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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Wed Nov 25, 2009 2:52 am

A couple of 88 images.

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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby MrBenn on Wed Nov 25, 2009 3:40 pm

Some of the army numbers on the small map don't look perfectly centred - I expect that might be caused by the circles not being quite the right size (ie New Morgan) :?
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Wed Nov 25, 2009 3:50 pm

MrBenn wrote:Some of the army numbers on the small map don't look perfectly centred - I expect that might be caused by the circles not being quite the right size (ie New Morgan) :?

Not sure what you mean by New Morgan MrBenn. there's no such territory.
Also, after your post i've just checked the army circles and they are all perfectly 22 x22 px. :)
More likely the centering has to be adjusted, and that any perception that something is not centered, may be cause by the translation from .cdr to .jpg.
I'll see what happens later today when i check this again in .png and see if that makes any difference.
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby MrBenn on Wed Nov 25, 2009 5:25 pm

MrBenn wrote:Some of the army numbers on the small map don't look perfectly centred - I expect that might be caused by the circles not being quite the right size (ie New Morgan Line) :?

Fixed :oops:
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Wed Nov 25, 2009 6:34 pm

MrBenn wrote:
MrBenn wrote:Some of the army numbers on the small map don't look perfectly centred - I expect that might be caused by the circles not being quite the right size (ie New Morgan Line) :?

Fixed :oops:


MrBenn, i think that Morgan Line is fixed on this .png 88 test below.
I also adjusted Marlle and Paisley.
Are there any others that catch your eyes.

http://h1.ripway.com/cairnswk/_jamaica.xml

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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby MrBenn on Fri Nov 27, 2009 5:26 pm

It's weird - some of them look about Ā½ a pixel out :?

Bluefields
Black River
Port Maria
Galleon Harbour
Spanish Town
Fort Augusta
.
.
.
and possibly one or two more...

Having said that; it's only my ulta picky eye that is picking them up with intense scrutiny. They're all passably accurate though, so I guess it's your call ;-)
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Fri Nov 27, 2009 8:11 pm

MrBenn wrote:It's weird - some of them look about Ā½ a pixel out :?

Bluefields
Black River
Port Maria
Galleon Harbour
Spanish Town
Fort Augusta
.
.
.
and possibly one or two more...

Having said that; it's only my ulta picky eye that is picking them up with intense scrutiny. They're all passably accurate though, so I guess it's your call ;-)


Yes it is weird.
Here what i did.
1. Ensure all the small circles are 22x22 @ 100% x 100%
2. changed the transpacrency on the circle line to 0% so that only the fill is transparent.
3. re-coordinated the centering for the small map.
4. Split the maps.
5. On the large map left the ships circles at 28px because they are part of the larger image.
6. changed all other circles to 22x22
7. re-centered all the armies on large map.
Results are below:

Image

Click image to enlarge.
image


Image

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image


Files

http://i155.photobucket.com/albums/s282 ... a_V30S.jpg

http://i155.photobucket.com/albums/s282 ... a_V30L.jpg

http://h1.ripway.com/cairnswk/_jamaica.xml

Hope this is better.
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby dolomite13 on Mon Nov 30, 2009 12:47 pm

sorry I didn't get a chance to check in this weekend ... I cut my thumb while doing dishes and cant bend it right now ... there are a few small tweeks to the xml that are needed but I can send them to you cairn.

==D==
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Mon Nov 30, 2009 12:52 pm

dolomite13 wrote:sorry I didn't get a chance to check in this weekend ... I cut my thumb while doing dishes and cant bend it right now ... there are a few small tweeks to the xml that are needed but I can send them to you cairn.

==D==


no probs dolomite13, you still have your thumb i hope. :)

simply save the xml file i have at the bottom of the maps above and add your tweaks and repost.
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby dolomite13 on Mon Nov 30, 2009 1:14 pm

cairnswk wrote:
dolomite13 wrote:sorry I didn't get a chance to check in this weekend ... I cut my thumb while doing dishes and cant bend it right now ... there are a few small tweeks to the xml that are needed but I can send them to you cairn.

==D==


no probs dolomite13, you still have your thumb i hope. :)

simply save the xml file i have at the bottom of the maps above and add your tweaks and repost.


Yep still have my thumb it was a shallow cut but is across the knuckle area so if i bend mu thumb it hurts like hell so I need to keep it straight right now.. its amazing how much you use your thumb ... for instance i use it to hit the space bar when typing ... ouch ...
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby tvremote on Mon Nov 30, 2009 2:04 pm

So I love this map, like really, can't wait to play.

However, I've been trying to figure out this small line of text on the bottom left that reads "Galleon Harbour and Morant connect to Port Rupert via the sea". Now, i see the connection lines and assume they connect the "PR docks", which i guess can stand for Port Rupert, but in my mind it stands for "Port Royal", since its in Port Royal. Yet I don't see anything with the name "Port Rupert", the closest i can tell is Fort Rupert.

