Basic Info |
Prizes |
Description |
CC Map Masters - Classic | Type: Auto | Entry: Membership=P, Templates:!7855 | 0/16 Players Joined |
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2019-08-12 07:00 - 2019-08-26 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Classic MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Classic Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Far East | Type: Auto | Entry: Membership=P, Templates:!7867 | 0/16 Players Joined |
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2019-08-19 07:00 - 2019-09-02 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Far East MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Far East Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Middle East | Type: Auto | Entry: Membership=P, Templates:!7885 | 0/16 Players Joined |
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2019-08-26 07:00 - 2019-09-09 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Middle East MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Middle East Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Brazil | Type: Auto | Entry: Membership=P, Templates:!7886 | 0/16 Players Joined |
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2019-09-02 07:00 - 2019-09-16 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Brazil MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Brazil Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Canada | Type: Auto | Entry: Membership=P, Templates:!7887 | 0/16 Players Joined |
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2019-09-09 07:00 - 2019-09-23 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Canada MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Canada Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Europe | Type: Auto | Entry: Membership=P, Templates:!7888 | 0/16 Players Joined |
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2019-09-16 07:00 - 2019-09-30 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Europe MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Europe Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - British Isles | Type: Auto | Entry: Membership=P, Templates:!7889 | 0/16 Players Joined |
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2019-09-23 07:00 - 2019-10-07 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, British Isles MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: British Isles Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Crossword | Type: Auto | Entry: Membership=P, Templates:!7999 | 0/16 Players Joined |
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2019-09-30 07:00 - 2019-10-14 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Crossword MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Crossword Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - USA | Type: Auto | Entry: Membership=P, Templates:!8000 | 0/16 Players Joined |
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2019-10-07 07:00 - 2019-10-21 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, USA MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: USA Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Africa | Type: Auto | Entry: Membership=P, Templates:!8001 | 0/16 Players Joined |
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2019-10-14 07:00 - 2019-10-28 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Africa MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Africa Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Discworld | Type: Auto | Entry: Membership=P, Templates:!8002 | 0/16 Players Joined |
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2019-10-21 07:00 - 2019-11-04 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Discworld MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Discworld Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Indochina | Type: Auto | Entry: Membership=P, Templates:!8003 | 0/16 Players Joined |
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2019-10-28 07:00 - 2019-11-11 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Indochina MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Indochina Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Germany | Type: Auto | Entry: Membership=P, Templates:!8004 | 0/16 Players Joined |
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2019-11-04 07:00 - 2019-11-18 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Germany MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Germany Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Montreal | Type: Auto | Entry: Membership=P, Templates:!8005 | 0/16 Players Joined |
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2019-11-11 07:00 - 2019-11-25 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Montreal MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Montreal Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Ancient Greece | Type: Auto | Entry: Membership=P, Templates:!8206 | 0/16 Players Joined |
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2019-11-18 07:00 - 2019-12-02 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Ancient Greece MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Ancient Greece Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Tamriel | Type: Auto | Entry: Membership=P, Templates:!8207 | 0/16 Players Joined |
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2019-11-25 07:00 - 2019-12-09 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Tamriel MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Tamriel Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Space | Type: Auto | Entry: Membership=P, Templates:!8208 | 0/16 Players Joined |
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2019-12-02 07:00 - 2019-12-16 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Space MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Space Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - USApocalypse | Type: Auto | Entry: Membership=P, Templates:!8209 | 0/16 Players Joined |
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2019-12-09 07:00 - 2019-12-23 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, USApocalypse MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: USApocalypse Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - CCU | Type: Auto | Entry: Membership=P, Templates:!8210 | 0/16 Players Joined |
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2019-12-16 07:00 - 2019-12-30 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, CCU MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: CCU Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Circus Maximus | Type: Auto | Entry: Membership=P, Templates:!8211 | 0/16 Players Joined |
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2019-12-23 07:00 - 2020-01-06 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Circus Maximus MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Circus Maximus Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Ireland | Type: Auto | Entry: Membership=P, Templates:!8212 | 0/16 Players Joined |
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2019-12-30 07:00 - 2020-01-13 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Ireland MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Ireland Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Philippines | Type: Auto | Entry: Membership=P, Templates:!8213 | 0/16 Players Joined |
