The graph style Classic and Middle Earth maps got me thinking: which maps on CC are non-planar? That means if you tried to draw them on a flat surface (a plane), with territories as points and attacking paths as lines between points, then a non-planar graph would always have attack lines that cross.
Classic and Middle Earth are planar maps, because you can draw them (as someone did) without any lines crossing. The connection between Kamchatka and Alaska is not a problem, because you could always redraw it as a line that went over Greenland and Europe and didn't cross any others.
A famous example of a non planar map is K(3,3). This means a graph with 6 points, where 3 of them are each attached to the other three. It comes up in this way: imagine you are laying utilities lines, and you need to get water, electricty and gas to three different houses. How can you lay the lines so that none of them will cross? (Ans: you can't, but it's very entertaining to watch people try).
Another non-planar graph is the complete graph on 5 points. That means 5 points, where each one is connected to the other 4.
If any graph contains something non-planar, then it is non-planar.
So Waterloo is a non-planar map, in a lot of places. 2 sets of 3 artillery that face each other make a K(3,3). The 4 cavalry in Zeithan + Picton 09 (or 11) make up a complete graph on 5 points. That makes it more complicated, but you'll never see the Waterloo map drawn as a bunch of points with straight lines between them.
Most of the maps on CC are planar, beacause they either represent real places with adjacent attacks, or they are very simple concepts with standard layouts. So you could draw them all like the new Classic. Are any maps other than Waterloo non-planar? Could mapmakers make some more? Would they be as good as Waterloo? (Ans: yes, yes, maybe).