by InkL0sed on Mon Jan 28, 2008 5:07 pm
How would you suggest making roads? In my Tar Valon map, I used the Craquelure texture, which worked well for one road (made it seem like it was indented into the ground), but not so much for the others.
As I say in the thread, the roads are intended to be impassables, so they probably shouldn't be simple lines.
Click on my sig to see what I'm talking about, by the way.