Conquer Club

Additional Information and Glossary- Read This second

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Additional Information and Glossary- Read This second

Postby macbone on Tue Sep 07, 2010 10:40 am

From gloryordeath:

Frequently Asked Questions for SoC and Terminator games.

What is a sticky?

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How do I find Society games to play that I can post in my classroom?

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How do I post a game in my classroom to get started?

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Why do you teach only Terminator style games?

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What maps can I post for help on?

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Do you also have a Team game class?

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If no one posts in my game to help what should I do?

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What if I a student from my class and myself are in the same game?

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Can I play with teachers?

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Can I make my own games?

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Can I post fog of war games?

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Why should I not try to take a bonus?

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Can a new recruit play Terminator games?

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Can I only play the games you say?

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Why don't you teach other settings/maps?

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Can I teach in SoC?

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Can I play games against other players in my classroom if none of us post the games for help?

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What does it mean to play "balanced?"

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Should I leave 2's behind when I advance?

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Why is it poor tactics to use all my forces to grab and hold onto a continent bonus?

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Why did a player in may game not follow the First Four Moves?

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Terms: Armies, Troops, Deploy, Mid Turn Deployment, Fort, Soft Attack, Card, Easy Card.

Armies: At the start of each turn the armies you receive which you place on your territory or territories on the map.

Troops: = Armies

Deploy: To place given Troops/Armies on the Board/Map.

Mid Turn Deployment : Troops received from killing another player and taking their cards. Their cards plus your cards must equal 5 or more to cash mid turn. You can cash in as many sets as you hold. Ex. You hold 6 cards. 3 blue and 3 green. You can cash BOTH sets. These troops can then be used to continue your attack.

Fort: To move or re-enforce one of your territories with troops from another one, or more, of your territories.

Soft Attack: To try to gain a card through an attack without losing many troops. Most times no more than 2.

Card: Card=spoil. An old board game term some of us can't let go of.

Easy Card: Taking a card from a place of little resistance i.e. attack a 1 not a 3 to try to lose less troops in gaining a card.

Bonus Monkey (BM): A player who throws all his or her troops into taking over a continent bonus. Extremely dangerous. Approach with extreme caution, preferably with a two-by-four and a net.
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Re: Additional Information and Glossary- Read This second

Postby macbone on Sun Dec 25, 2011 2:46 pm

I added the FAQ to the SoC Guide, so I'm unstickying this thread.
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