| Players
|
|
|  |  |  |  |  |  |
|---|
| 4.7 | | 2 |
35 |
70 |
18 |
| 4.7 | | 2 |
33 |
308 |
0 |
| 4.9 | | 2 |
35 |
158 |
0 |
Next set worth:
155
Game #6518477: 3 Players,
Assassin,
Escalating,
Freestyle,
Unlimited,
Fog,
Manual,
None
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 3
- Game Type
- Assassin
- Slots Per Player
- 1
- Initial Troops
- Manual
- Play Order
- Freestyle
- Spoils
- Escalating
- Reinforcements
- Unlimited
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None Rounds
- Round Length
- 24 Hours
- Transmogrification
- None
|
3 |
|
|
Assassin |
In an assassin game each player is assigned a secret target, designated in-game with crosshairs next to the username. You win the game if your target is killed - whether it be by you or another player! |
|
Manual |
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously. |
|
Freestyle |
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately. |
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Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
|
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
|
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
|
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
|
None Rounds |
|
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
|
None |
Standard play |
| Regular
|
Regular leaderboard scoring is in place for this game |
 | Das Schloss: | 124 Territories, 11 Continents, 1 Objectives, 8 Start Positions, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-02-23 23:56:40 - Game has been initialized, your target is
2010-02-28 22:17:37 - AAFitz held the For the Win objective
2010-02-28 22:17:37 - AAFitz won the game
2010-02-28 22:17:37 - rop42959 lost 8 points
2010-02-28 22:17:37 - Tiller lost 17 points
2010-02-28 22:17:37 - AAFitz gained 25 points
2010-02-28 20:15:56 - AAFitz: you already got insanely lucky to hit begin when i wasnt here
2010-02-28 20:16:09 - Tiller: Again, for me to take it after what you did wouldn't be very smart. And I don't think it's even possible.
2010-02-28 20:16:13 - AAFitz: a pm came in about something wrong with the map...i had to answer it
2010-02-28 20:16:44 - AAFitz: ONE more time..... I still had to warn him that you could take it...
2010-02-28 20:17:09 - AAFitz: actually, you may be blocked out anyways
2010-02-28 20:17:24 - AAFitz: but he had to know you could go for it nonetheless
2010-02-28 20:19:07 - AAFitz: as of now, I have played an entire one fifth of the 1v1 games ever played on this map...by everyone :)
2010-02-28 20:49:19 - Tiller: Okay, NOW I made a dumb mistake, otherwise I may had just won. Ah well, at least it'll be hard for anyone else to win til sets come up again.
2010-02-28 20:53:17 - Tiller: And, yes, I definitely would've won the game as soon as I started my turn if I'd just thought to take Wilhelm. Oh well.
2010-02-28 20:58:53 - AAFitz: no, because you arent as fast as me
2010-02-28 20:59:03 - AAFitz: but that was funny there
2010-02-28 21:00:02 - AAFitz: granted, i cant control when green started
2010-02-28 21:00:08 - AAFitz: but id only need a few seconds
2010-02-28 21:00:13 - AAFitz: 5 tops to break you
2010-02-28 21:00:30 - AAFitz: but im sure glad you didnt grab it... it would have ruined my turn...
2010-02-28 21:00:51 - AAFitz: oh, and before you start bitching.....im probably going to attack you this turn :)
2010-02-28 21:01:37 - AAFitz: thats 2 genuine near misses.....and i had at least one other turn, maybe a second i could have pulled it off
2010-02-28 21:01:54 - AAFitz: amazing game... ive never had cashes so high, that wasnt a stalemate game
2010-02-28 21:03:29 - Tiller: Before you do too much against me, he's got a 139-stack on DS10. We both have to guard against that.
2010-02-28 21:04:44 - Tiller: It has been pretty amazing, but also one of my more frustrating games lately.
2010-02-28 21:05:16 - AAFitz: it would have been great if you just played and didnt complain about every turn
2010-02-28 21:05:50 - AAFitz: its escalating assassin...and you cant get at two of your targets spots... I laugh at your complaints over the last 30 rounds
2010-02-28 21:05:58 - Tiller: Some of the things you seem to think are complaints were actually supposed to be tip-offs.
2010-02-28 21:06:12 - AAFitz: knowing full well this is how the game would play out, though i thought id have snagged it long before now
2010-02-28 21:06:27 - AAFitz: well thanks for the tip offs
2010-02-28 21:06:42 - AAFitz: to be honest, as I said, youre a nice enough guy
2010-02-28 21:06:54 - AAFitz: im playing this thing insanely too much and on speed freestyle
2010-02-28 21:07:07 - AAFitz: ive probably finished 80 games on this map since its start
2010-02-28 21:07:21 - AAFitz: i doubt ive ever played more in a short time....or won more
2010-02-28 21:07:32 - AAFitz: its fried my nerves just a bit
2010-02-28 21:12:28 - Tiller: Understandable, I've never gotten used to freestyle really. You're winning because this is one of the hardest maps to understand without some wins under your belt, I've got 2 wins and am about to get a team one, but you've definitely gotten the most
2010-02-28 21:12:43 - Tiller: experience of pretty much everyone on Conquer Club...
2010-02-28 21:21:21 - AAFitz: actually, they just changed it and messed with the bonus
2010-02-28 21:21:38 - AAFitz: i have 1/5 the experience of all CC :)
2010-02-28 21:21:48 - AAFitz: granted i need that much to compete
2010-02-28 21:22:06 - AAFitz: some of the players are simply phenomenal...and silly fast
2010-02-28 21:29:35 - Tiller: What would be really nice is if you used part of your set to reduce that AA gun, I got it down to 64 now. That's been a pain in the butt for a very long time. I've got enough up top that it's not very likely at all you can take all the objectives again,
2010-02-28 21:29:48 - Tiller: especially with his giant stack on DS10.
2010-02-28 21:38:00 - AAFitz: im sure you would like that an awful lot...lol
2010-02-28 21:38:15 - AAFitz: ill take it under consideration
2010-02-28 22:16:36 - AAFitz: gg
2010-02-28 22:17:15 - AAFitz: someone will win here
2010-02-28 22:17:45 - AAFitz: haaaaaaaaa
2010-02-28 22:17:57 - AAFitz: I only have one last thing to say
2010-02-28 22:18:02 - AAFitz: I told you so.
2010-02-28 22:26:01 - AAFitz: that was a lot of work for 25 damn points...
2010-02-28 22:51:45 - AAFitz: id have probably won 8 more with my score at the beginning of this game...
2010-02-28 23:51:40 - Tiller: I didn't realize he'd be that obtuse about not taking and defending the critical territory he was right next to while his turn was still going on, he obviously forted there for some kind of reason. Ah well, well played and GG.
2010-03-01 00:10:24 - AAFitz: he trapped himself, and planned on forting back... but i saw the opportunity and flew through before he could do it
2010-03-01 00:10:45 - AAFitz: I knew all along that opening would be there, i just missed it the first few times