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2020-01-06 07:00 - 2020-01-20 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Philippines MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Philippines Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - North America | Type: Auto | Entry: Membership=P, Templates:!8214 | 0/16 Players Joined |
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2020-01-13 07:00 - 2020-01-27 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, North America MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: North America Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Hong Kong | Type: Auto | Entry: Membership=P, Templates:!8215 | 0/16 Players Joined |
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2020-01-20 07:00 - 2020-02-03 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Hong Kong MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Hong Kong Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Alexander's Empire | Type: Auto | Entry: Membership=P, Templates:!8453 | 0/16 Players Joined |
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2020-01-27 07:00 - 2020-02-10 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Alexander's Empire MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Alexander's Empire Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - World 2.1 | Type: Auto | Entry: Membership=P, Templates:!8454 | 0/16 Players Joined |
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2020-02-03 07:00 - 2020-02-17 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, World 2.1 MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: World 2.1 Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Australia | Type: Auto | Entry: Membership=P, Templates:!8455 | 0/16 Players Joined |
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2020-02-10 07:00 - 2020-02-24 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Australia MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Australia Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Arctic | Type: Auto | Entry: Membership=P, Templates:!8456 | 0/16 Players Joined |
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2020-02-17 07:00 - 2020-03-02 07:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Arctic MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Arctic Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Chinese Checkers | Type: Auto | Entry: Membership=P, Templates:!8457 | 0/16 Players Joined |
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2020-02-24 07:00 - 2020-03-09 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Chinese Checkers MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Chinese Checkers Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - King Of The Mountains | Type: Auto | Entry: Membership=P, Templates:!8458 | 0/16 Players Joined |
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2020-03-02 07:00 - 2020-03-16 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, King Of The Mountains MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: King Of The Mountains Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - U.S. Senate | Type: Auto | Entry: Membership=P, Templates:!8459 | 0/16 Players Joined |
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2020-03-09 08:00 - 2020-03-23 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, U.S. Senate MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: U.S. Senate Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - San Francisco | Type: Auto | Entry: Membership=P, Templates:!8460 | 0/16 Players Joined |
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2020-03-16 08:00 - 2020-03-30 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, San Francisco MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: San Francisco Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Siege! | Type: Auto | Entry: Membership=P, Templates:!8461 | 0/16 Players Joined |
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2020-03-23 08:00 - 2020-04-06 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Siege! MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Siege! Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - 8 Thoughts | Type: Auto | Entry: Membership=P, Templates:!8462 | 0/16 Players Joined |
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2020-03-30 08:00 - 2020-04-13 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, 8 Thoughts MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: 8 Thoughts Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Cairns Coral Coast | Type: Auto | Entry: Membership=P, Templates:!8715 | 0/16 Players Joined |
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2020-04-06 08:00 - 2020-04-20 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Cairns Coral Coast MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Cairns Coral Coast Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Great Lakes | Type: Auto | Entry: Membership=P, Templates:!8716 | 0/16 Players Joined |
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2020-04-13 08:00 - 2020-04-27 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Great Lakes MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Great Lakes Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Age Of Merchants | Type: Auto | Entry: Membership=P, Templates:!8717 | 0/16 Players Joined |
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2020-04-20 08:00 - 2020-05-04 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Age Of Merchants MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Age Of Merchants Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - BeNeLux | Type: Auto | Entry: Membership=P, Templates:!8718 | 0/16 Players Joined |
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2020-04-27 08:00 - 2020-05-11 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, BeNeLux MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: BeNeLux Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Caribbean Islands | Type: Auto | Entry: Membership=P, Templates:!8719 | 0/16 Players Joined |
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2020-05-04 08:00 - 2020-05-18 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Caribbean Islands MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Caribbean Islands Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Mongol Empire | Type: Auto | Entry: Membership=P, Templates:!8720 | 0/16 Players Joined |
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2020-05-11 08:00 - 2020-05-25 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Mongol Empire MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Mongol Empire Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - WWII Australia | Type: Auto | Entry: Membership=P, Templates:!9064 | 0/16 Players Joined |
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2020-05-18 08:00 - 2020-06-01 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, WWII Australia MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: WWII Australia Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Egypt: Valley Of The Kings | Type: Auto | Entry: Membership=P, Templates:!9065 | 0/16 Players Joined |
