Moderator: Cartographers
TaCktiX wrote:No, Waterloo is more complex than Bamboo Jack, by far.
hulmey wrote:DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
DiM wrote:hulmey wrote:DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
let me put it like this:
i think all maps are EASY to understand but COMPLEX to master.
a game on waterloo versus weak opponents is a walk in the park while a doodle earth game versus skilled ones can be harder then brain surgery.
hulmey wrote:DiM wrote:hulmey wrote:DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
let me put it like this:
i think all maps are EASY to understand but COMPLEX to master.
a game on waterloo versus weak opponents is a walk in the park while a doodle earth game versus skilled ones can be harder then brain surgery.
there is no skill involved in doodle earth!! its pure luck and no stragey
DiM wrote:hulmey wrote:DiM wrote:hulmey wrote:DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
let me put it like this:
i think all maps are EASY to understand but COMPLEX to master.
a game on waterloo versus weak opponents is a walk in the park while a doodle earth game versus skilled ones can be harder then brain surgery.
there is no skill involved in doodle earth!! its pure luck and no stragey
actually there is under certain conditions.
for example 8p no cards assassin sequential adjacent fog vs players that know how to play. very interesting setup.
yeti_c wrote:Even if there are cards - then that's part of the game...
Taking a card without weakening your opponent for someone to be able to kill them.
C.
RjBeals wrote:you guys want to start an 8 player Doodle game like DiM mentioned above.. Let's see how we do...
RjBeals wrote:i think i'm the lowest rank around here. MMmwha ha ha ha
Optimus Prime wrote:Standard gameplay with high visual appeal......
That's why RjBeals is my favorite mapmaker hands down.
hatchman wrote:Straightforward all the way (with the exception of Dustbowl, which is just pretty as hell). The map legend should list nothing more than bonuses and impassable obstacles (IMHO).
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