Conquer Club

[Abandoned] - Industry

Abandoned and Vacationed maps. The final resting place, unless you recycle.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

[Abandoned] - Industry

Postby john9blue on Wed Feb 25, 2009 7:16 pm

Draft 2

Large:

Click image to enlarge.
image


Small:

Click image to enlarge.
image


Previous Drafts: None

Starting Territories: 30

Starting Neutrals: 64 (all processes and markets)

Features: Conquest Gameplay, Double Dipping, Naming Challenges, Starting Neutrals, Strategic Resources

show: Original Post
Last edited by john9blue on Sun Mar 01, 2009 11:54 pm, edited 3 times in total.
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1268
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town

Re: Industry [2/25/09: Draft 1 Page 1] [Cartographer needed?]

Postby miniwally on Thu Feb 26, 2009 3:39 pm

X.X confusing
User avatar
Private 1st Class miniwally
 
Posts: 257
Joined: Sat Jul 19, 2008 2:56 pm

Re: Industry [2/25/09: Draft 1 Page 1] [Cartographer needed?]

Postby wcaclimbing on Thu Feb 26, 2009 6:34 pm

Very interesting concept. I like it.
Have you tried doing each symbol in color instead of solid black? Its a bit hard to tell what is what right now.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Re: Industry [2/25/09: Draft 1 Page 1] [Cartographer needed?]

Postby the.killing.44 on Thu Feb 26, 2009 7:15 pm

wcaclimbing wrote:Very interesting concept. I like it.
Have you tried doing each symbol in color instead of solid black? Its a bit hard to tell what is what right now.

I bet it's just a placeholder until he gets a carto.

Not to speak for him, but this looks like something cairns would do … don't take that the wrong way cairns ;)

.44
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes

Re: Industry [2/25/09: Draft 1 Page 1] [Cartographer needed?]

Postby john9blue on Thu Feb 26, 2009 7:44 pm

the.killing.44 wrote:I bet it's just a placeholder until he gets a carto.

Not to speak for him, but this looks like something cairns would do … don't take that the wrong way cairns ;)

.44


Lol, thanks. I'll take that as a compliment.

What if I did a bird's-eye view like this?

Image

I think that would be really cool.

Does anybody know if I can use bits of Google Earth photos? :?
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1268
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town

Re: Industry [2/25/09: Draft 1 Page 1] [Cartographer needed?]

Postby the.killing.44 on Thu Feb 26, 2009 7:49 pm

lol, I meant the comment about cairns to be a complex yet interesting map (see: Poison Rome), but not suggesting he be forced into doing the graphics.

And I think bits of Google Earth images are okay. I'm using some in my Greenland map, but skewing them so much it's a bit hard to tell so that may be different. Are the images technically public domain?

.44
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes

Re: Industry [2/25/09: Draft 1 Page 1] [Cartographer needed?]

Postby john9blue on Thu Feb 26, 2009 8:07 pm

Hmm, Wiki says that Google Earth photos are copyrighted. Maybe I'll use World Wind instead, their photos are public domain.

I'm mostly concerned about the gameplay. I don't want to waste time making a map like this if it can't be used on the site. Any suggestions? I know it's complex, but it's easy to understand once you get the hang of it. ;)
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1268
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town

Re: Industry [3/1/09: Draft 2 Page 1]

Postby john9blue on Sun Mar 01, 2009 11:26 pm

Well, I'm convinced this is a good idea, so I put up Draft 2.

Click image to enlarge.
image


Click image to enlarge.
image


This one actually looks like a real map. ;)
Last edited by john9blue on Mon Mar 02, 2009 4:17 am, edited 1 time in total.
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1268
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town

Re: Industry (3/1/09: Draft 2 Page 1)

Postby ustus on Mon Mar 02, 2009 12:30 am

Graphically:

coming along VERY nicely. major improvement on the second draft, i like the way it looks.