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2020-05-25 08:00 - 2020-06-08 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Egypt: Valley Of The Kings MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Egypt: Valley Of The Kings Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - WWII Eastern Front | Type: Auto | Entry: Membership=P, Templates:!9066 | 0/16 Players Joined |
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2020-06-01 08:00 - 2020-06-15 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, WWII Eastern Front MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: WWII Eastern Front Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Extreme Global Warming | Type: Auto | Entry: Membership=P, Templates:!9067 | 0/16 Players Joined |
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2020-06-08 08:00 - 2020-06-22 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Extreme Global Warming MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Extreme Global Warming Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Doodle Earth | Type: Auto | Entry: Membership=P, Templates:!9068 | 0/16 Players Joined |
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2020-06-15 08:00 - 2020-06-29 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Doodle Earth MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Doodle Earth Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Pearl Harbor | Type: Auto | Entry: Membership=P, Templates:!9069 | 0/16 Players Joined |
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2020-06-22 08:00 - 2020-07-06 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Pearl Harbor MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Pearl Harbor Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Rail USA | Type: Auto | Entry: Membership=P, Templates:!9070 | 0/16 Players Joined |
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2020-06-29 08:00 - 2020-07-13 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Rail USA MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Rail USA Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Battle Of Actium | Type: Auto | Entry: Membership=P, Templates:!9071 | 0/16 Players Joined |
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2020-07-06 08:00 - 2020-07-20 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Battle Of Actium MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Battle Of Actium Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - D-Day: Omaha Beach! | Type: Auto | Entry: Membership=P, Templates:!9072 | 0/16 Players Joined |
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2020-07-13 08:00 - 2020-07-27 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, D-Day: Omaha Beach! MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: D-Day: Omaha Beach! Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Italy | Type: Auto | Entry: Membership=P, Templates:!9073 | 0/16 Players Joined |
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2020-07-20 08:00 - 2020-08-03 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Italy MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Italy Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Portugal | Type: Auto | Entry: Membership=P, Templates:!9445 | 0/16 Players Joined |
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2020-07-27 08:00 - 2020-08-10 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Portugal MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Portugal Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - WWII Iwo Jima | Type: Auto | Entry: Membership=P, Templates:!9446 | 0/16 Players Joined |
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2020-08-03 08:00 - 2020-08-17 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, WWII Iwo Jima MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: WWII Iwo Jima Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - France | Type: Auto | Entry: Membership=P, Templates:!9447 | 0/16 Players Joined |
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2020-08-10 08:00 - 2020-08-24 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, France MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: France Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Midkemdil | Type: Auto | Entry: Membership=P, Templates:!9448 | 0/16 Players Joined |
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2020-08-17 08:00 - 2020-08-31 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Midkemdil MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Midkemdil Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Bamboo Jack | Type: Auto | Entry: Membership=P, Templates:!9449 | 0/16 Players Joined |
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2020-08-24 08:00 - 2020-09-07 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Bamboo Jack MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Bamboo Jack Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Berlin 1961 | Type: Auto | Entry: Membership=P, Templates:!9450 | 0/16 Players Joined |
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2020-08-31 08:00 - 2020-09-14 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Berlin 1961 MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Berlin 1961 Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - WWII Western Front | Type: Auto | Entry: Membership=P, Templates:!9451 | 0/16 Players Joined |
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2020-09-07 08:00 - 2020-09-21 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, WWII Western Front MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: WWII Western Front Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Age Of Realms 1: Might | Type: Auto | Entry: Membership=P, Templates:!9452 | 0/16 Players Joined |
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2020-09-14 08:00 - 2020-09-28 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Age Of Realms 1: Might MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Age Of Realms 1: Might Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Madness | Type: Auto | Entry: Membership=P, Templates:!9453 | 0/16 Players Joined |
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2020-09-21 08:00 - 2020-10-05 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Madness MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Madness Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Solar System | Type: Auto | Entry: Membership=P, Templates:!9454 | 0/16 Players Joined |
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2020-09-28 08:00 - 2020-10-12 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Solar System MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Solar System Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Duck And Cover | Type: Auto | Entry: Membership=P, Templates:!9651 | 0/16 Players Joined |
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2020-10-05 08:00 - 2020-10-19 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Duck And Cover MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Duck And Cover Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - South America | Type: Auto | Entry: Membership=P, Templates:!9652 | 0/16 Players Joined |
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2020-10-12 08:00 - 2020-10-26 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, South America MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: South America Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Puget Sound | Type: Auto | Entry: Membership=P, Templates:!9653 | 0/16 Players Joined |
