The post is all there in the title.
This is partly for a map idea im working on. But will also be important for Age of Magic, because if they do, then there goes the 75 on the sanctuary...
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Coleman wrote:If you're interested in technical reasoning the neutrals don't decay because decay or autodeploy is determined at the start of your turn and the neutrals never get turns.
edbeard wrote:Coleman wrote:If you're interested in technical reasoning the neutrals don't decay because decay or autodeploy is determined at the start of your turn and the neutrals never get turns.
That's the problem with Neutrals. You never know where you stand. Damn them and their neutrality
Herakilla wrote:edbeard wrote:Coleman wrote:If you're interested in technical reasoning the neutrals don't decay because decay or autodeploy is determined at the start of your turn and the neutrals never get turns.
That's the problem with Neutrals. You never know where you stand. Damn them and their neutrality
at least i know that neutrals are hostile toward me
rebelman wrote:I have been busted with neutral - we are multis![]()
somebody realised they are in all my games and they never attack me
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