Gameplay:

:? umm... interesting. I think once i played a game or three i'd get the hang of the idea, and it'd be fun... for now... i'm confused a bit. strategy wise, i find the sheer spread of each bonus region is intimidating, but since every region is like that, it's still even, and presents an extra challenge. personally, i find myself looking for chokepoints on any map i want to play, so perhaps adding some impassible borders would make it easier to hold some kind of bonus. on the other hand ... :oops: that's not really the kind of map you seem to be trying to make.

so, i don't have a lot of helpful advice, but i will say, it's a really cool idea =D> good luck...
User avatar
Corporal ustus
 
Posts: 291
Joined: Thu Nov 20, 2008 3:49 pm

Re: Industry (3/1/09: Draft 2 Page 1)

Postby miniwally on Mon Mar 02, 2009 3:12 am

the buildings are pixelised can u please get them less pixelised
User avatar
Private 1st Class miniwally
 
Posts: 257
Joined: Sat Jul 19, 2008 2:56 pm

Re: Industry (3/1/09: Draft 2 Page 1)

Postby john9blue on Mon Mar 02, 2009 4:18 am

miniwally wrote:the buildings are pixelised can u please get them less pixelised


You mean they look blurry? Or too sharp? :?
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1268
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town

Re: Industry (3/1/09: Draft 2 Page 1)

Postby Joodoo on Thu Mar 05, 2009 6:18 am

is this like AoR/Age of Merchants (in terms of gameplay)?
TheSaxlad wrote:The Dice suck a lot of the time.

And if they dont suck then they blow.

:D
User avatar
Lieutenant Joodoo
 
Posts: 1639
Joined: Fri Mar 21, 2008 12:19 am
Location: Greater Toronto, Canada

Re: Industry (3/1/09: Draft 2 Page 1)

Postby miniwally on Thu Mar 05, 2009 10:17 am

john9blue wrote:
miniwally wrote:the buildings are pixelised can u please get them less pixelised


You mean they look blurry? Or too sharp? :?


yeh sorry i meant blurry
User avatar
Private 1st Class miniwally
 
Posts: 257
Joined: Sat Jul 19, 2008 2:56 pm

Re: Industry (3/1/09: Draft 2 Page 1)

Postby yeti_c on Thu Mar 05, 2009 2:10 pm

Interesting - reminds me a bit of this...

viewtopic.php?f=242&t=35197

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Industry (3/1/09: Draft 2 Page 1)

Postby MrBenn on Sun Mar 08, 2009 5:57 pm

I like the concept, but the implementation of it makes my eyes water... the map is incredibly busy, and it's difficult to see what items go together, and to figure out paths between them is beyond my grasp at this late hour (11pm)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Industry (3/1/09: Draft 2 Page 1)

Postby john9blue on Tue Mar 10, 2009 10:25 pm

MrBenn wrote:I like the concept, but the implementation of it makes my eyes water... the map is incredibly busy, and it's difficult to see what items go together, and to figure out paths between them is beyond my grasp at this late hour (11pm)


I hear you, but I sort of had to make it that way so it would be easier to find related territories to capture a bonus. People seem to like the idea though. If anyone has any ideas on how to make this easier on the eyes, please let me know.

I actually just had an idea for a map which is the exact opposite of this one. :lol:
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1268
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town

Re: Industry (3/1/09: Draft 2 Page 1)

Postby Dublanous1 on Sat Mar 14, 2009 6:46 pm

ouch! Makes my brain hurt to look at that, this will be a complicated map
Sergeant 1st Class Dublanous1
 
Posts: 77
Joined: Thu Sep 18, 2008 3:00 pm
Location: NYC

Re: Industry (3/1/09: Draft 2 Page 1)

Postby thenobodies80 on Tue Apr 14, 2009 1:53 pm

I like the idea...
but the map is too confused and unreal :?

Some quick suggestions to have a better map (i hope :mrgreen: ):

  • remove all territory borders
  • I like to see some territories without resources (you need free space).
  • Removing some resources you have a more real place (resources are rare)
  • Draw yourself all the buildings, you don't need to be so precise.
  • Color the buildings rather than the territory names
  • You could use the buldings as territories, place army numers on them (or near), not on the ground
  • Now make some roads to link the territories

TNBDS
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5399
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Industry (3/1/09: Draft 2 Page 1)

Postby MrBenn on Sun Apr 26, 2009 2:23 pm

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the CAs will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty


Return to Recycling Box

Who is online

Users browsing this forum: No registered users

cron