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2020-10-19 08:00 - 2020-11-02 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Puget Sound MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Puget Sound Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Conquer Man | Type: Auto | Entry: Membership=P, Templates:!9654 | 0/16 Players Joined |
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2020-10-26 08:00 - 2020-11-09 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Conquer Man MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Conquer Man Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Age Of Realms 2: Magic | Type: Auto | Entry: Membership=P, Templates:!9655 | 0/16 Players Joined |
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2020-11-02 08:00 - 2020-11-16 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Age Of Realms 2: Magic MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Age Of Realms 2: Magic Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - American Civil War | Type: Auto | Entry: Membership=P, Templates:!9656 | 0/16 Players Joined |
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2020-11-09 08:00 - 2020-11-23 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, American Civil War MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: American Civil War Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Feudal War | Type: Auto | Entry: Membership=P, Templates:!9657 | 0/16 Players Joined |
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2020-11-16 08:00 - 2020-11-30 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Feudal War MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Feudal War Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Malta | Type: Auto | Entry: Membership=P, Templates:!9658 | 0/16 Players Joined |
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2020-11-23 08:00 - 2020-12-07 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Malta MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Malta Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Iberia | Type: Auto | Entry: Membership=P, Templates:!9659 | 0/16 Players Joined |
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2020-11-30 08:00 - 2020-12-14 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Iberia MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Iberia Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Scotland | Type: Auto | Entry: Membership=P, Templates:!9660 | 0/16 Players Joined |
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2020-12-07 08:00 - 2020-12-21 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Scotland MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Scotland Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Dust Bowl | Type: Auto | Entry: Membership=P, Templates:!9871 | 0/16 Players Joined |
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2020-12-14 08:00 - 2020-12-28 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Dust Bowl MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Dust Bowl Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Waterloo | Type: Auto | Entry: Membership=P, Templates:!9872 | 0/16 Players Joined |
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2020-12-21 08:00 - 2021-01-04 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Waterloo MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Waterloo Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Draknor - Level 1 | Type: Auto | Entry: Membership=P, Templates:!9873 | 0/16 Players Joined |
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2020-12-28 08:00 - 2021-01-11 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Draknor - Level 1 MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Draknor - Level 1 Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Netherlands | Type: Auto | Entry: Membership=P, Templates:!9874 | 0/16 Players Joined |
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2021-01-04 08:00 - 2021-01-18 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Netherlands MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Netherlands Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Soviet Union | Type: Auto | Entry: Membership=P, Templates:!9875 | 0/16 Players Joined |
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2021-01-11 08:00 - 2021-01-25 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Soviet Union MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Soviet Union Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Prohibition Chicago | Type: Auto | Entry: Membership=P, Templates:!9876 | 0/16 Players Joined |
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2021-01-18 08:00 - 2021-02-01 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Prohibition Chicago MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Prohibition Chicago Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Greater China | Type: Auto | Entry: Membership=P, Templates:!9877 | 0/16 Players Joined |
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2021-01-25 08:00 - 2021-02-08 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Greater China MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Greater China Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - WWII Gazala | Type: Auto | Entry: Membership=P, Templates:!9878 | 0/16 Players Joined |
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2021-02-01 08:00 - 2021-02-15 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, WWII Gazala MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: WWII Gazala Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - NYC | Type: Auto | Entry: Membership=P, Templates:!9879 | 0/16 Players Joined |
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2021-02-08 08:00 - 2021-02-22 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, NYC MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: NYC Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Rail Europe | Type: Auto | Entry: Membership=P, Templates:!9880 | 0/16 Players Joined |
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2021-02-15 08:00 - 2021-03-01 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Rail Europe MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Rail Europe Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Arms Race! | Type: Auto | Entry: Membership=P, Templates:!10148 | 0/16 Players Joined |
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2021-02-22 08:00 - 2021-03-08 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Arms Race! MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Arms Race! Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Das Schloss | Type: Auto | Entry: Membership=P, Templates:!10149 | 0/16 Players Joined |
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2021-03-01 08:00 - 2021-03-15 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Das Schloss MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Das Schloss Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - New World | Type: Auto | Entry: Membership=P, Templates:!10150 | 0/16 Players Joined |
