Game #8328428: 8 Players,
Doubles,
No Spoils,
Sequential,
Unlimited,
Fog
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Unlimited
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
- Scored
- Yes
- Transmogrification
- None
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8 |
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Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
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Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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No Spoils |
There are no 'spoils' in this game. |
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Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
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Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
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None |
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24 Hours |
Each player has up to 24 hours to complete a turn. |
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Yes |
By default games are scored and the outcome will affect your player score and rank |
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None |
Standard play |
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 | Hive: | 350 Territories, 49 Continents, 6 Start Positions, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2011-01-22 10:01:43 - Game has been initialized
2011-02-25 08:20:54 - Coconut Man was kicked out for missing too many turns
2011-02-28 23:25:30 - Shaekit was kicked out for missing too many turns
2011-03-01 20:46:14 - __C__ eliminated Bolbs from the game
2011-03-02 22:39:32 - __C__ eliminated BoyWonder from the game
2011-03-02 22:43:17 - __C__ eliminated lorenzol from the game
2011-03-02 22:45:57 - __C__ eliminated arno30 from the game
2011-03-02 22:45:57 - Tviorr, __C__ won the game
2011-03-02 22:45:57 - arno30 lost 23 points
2011-03-02 22:45:57 - lorenzol lost 23 points
2011-03-02 22:45:57 - Coconut Man lost 16 points
2011-03-02 22:45:57 - Shaekit lost 16 points
2011-03-02 22:45:57 - BoyWonder lost 33 points
2011-03-02 22:45:57 - Bolbs lost 33 points
2011-03-02 22:45:57 - Tviorr gained 72 points
2011-03-02 22:45:57 - __C__ gained 72 points
2011-01-23 01:19:30 - Tviorr: Ah. Welcome everybody :-) Good luck to all of you, though of course hopefully a bit less luck than for team 1 ;-)
2011-01-23 08:14:49 - BoyWonder: lol good luch to all especially to team 4 lol
2011-01-23 12:12:40 - Coconut Man: good luck to team 3. you guys really deserve to win
2011-01-24 04:14:33 - Shaekit: Im just gonna be honest and say what we are all thinking...
2011-01-24 04:14:43 - Shaekit: I HOPE YOU ALL DIEEEEEEEEEEE AAAAAAAAAHAHAHAHAHAHA
2011-01-24 12:42:47 - Tviorr: Well, you are doing a good job of it so far ;-) What did C ever do to you? ;-)p
2011-01-24 13:03:24 - Bolbs: lol gl EVERYONE
2011-01-24 13:03:52 - Bolbs: well apart from teams 1 - 3 ;)
2011-02-13 19:17:17 - lorenzol: Hello everybody
2011-02-13 19:18:16 - lorenzol: we wait the win of green and red or we do something ?
2011-02-15 05:44:29 - Coconut Man: i agree guys, we gotta take out red and green b4 they win
2011-02-15 05:44:53 - Coconut Man: i'll leave u alone atm yellow if u leave me alone
2011-02-15 19:22:13 - lorenzol: OK for me
2011-02-15 19:42:12 - Tviorr: Oh really ;-) Well I know I may have a bias, but thats hardly surprising when you are the second strongest team and still get others to make the actual sacrifices in taking down the strongest team ;-)
2011-02-17 21:50:48 - lorenzol: :) but 2° + 3° team = you, and your partner only 91 regions ...
2011-02-17 21:51:30 - lorenzol: Oh sorry, 2° + 3° + 4° team = you :)
2011-02-18 12:37:13 - Tviorr: I know. I never denied we were in a strong position. - Im just pointing out that team 2 does precious little of the work and none of the sacrifice ;-) Besides if you dont take 30 of my areas next round its only because you are still bluffing ;-)p
2011-02-18 22:44:33 - lorenzol: oh ... I m happy to take 30 of your area. When I play, read the log to see how many troops I add. 30 area whoooooo. It is difficult to take
2011-02-19 11:42:58 - Tviorr: Not too difficult when I can see 3 of your 20 unit stacks next to a lot of undefended red space ;-) and seeing as you chose not to take back your 10 reinforcement area last round, even though it was defende by 2 units, I cant pity you too much ;-)p
2011-02-19 11:46:40 - Tviorr: I apologize if I come across as manipulative, but even though we are admittedly the strongest team at present, I have to point out these details, so that the other teams will consider keeping an eye on you guys too ;-)
2011-02-19 11:48:48 - Tviorr: In other words, yes I would love to manipulate other teams into playing in a way that benefits us, but hey... Im not the only one ;-)p
2011-02-19 14:45:13 - lorenzol: you do not mind anyway. you are the strongest and we think how not to lose it all.
2011-02-19 20:09:07 - Tviorr: Not sure I understand the last bit, but if I do. - Yeah, I understand your perspective and its well played too. I hope you dont think me unfriendly in this banter, thats not intended. We are opponents and will describe the game in accordance with our
2011-02-19 20:12:06 - Tviorr: different perspectives, but I certainly respect you as a player and hope to retain friendly relations with you regardless of the outcome. - That being said, we will of course do our best to win ;-)
2011-02-19 20:39:03 - lorenzol: Be sure that I have no problem. For me it is a friendly game.
2011-02-19 20:40:25 - lorenzol: And if you win, you just be the best. Discut it is just a part of the game :)
2011-02-19 21:32:38 - Tviorr: Excellent. No reason that we should become unfriendly, just because blood is soaking the ground from east to west ;-)
2011-03-01 13:11:22 - Bolbs: yellow why are you reinforcing yourself next to my team and on our cluster?? we wont attack and you are jsut stopping us grabbing that cluster
2011-03-01 17:47:30 - lorenzol: It is not against you. But if you don't attack, it is no same for team red abnd green
2011-03-01 17:48:45 - lorenzol: With my partner's we play only red or green in the 5 last round.
2011-03-01 17:48:59 - lorenzol: we have some return by green and red.
2011-03-01 18:24:04 - Tviorr: I figure everyone has fought us the past 5 or 6 rounds. Fortunately not equally strongly each round, so that we havent had a round where every one went for us all out.
2011-03-01 18:26:29 - Tviorr: It was touch and go for a long time where we have been struggling to deplete stacks more slowly than the stacks on the rest of the map. We had a yikes moment when pink suddenly threw 60+ units into the fray.
2011-03-01 18:28:29 - Tviorr: We may or may not have been able to outlast the stacks while keeping our supplies a bit higher than the collected rest of the map. We will never know, now of course as pink timing out tipped it for us, then cyan timing out tipped it for sure.
2011-03-01 18:30:28 - Tviorr: I think its pretty much over now, unfortunately. It was some good and hard battles along the way and we kind of thought that you guys banded together just in time to close up the game again ;-)
2011-03-01 20:18:17 - BoyWonder: gg
2011-03-01 20:51:22 - lorenzol: gg
2011-03-01 21:08:46 - __C__: Yes, thanks for a good game. Too bad the edge disappeared a bit with the omissions.
2011-03-03 10:11:42 - Tviorr: gg, all. Hope to see you guys again around the maps :-)