oaktown wrote:Coleman wrote:How can a should be bs? Maps can be a worse quality then the current maps? I don't want to release stuff that we want to immediately turn around and revamp.Lone.prophet wrote:2. Maps should be at or above the quality of the latest quenched maps.
this is so BS, and dont say it isnt
It's not BS, but it is problematic because it is arbitrary... does Unit_2's next map have to look as good as Age of Magic (which I like the look of) or Iberia (which I don't like the look of)? There does need to be a set of expectations in terms of graphics quality, and those expectations will constantly change as new maps are produced. Such a set of expectations needs to be developed, and should include text and army count readability, pixelation, color palette, etc.
to be honest in an ideal foundry i'd agree with coleman. any new map must be better than the latest one. this is the only way to move forward.
but the foundry is not an ideal place and oaktown is right we'll have good looking maps decent looking maps and crappy looking maps. only the crappy ones should be removed. leave the decent ones as they are and try to improve them until you reach the map maker's limit.
if we impose a rule as coleman suggests then probably only mibi and wm will get maps quenched as they can produce stunning graphics.