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2021-03-08 08:00 - 2021-03-22 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, New World MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: New World Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - WWII Ardennes | Type: Auto | Entry: Membership=P, Templates:!10151 | 0/16 Players Joined |
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2021-03-15 08:00 - 2021-03-29 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, WWII Ardennes MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: WWII Ardennes Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Age Of Realms 3: Mayhem | Type: Auto | Entry: Membership=P, Templates:!10152 | 0/16 Players Joined |
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2021-03-22 08:00 - 2021-04-05 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Age Of Realms 3: Mayhem MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Age Of Realms 3: Mayhem Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Battle For Iraq! | Type: Auto | Entry: Membership=P, Templates:!10153 | 0/16 Players Joined |
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2021-03-29 08:00 - 2021-04-12 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Battle For Iraq! MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Battle For Iraq! Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Texan Wars | Type: Auto | Entry: Membership=P, Templates:!10154 | 0/16 Players Joined |
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2021-04-05 08:00 - 2021-04-19 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Texan Wars MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Texan Wars Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - High Seas | Type: Auto | Entry: Membership=P, Templates:!10155 | 0/16 Players Joined |
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2021-04-12 08:00 - 2021-04-26 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, High Seas MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: High Seas Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Iceland | Type: Auto | Entry: Membership=P, Templates:!10156 | 0/16 Players Joined |
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2021-04-19 08:00 - 2021-05-03 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Iceland MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Iceland Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Egypt: Lower | Type: Auto | Entry: Membership=P, Templates:!10157 | 0/16 Players Joined |
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2021-04-26 08:00 - 2021-05-10 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Egypt: Lower MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Egypt: Lower Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Sydney Metro | Type: Auto | Entry: Membership=P, Templates:!10417 | 0/16 Players Joined |
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2021-05-03 08:00 - 2021-05-17 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Sydney Metro MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Sydney Metro Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Luxembourg | Type: Auto | Entry: Membership=P, Templates:!10418 | 0/16 Players Joined |
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2021-05-10 08:00 - 2021-05-24 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Luxembourg MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Luxembourg Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Treasures Of Galapagos | Type: Auto | Entry: Membership=P, Templates:!10419 | 0/16 Players Joined |
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2021-05-17 08:00 - 2021-05-31 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Treasures Of Galapagos MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Treasures Of Galapagos Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Egypt: Upper | Type: Auto | Entry: Membership=P, Templates:!10420 | 0/16 Players Joined |
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2021-05-24 08:00 - 2021-06-07 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Egypt: Upper MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Egypt: Upper Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Operation Drug War | Type: Auto | Entry: Membership=P, Templates:!10421 | 0/16 Players Joined |
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2021-05-31 08:00 - 2021-06-14 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Operation Drug War MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Operation Drug War Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Egypt: Nubia | Type: Auto | Entry: Membership=P, Templates:!10422 | 0/16 Players Joined |
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2021-06-07 08:00 - 2021-06-21 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Egypt: Nubia MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Egypt: Nubia Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Supermax: Prison Riot! | Type: Auto | Entry: Membership=P, Templates:!10423 | 0/16 Players Joined |
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2021-06-14 08:00 - 2021-06-28 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Supermax: Prison Riot! MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Supermax: Prison Riot! Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - City Mogul | Type: Auto | Entry: Membership=P, Templates:!10424 | 0/16 Players Joined |
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2021-06-21 08:00 - 2021-07-05 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, City Mogul MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: City Mogul Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Conquer 4 | Type: Auto | Entry: Membership=P, Templates:!10425 | 0/16 Players Joined |
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2021-06-28 08:00 - 2021-07-12 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Conquer 4 MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Conquer 4 Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Poker Club | Type: Auto | Entry: Membership=P, Templates:!10426 | 0/16 Players Joined |
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2021-07-05 08:00 - 2021-07-19 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Poker Club MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Poker Club Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Imperium Romanum | Type: Auto | Entry: Membership=P, Templates:!10635 | 0/16 Players Joined |
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2021-07-12 08:00 - 2021-07-26 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Imperium Romanum MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Imperium Romanum Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Archipelago | Type: Auto | Entry: Membership=P, Templates:!10636 | 0/16 Players Joined |
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2021-07-19 08:00 - 2021-08-02 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Archipelago MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Archipelago Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - The Citadel | Type: Auto | Entry: Membership=P, Templates:!10637 | 0/16 Players Joined |
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2021-07-26 08:00 - 2021-08-09 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, The Citadel MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: The Citadel Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Europa | Type: Auto | Entry: Membership=P, Templates:!10638 | 0/16 Players Joined |
