Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-04-09 16:23:33 - Game has been initialized
2011-04-15 20:16:34 - Mageplunka69 eliminated alaskanassassin from the game
2011-04-17 10:49:39 - Mageplunka69 eliminated seechster from the game
2011-04-17 14:38:23 - Greatwhite eliminated iamkoolerthanu from the game
2011-04-17 15:59:24 - dupa eliminated patrickaa317 from the game
2011-04-17 15:59:24 - Mageplunka69, Greatwhite, HippieBroker, dupa won the game
2011-04-17 15:59:24 - iamkoolerthanu lost 19 points
2011-04-17 15:59:24 - alaskanassassin lost 19 points
2011-04-17 15:59:24 - patrickaa317 lost 19 points
2011-04-17 15:59:24 - seechster lost 19 points
2011-04-17 15:59:24 - Mageplunka69 gained 19 points
2011-04-17 15:59:25 - Greatwhite gained 19 points
2011-04-17 15:59:25 - HippieBroker gained 19 points
2011-04-17 15:59:25 - dupa gained 19 points
2011-04-09 21:23:56 - alaskanassassin: so does anyone know why france has 6 troops to go through initially while every other one only has 5
2011-04-09 21:24:08 - alaskanassassin: I've been wondering that for a long time
2011-04-09 21:27:58 - iamkoolerthanu: I was thinking about that but never thought to ask lol
2011-04-09 23:28:30 - patrickaa317: that's a good question. is there anything in the map discussion on it?
2011-04-10 05:50:58 - iamkoolerthanu: a quote taken directly from the map maker themselves: "just to balance neutrals and the attacks from wherever"
2011-04-10 05:51:25 - iamkoolerthanu: I have posted in the discussion thread, hoping for a slightly more clear answer :)
2011-04-10 12:34:23 - HippieBroker: GL guys!
2011-04-10 12:34:47 - HippieBroker: and please let me know what they say...i too have always wondered that but never asked!
2011-04-10 15:19:25 - iamkoolerthanu: Balancing the numbers is part of the gameplay process...it is not feasible to have any areas on some maps with an easier path to attack than others. Because there are attack paths across the island there is also that balancing that has to be accounted for
2011-04-10 15:19:43 - iamkoolerthanu: This is why this is done that way. It is not simply a process of applying a one rule fits all. :)
2011-04-10 15:20:11 - iamkoolerthanu: once again quoted directly from cairnswk
2011-04-12 03:41:46 - Mageplunka69: cairnswk, the man who i invited to be on my team a few times and i was shot down lol
2011-04-13 02:29:12 - HippieBroker: he would have given you 3 stars across the board rbel...even if you beat him
2011-04-13 02:30:29 - HippieBroker: and as a teammate I'm sure you would have gotten "teammate killer" and "moron guy from Pennsylvania" ratings :)
2011-04-13 23:34:02 - alaskanassassin: your form PA? whereabouts?
2011-04-15 20:16:55 - Mageplunka69: intercourse
2011-04-16 14:42:01 - Mageplunka69: gg as always
2011-04-16 17:48:51 - patrickaa317: gg guys
2011-04-16 18:39:37 - HippieBroker: imya for hippie
2011-04-17 14:55:10 - HippieBroker: imya again for hippie