Moderator: Cartographers
I agree, the problem is we are still stuck with the current size requirements. As far as I know getting to make maps larger than 840x800 requires a policy change from lack.Bigfalcon65 wrote:hey with the new 8 player games we really need some bigger maps, please answer ym call please please
gimil wrote:Sven Hassel wrote:don't forget qwert's WWII: Europe
This one i think particularly will make an excellent 8 player map.
Coleman wrote:gimil wrote:Sven Hassel wrote:don't forget qwert's WWII: Europe
This one i think particularly will make an excellent 8 player map.
I agree but we have serious size issues. The only solution I can think of right now is making the small version hideous but functional.
The way I'd do it is army circles and names only with the legend. Cut everything else out. Then make the large version as good as possible within the guidelines. Unless I can persuade the higher ups to allow more maps that break the current size restrictions.
natty_dread wrote:I was wrong
gimil wrote:Coleman wrote:gimil wrote:Sven Hassel wrote:don't forget qwert's WWII: Europe
This one i think particularly will make an excellent 8 player map.
I agree but we have serious size issues. The only solution I can think of right now is making the small version hideous but functional.
The way I'd do it is army circles and names only with the legend. Cut everything else out. Then make the large version as good as possible within the guidelines. Unless I can persuade the higher ups to allow more maps that break the current size restrictions.
If i remeber corretly the size restriction discussion was going to be taken back into consideration ONCE 8 player games where introduced. Im pritty sure it was andy himself that said that.
AndyDufresne wrote:Indeed, but I also said most likely that it' all not going to happen until Lack can rework the interface to allow for more gameboard space.
--Andy
natty_dread wrote:I was wrong
I don't either. As long as we have some way that people will know they would need to scroll (even info pages would be good for this, we could make it an orange feature) I don't see the issue.DiM wrote:i don't understand the fear of scrolling. so what if a map is 2000*2000? scroll everywhere
DiM wrote:i don't understand the fear of scrolling. so what if a map is 2000*2000? scroll everywhere
natty_dread wrote:I was wrong
DiM wrote:wtf i scroll all the time. when i receive my books for school i have to scroll through hundreds of pages. should i tell the teacher i didn't study cause it was too much scrolling?
when i come to the forums to post i scroll a lot.
heck even when i start a game i have to scroll to get to the start button.
natty_dread wrote:I was wrong
gimil wrote:DiM wrote:wtf i scroll all the time. when i receive my books for school i have to scroll through hundreds of pages. should i tell the teacher i didn't study cause it was too much scrolling?
when i come to the forums to post i scroll a lot.
heck even when i start a game i have to scroll to get to the start button.
resonable scolling isnt a porblem, but having a 2000x2000 map would be a little adsurb. The chances of missing something in a map would be greater. Remember not everyone is as observant and well educated as yourself
AndyDufresne wrote:Insanely huge maps probably won't make it. Don't push your luck...ask for too many presents and none may come at all!
--Andy
natty_dread wrote:I was wrong
Scrolling - This map is larger then the standard 630x600 small and 840x800 large dimensions so some scrolling may be required to view the entire map depending on your resolution.
qwert wrote:Scrolling - This map is larger then the standard 630x600 small and 840x800 large dimensions so some scrolling may be required to view the entire map depending on your resolution.
In that case,mine map can be quenched these moment,because you can see all map and attack buton without scrolling.
natty_dread wrote:I was wrong
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