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2021-08-02 08:00 - 2021-08-16 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Europa MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Europa Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Madagascar | Type: Auto | Entry: Membership=P, Templates:!10639 | 0/16 Players Joined |
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2021-08-09 08:00 - 2021-08-23 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Madagascar MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Madagascar Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Charleston | Type: Auto | Entry: Membership=P, Templates:!10640 | 0/16 Players Joined |
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2021-08-16 08:00 - 2021-08-30 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Charleston MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Charleston Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Haiti | Type: Auto | Entry: Membership=P, Templates:!10641 | 0/16 Players Joined |
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2021-08-23 08:00 - 2021-09-06 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Haiti MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Haiti Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Halloween Hollows | Type: Auto | Entry: Membership=P, Templates:!10642 | 0/16 Players Joined |
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2021-08-30 08:00 - 2021-09-13 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Halloween Hollows MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Halloween Hollows Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Forbidden City | Type: Auto | Entry: Membership=P, Templates:!10643 | 0/16 Players Joined |
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2021-09-06 08:00 - 2021-09-20 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Forbidden City MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Forbidden City Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Oasis | Type: Auto | Entry: Membership=P, Templates:!10644 | 0/16 Players Joined |
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2021-09-13 08:00 - 2021-09-27 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Oasis MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Oasis Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Europe 1914 | Type: Auto | Entry: Membership=P, Templates:!10929 | 0/16 Players Joined |
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2021-09-20 08:00 - 2021-10-04 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Europe 1914 MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Europe 1914 Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Holy Roman Empire | Type: Auto | Entry: Membership=P, Templates:!10930 | 0/16 Players Joined |
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2021-09-27 08:00 - 2021-10-11 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Holy Roman Empire MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Holy Roman Empire Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Rail Australia | Type: Auto | Entry: Membership=P, Templates:!10931 | 0/16 Players Joined |
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2021-10-04 08:00 - 2021-10-18 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Rail Australia MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Rail Australia Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Triple Alliance | Type: Auto | Entry: Membership=P, Templates:!10932 | 0/16 Players Joined |
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2021-10-11 08:00 - 2021-10-25 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Triple Alliance MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Triple Alliance Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - WWII Europe | Type: Auto | Entry: Membership=P, Templates:!10933 | 0/16 Players Joined |
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2021-10-18 08:00 - 2021-11-01 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, WWII Europe MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: WWII Europe Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - Cairns Metro | Type: Auto | Entry: Membership=P, Templates:!10934 | 0/16 Players Joined |
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2021-10-25 08:00 - 2021-11-08 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, Cairns Metro MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: Cairns Metro Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - USA Great Lakes | Type: Auto | Entry: Membership=P, Templates:!10935 | 0/16 Players Joined |
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2021-11-01 08:00 - 2021-11-15 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, USA Great Lakes MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: USA Great Lakes Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - USA New England | Type: Auto | Entry: Membership=P, Templates:!10936 | 0/16 Players Joined |
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2021-11-08 08:00 - 2021-11-22 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, USA New England MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: USA New England Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - USA Rockies | Type: Auto | Entry: Membership=P, Templates:!10937 | 0/16 Players Joined |
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2021-11-15 08:00 - 2021-11-29 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, USA Rockies MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: USA Rockies Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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CC Map Masters - USA Southeast | Type: Auto | Entry: Membership=P, Templates:!10938 | 0/16 Players Joined |
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2021-11-22 08:00 - 2021-12-06 08:00 | 0/5 Rounds -
| Round 1: Random Draw, 3 Games, 16 Move On, Games: 2 Players, Standard, USA Southeast MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils*: Escalating,Nuclear,No Spoils Reinforcements*: Chained,Adjacent,Parachute Fog of War*: Yes,No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map: USA Southeast Options will be chosen randomly unless marked with * where they will be distributed evenly +4 Rounds with different rules |
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TG's testing | Type: Auto | Entry: All comers | 0/4 Players Joined |
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2021-11-29 08:00 - 2021-12-13 08:00 | 0/3 Rounds | |
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testing | Type: Community | Entry: All comers | 0/4 Players Joined |
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2021-12-06 08:00 - 2021-12-20 08:00 | 0/1 Rounds | Random Draw, Games: 2 Players, Standard, Escalating, 3 Maps MorePlayers: 2 Game Type: Standard Initial Troops: Automatic Play Order: Sequential Spoils: Escalating Reinforcements: Chained Fog of War: No Trench Warfare: No Round Limit: 30 Round Length: 24 Hours Map*: Age Of Realms 2: Magic,Age Of Realms 3: Mayhem,Alexander's Empire Options will be chosen randomly unless marked with * where they will be distributed evenly |
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