
2010-04-06 09:07:41 - mrdexter was kicked out for missing too many turns
2010-04-20 11:31:19 - Tiri eliminated charliemcq from the game
2010-05-30 08:43:24 - oranos eliminated JoshyBoy from the game
2010-05-30 08:44:18 - oranos eliminated Durg from the game
2010-06-27 03:06:56 - oranos was kicked out for missing too many turns
2010-08-04 20:10:38 - benny profane eliminated Tiri from the game
2010-08-04 20:21:33 - benny profane eliminated uckuki from the game
2010-08-04 20:21:33 - benny profane won the game
2010-08-04 20:21:33 - mrdexter lost 13 points
2010-08-04 20:21:33 - Durg lost 10 points
2010-08-04 20:21:33 - JoshyBoy lost 15 points
2010-08-04 20:21:33 - uckuki lost 23 points
2010-08-04 20:21:33 - charliemcq lost 8 points
2010-08-04 20:21:33 - oranos lost 17 points
2010-08-04 20:21:33 - Tiri lost 20 points
2010-08-04 20:21:33 - benny profane gained 106 points
2010-07-31 00:29:34 - uckuki: I'm ok with playing (have several games going on 6months +) or a tiebreaker solution
2010-07-31 19:37:06 - Tiri: Yea, lets end this
2010-07-31 23:00:45 - uckuki: ok. benny tell us about the rousian roulette. if all 3 agree we'll do it. if not, we can play a tie-breaker game (some other map, smaller, with little chance of stalemate)
2010-07-31 23:01:40 - uckuki: if you guys wanna play a tie-breaker, throw around few maps/settings to start the discussion
2010-07-31 23:06:03 - benny profane: we had to end a long game once before, and this is how we did it.
2010-07-31 23:06:45 - benny profane: each of us makes two stacks of the same number of armies, some place where we all border each other.
2010-07-31 23:07:27 - benny profane: then each of us auto attacks the other, one at a time, so that everyone attacks everyone equally.
2010-07-31 23:09:03 - benny profane: the player with the most armies left is the winner, and the losers help end the game by attacking each other for the winner.
2010-07-31 23:09:08 - benny profane: does this make sense?
2010-07-31 23:14:23 - benny profane: just by way of example, we would make sure the stacks had the same number of armies, and i would attack from honey cell 4 to C17, then grey would attack from honey cell 1 to honey cell 3, then yellow would attack from N12 to O12.
2010-07-31 23:14:41 - benny profane: then whoever had the most left on those territories would win.
2010-08-01 04:18:36 - Tiri: umm, why not, but im more for a yellow tie-breaker like.
2010-08-01 07:42:20 - uckuki: so, basically we all pile up the same amount of troops before taking turns, to make sure they are all the same then attack. sounds ok. though, not sure it has to be auto-assault (really don't like them, would rather click myself to death :)
2010-08-01 07:43:19 - uckuki: I'm ok with it if Tiri is. if not, then we should set up a new game, where we all agree on map/settings. either way is fine by me
2010-08-01 17:20:38 - benny profane: it's up to you tiri.
2010-08-01 19:09:00 - Tiri: ok let's do it.
2010-08-01 19:18:54 - Tiri: DONE !!!
2010-08-01 19:19:05 - Tiri: am i doing it right ?
2010-08-01 21:27:45 - benny profane: yep. now yellow will put 866 on honey cell 3 and N12, and i'll do the same on honey cell 4 and O12.
2010-08-01 21:29:26 - benny profane: then tiri can go first. you'll attack either me or yellow, then that person will attack the next, and the the third person will attack tiri.
2010-08-01 21:29:56 - benny profane: whoever has the most armies left over (only counting these two stacks) will be the winner.
2010-08-01 21:30:00 - benny profane: still make sense?
2010-08-01 21:31:00 - benny profane: for example if tiri attacks me first, he'll attack honey cell 4 from C17.
2010-08-01 21:31:14 - benny profane: then i would attack N12 from O12.
2010-08-01 21:31:30 - benny profane: then yellow would attack honey cell 1 from cell 3.
2010-08-02 02:54:19 - Tiri: yea, like you said, russian roulette like.
2010-08-02 09:12:14 - uckuki: ok
2010-08-03 04:02:42 - benny profane: ok tiri, you get to kick it off.
2010-08-03 04:02:50 - benny profane: we're all clear on how it will work?
2010-08-03 04:04:14 - benny profane: i'm nervous!
2010-08-03 04:29:56 - Tiri: Lets do it !
2010-08-03 04:30:32 - Tiri: sorry yellow but i start with you 'cause your the next to play
2010-08-03 04:32:05 - Tiri: not bad ! ^^
2010-08-03 04:32:29 - Tiri: show me your luck
2010-08-03 04:54:28 - benny profane: yikes.
2010-08-03 04:54:40 - benny profane: ok yellow. hit me at O12 from N12.
2010-08-03 07:08:35 - uckuki: bummer. I guess that's it for me. unless cyan has 89. if you guys are tied we should tie-break 3-way :)
2010-08-03 07:10:09 - uckuki: otherwise ... if one of you is ahead I'll just miss my turns
2010-08-03 17:00:12 - benny profane: all right, here goes nothing.
2010-08-03 17:02:49 - benny profane: oh shit!
2010-08-03 17:02:52 - benny profane: i won!
2010-08-03 17:03:26 - benny profane: well it was a good game guys. i thought tiri would win this thing.
2010-08-03 17:03:49 - benny profane: how do you want to do this? just attack each other? might be quicker than deadbeating...
2010-08-03 17:27:40 - Tiri: Oh Shit !!
2010-08-03 17:27:46 - Tiri: good work
2010-08-03 17:28:01 - Tiri: yea lets kill ourself yellow
2010-08-04 09:58:58 - uckuki: gg
2010-08-04 09:59:20 - uckuki: I suicided my remaining stacks into neutrals, that should speed up things
2010-08-04 20:10:53 - benny profane: thanks tiri, great game.
2010-08-04 20:22:19 - benny profane: and thanks uckuki. great game fellows.