I'm sorry for the (very) late reply. I tried to get around to it a couple of evenings, but all the other threads took forever to go through. Now that I'm all caught up, however, I'm ready for another bout.
I've read the last round of exchanges back, and I'm gonna drop quoting you guys in order to get very clear about my argument. If I seem to repeat what I've already said, it's because I'm still not sure you're clear on what I'm getting at, and in order to accommodate MrBenn.
I'm left with one over-all concern, which is the ease with which new mapmakers can start the process of going through the foundry. Aside from the over-all clarity of the process (criteria determining when a map is ready to move to the next step (e.g. draft to gameplay)), which I will not be addressing further, I find there's room for improvement in one specific area: The point of entry.
natty points out that very few people who come by the foundry and start a map actually stick around and finish it. I can see for myself that this is certainly true, but I don't agree that it's all due to the difficulty of learning graphics. That's probably the major reason, but I think there's a lot of contributing factors, some of which can be fairly easily addressed and one of them is the entry point.
As it stands, new mapmakers will enter the foundry forum and look at the forums there. It won't take long before they decide to enter the drafting room (though we could make it easier on them even here). Now they're in the drafting room and has to decide where to put their idea, whether it has a map to accompany it or not. This is where I feel we could make some changes to help them out, because it's not at all clear where it belongs in either case. In the time I've been frequenting these fora, I've seen more maps moved from Draft to Idea than the other way around, and I think that says a lot about the clarity of the current structure.
My specific proposal is to promote the ideas forum up one level alongside the Drafting room, graphics etc., and make it impossible to post new threads in the drafting room. The Drafts forum would be 'just' another step on the road like graphics and XML fora.
Now I've said this before, so to make it perfectly clear what I'm talking about, I've fired up Paint and done up some stunning visual aides:
The new Foundry forum, top level:
- Click image to enlarge.

Note:
- The Ideas forum is promoted to sit above drafting room and has been clearly marked as the starting point. No one would doubt where to go for a second.
- New text for the drafting room. This just a 'for instance'. The important part is that it's clear the the drafting room comes after the ideas forum.
Ok, then. So now the would-be mapmaker enters the Ideas forum:
- Click image to enlarge.

Note:
- The Dead Projects sub-forum is here now, and they won't be any more or less rejected than they are currently!
- The official announcements are here as well, and so is the sticky thread about having good ideas. They obviously both belong where the newbe enters the process.
Finally, the new drafting room forum should look much like the other steps along the way:
- Click image to enlarge.

Of course, there should probably be some announcement as to what is expected of the mapmaker in this forum, but in order to clarify the process this forum should be treated as any of the other forums along the way, where only mods can move them along.
I think this structure has clear advantages over the current:
- A single entry point. This is less confusing to newcomers and will reduce the administration of moving maps to and fro.
- Clear, visual representation of the progression of the map. It's right there on the main foundry forum, from top to bottom.
- Enforces a process that is already in place.
The only drawback that have been argued is that the experienced mapmakers will have to post in the ideas forum first; something to do with the administration of moving the map from ideas to draft, I believe. As the time to make that move is a matter of a few seconds, involving little more than picking an entry from a dropdown selector, I consider it a more than fair trade for the clarity of the proposed structure, as well as saving the enthusiastic newcomer the let-down of having his map demoted for not containing graphics.
These changes to the forum structure does not involve any changes in the process and does not require any significant time to implement, while, in my opinion, making 'everything' much more clear to the newcomer. I simply do not comprehend your resistance to it, and I hope you'll explain it to me.