Game #9501197: 8 Players,
Doubles,
Flat Rate,
Sequential,
Adjacent,
Fog
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Adjacent
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
- Scored
- Yes
- Transmogrification
- None
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8 |
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Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
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Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
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Adjacent |
At the end of your turn you can reinforce once from one region to another (they must share a border). |
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Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
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None |
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24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
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Yes |
By default games are scored and the outcome will affect your player score and rank |
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None |
Standard play |
 | Hive: | 350 Territories, 49 Continents, 6 Start Positions, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2011-08-10 14:15:42 - Game has been initialized
2011-09-02 05:23:13 - kwanton was kicked out for missing too many turns
2011-09-22 18:34:01 - Rockie eliminated chaps147 from the game
2011-10-23 01:10:17 - hatmundo eliminated Silko232 from the game
2011-11-26 11:53:37 - hatmundo eliminated Rockie from the game
2011-11-29 14:24:23 - TheTigerTony eliminated knowman from the game
2011-12-04 04:17:54 - joshaga eliminated TheTigerTony from the game
2011-12-04 04:17:54 - joshaga, hatmundo won the game
2011-12-04 04:17:54 - kwanton lost 13 points
2011-12-04 04:17:54 - TheTigerTony lost 13 points
2011-12-04 04:17:54 - chaps147 lost 13 points
2011-12-04 04:17:54 - Silko232 lost 13 points
2011-12-04 04:17:54 - Rockie lost 18 points
2011-12-04 04:17:54 - knowman lost 18 points
2011-12-04 04:17:54 - joshaga gained 44 points
2011-12-04 04:17:54 - hatmundo gained 44 points
2011-10-02 17:10:03 - knowman: Except I don't break truces. ;-)
2011-10-03 04:35:13 - TheTigerTony: haha but i didn't i said maybe round 25 so i didn't break my truce, just playing a little sneaky lol
2011-10-08 00:50:51 - hatmundo: Joshaga playing for Hatmundo who is sick (while on holiday) :(
2011-10-14 16:48:54 - knowman: Tony, you are watching the Game Log and seeing that Grey and Orange are just stacking troops while we go back and forth, right?
2011-10-15 03:48:01 - TheTigerTony: ? i just assumed that pink was attacking them but yea orange has me surrounded with 20's
2011-10-17 01:48:39 - knowman: Rockie is doing a bang-up job, but he can't take on Gray, Orange, and Yellow while I'm mucking about with you.
2011-10-17 14:25:27 - TheTigerTony: k i'll help u take on orange but let me have that area u just away from me back (the R10-S10 area) because orange has me surrounded by 30's which is making me really scared
2011-10-17 14:26:01 - TheTigerTony: took away*
2011-10-17 19:06:51 - knowman: If you meant R13, sure. That's why I backed off. If you actually meant R10, can't do that.
2011-10-20 14:27:19 - TheTigerTony: :P
2011-10-21 22:51:18 - joshaga: Green - what's with the outright lies? Cyan be warned, Green's hiding troops behind his borders.
2011-10-22 01:25:29 - TheTigerTony: not true building up troops to attack orange he had 20's
2011-10-23 05:04:45 - TheTigerTony: poor yellow
2011-10-23 18:01:13 - TheTigerTony: LB y aren't u attacking?
2011-10-23 19:34:11 - Silko232: Thank god for that good luck ppl
2011-10-23 20:41:27 - knowman: I only had a few minutes to play my turn before I went out and wasn't going to be home in time to play it through properly, so I just deployed last turn.
2011-10-24 04:59:57 - TheTigerTony: maybe u should attack grey ur next turn?
2011-10-24 14:39:14 - knowman: I actually did on my following turn.
2011-10-24 22:00:10 - TheTigerTony: peace orange? u can have e 18 back but it looks like LB and pink are going to win so im going to help u guys out for a while just until it evens out :P
2011-10-25 20:42:52 - knowman: Or, Team 4, we could declare a temp cease fire until Tony is gone, and then we wouldn't have to deal with his flipping back and forth. Just a thought.
2011-10-26 03:18:00 - TheTigerTony: no!! because how are u going to beat team 3 then orange?
2011-10-26 19:46:47 - knowman: You've already sucked up a turn of bonuses and lots of my troops, Tony. You've given them enough of an advantage already.
2011-10-26 19:48:12 - knowman: Plus all the troops I'm going to spend in future turns wiping you out, since you've shown what will happen if I do.
2011-10-26 19:56:38 - TheTigerTony: is team 4 even playing any more?
2011-10-28 21:24:20 - knowman: Grey is. And I think if you get kicked out in Doubles your teammate gets your troops, right? Is that what happened with you and Red, Tony?
2011-10-28 22:13:02 - TheTigerTony: yup so grey is going to have around 95 regions if orange is kicked out
2011-11-02 03:00:28 - TheTigerTony: peace grey?
2011-11-04 02:35:15 - hatmundo: ok green
2011-11-04 17:51:39 - TheTigerTony: this has been 1 of the best risk games i have ever played! lol
2011-11-05 12:59:23 - Rockie: Team 4, now that we're even how about wiping out green? His flip flopping will drag this game forever.
2011-11-06 06:01:45 - TheTigerTony: not yet pink me and grey just made peace for a few rounds
2011-11-06 13:19:39 - knowman: We've seen how well you keep your truces, Tony.
2011-11-06 16:49:25 - TheTigerTony: i know right! lol 8P
2011-11-10 14:27:44 - TheTigerTony: hey grey peace until round 50 k (notice how im not saying AROUND 50 but exactly at round 50 no more peace, just so nobody can say anyone is lying thats all) 8P
2011-11-10 14:32:18 - TheTigerTony: hasn't orange missed enough turns to be kicked off?
2011-11-10 18:48:34 - knowman: "You are automatically kicked out from the game if you miss 3 consecutive turns."
2011-11-10 18:52:31 - knowman: Tony, I am curious, honestly curious, if there is a particular strategy behind how you populate lots of your territories with a particular # of armies. Why that number?
2011-11-10 19:57:04 - TheTigerTony: my strategy lol its simple really i just leave behind a bunch of 3's on every territory, makes for a great solid defense, and then i try to give the front lines a little extra but usually i don't have enough
2011-11-11 00:51:48 - hatmundo: green don't offer me peace then take my partners area
2011-11-12 17:19:28 - TheTigerTony: peace Light Blue? i cant take on team 4 by my self they have 45's everywhere
2011-11-12 23:11:54 - knowman: No thanks, Tony,
2011-11-17 05:34:23 - TheTigerTony: so ur going to let team 4 win?
2011-11-17 14:54:14 - knowman: You gave the game to them when you broke the truce the first time. You were generating as many troops as we were, and they were far from done.
2011-11-17 14:59:44 - knowman: I may not attack you, but don't mistake it for a truce. There is no point in making truces with you, you don't keep them.
2011-11-17 15:01:03 - knowman: Side note - the reason I asked about the 3s was that I was always under the impression that multiples of 2 made for better defenses statistically. I didn't know if you were basing the 3s on something in particular.
2011-11-18 05:17:13 - TheTigerTony: so were are going to have like a momentary ceasefire like where we choose not to attack each other but still have the option to?
2011-11-24 15:32:21 - knowman: Apologies for missing my turn, everyone. Happy Turkey Day too!
2011-11-30 14:24:40 - TheTigerTony: gg grey
2011-12-03 06:47:51 - hatmundo: gg green
2011-12-04 04:18:06 - joshaga: gg all