happy new year, oneyed!
here is an analysis of games that used the xml which had n2 starting neutrals on the capitals and
4 towns bonus wording.
of the 23 completed 1v1, auto-placement, sequential, escalating, chained, sunny, non-trench games with unlimited rounds, from
Game 13091761 to
Game 13596141, both capitals were attacked successfully in 4 games, praha was the sole capital taken in 7 games (of these 7, the first player to take praha lost 5 games - 71%), bratislava was the sole capital taken in 4 games (of these 4, the first player to take bratislava lost 3 games - 75%) and neither capital was occupied in 8 games. no-one received a bonus from the drop and player 1 won 13 out of 23, which is 57%, so the map passes the fairness test.
in 12 games out of 23 (52%), praha is ignored and, in 15 games out of 23 (65%), bratislava is ignored. the praha negative bonus was awarded in 2 games and the bratislava negative bonus in 7 games.
the czech kraj bonus was held in 20 games out of 23, the slovak kraj bonus in 8 games, the czech town bonus in 7 games and the slovak town bonus in 8 games.
Jippd wrote:Make capitals +1 ad is better then your option 1 I think.
if only one capital is occupied, then the first player to take it usually loses. it is therefore no surprise that at least one of the capitals is ignored in most games. adding a +1 auto-deploy will help to reverse the disadvantage of attacking the neutral capitals.
ian.