I know this detail is really small and probably just stupidity on my part, but can someone clear this up?
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Re: Jamaica [D.GP.GR] V30

Postby cairnswk on Mon Nov 30, 2009 2:45 pm

tvremote wrote:So I love this map, like really, can't wait to play.

However, I've been trying to figure out this small line of text on the bottom left that reads "Galleon Harbour and Morant connect to Port Rupert via the sea". Now, i see the connection lines and assume they connect the "PR docks", which i guess can stand for Port Rupert, but in my mind it stands for "Port Royal", since its in Port Royal. Yet I don't see anything with the name "Port Rupert", the closest i can tell is Fort Rupert.

I know this detail is really small and probably just stupidity on my part, but can someone clear this up?


No, tvremote, not stupidity, my bad however....
that should read Galleon Harbour and Morant connect to PR Docks
Thanks for the edit. :)
Please f5 to refresh and see the adjustment below.
Last edited by cairnswk on Thu Dec 03, 2009 6:09 pm, edited 1 time in total.
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Thu Dec 03, 2009 6:09 pm

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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby neanderpaul14 on Fri Dec 04, 2009 1:08 am

Lookin' good CW can't wait to play.
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby dolomite13 on Fri Dec 04, 2009 7:33 pm

OK here it is with some xml cleanup based on the reply from the xml check forum =)

small - http://i155.photobucket.com/albums/s282 ... a_V30S.jpg
large - http://i155.photobucket.com/albums/s282 ... a_V30L.jpg
xml - http://www.bigottergames.com/downloads/jamaicaV30.xml

It was pointed out to me that in your inset map there is no border between Stoney Hill and Gordon Town...

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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Fri Dec 04, 2009 11:05 pm

dolomite13 wrote:OK here it is with some xml cleanup based on the reply from the xml check forum =)

small - http://i155.photobucket.com/albums/s282 ... a_V30S.jpg
large - http://i155.photobucket.com/albums/s282 ... a_V30L.jpg
xml - http://www.bigottergames.com/downloads/jamaicaV30.xml

It was pointed out to me that in your inset map there is no border between Stoney Hill and Gordon Town...

=D=


dolomite13, i've fixed that border (and the outline on the large coffee icons)

when you made the adjustments and cleanup, did you use the xml that i had in the link above
http://h1.ripway.com/cairnswk/_jamaica.xml
, or did you use your old old file.
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby dolomite13 on Sat Dec 05, 2009 12:07 am

I used your XML but I don't think I did the border right for Stoney hill
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Sat Dec 05, 2009 1:00 am

dolomite13 wrote:I used your XML but I don't think I did the border right for Stoney hill

has Forza AZ said that all is ok with the xml yet?
it appears a lot of the centering is again incorrect, i just checked with the latest versions of the images that i did when i fixed the border as above, and it is going to have be gone over again.

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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby MrBenn on Sat Dec 05, 2009 6:51 pm

The XML has passed FOrza's check - but like you've mentioned, there are some centering issues, and some possible border issues?
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Sat Dec 05, 2009 6:53 pm

MrBenn wrote:The XML has passed FOrza's check - but like you've mentioned, there are some centering issues, and some possible border issues?

The centering i can handle, but please explain which borders you want fixed.
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby MrBenn on Sat Dec 05, 2009 6:58 pm

MrBenn wrote:The XML has passed FOrza's check - but like you've mentioned, there are some centering issues, and some possible border issues?

cairnswk wrote:
dolomite13 wrote:I used your XML but I don't think I did the border right for Stoney hill

has Forza AZ said that all is ok with the xml yet?
it appears a lot of the centering is again incorrect, i just checked with the latest versions of the images that i did when i fixed the border as above, and it is going to have be gone over again.

^^ I was referring to this...

Not a border issue on the map, but the XML...
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Sat Dec 05, 2009 7:25 pm

MrBenn wrote:
MrBenn wrote:The XML has passed FOrza's check - but like you've mentioned, there are some centering issues, and some possible border issues?

cairnswk wrote:
dolomite13 wrote:I used your XML but I don't think I did the border right for Stoney hill

has Forza AZ said that all is ok with the xml yet?
it appears a lot of the centering is again incorrect, i just checked with the latest versions of the images that i did when i fixed the border as above, and it is going to have be gone over again.

^^ I was referring to this...

Not a border issue on the map, but the XML...


OK. I've just checked the xml in the file and there are 8 territories listed as bordering Stony Hill.
I also placed the graphics and xml files in the Map Inspect and everything looks OK to me border wise, Stony Hill shows up with 8 territories bordering it and those territories also border Stony Hill.
To me apart from the centering, everything looks OK, and I'll get onto the centering today. :)
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Re: Jamaica [D.GP.GR] V29 (P23) Final Forge :-)

Postby cairnswk on Sat Dec 05, 2009 10:32 pm

OK, i have apologies to make to MrBenn and dolomite13...
there ended up being translation issues with the 22px army circles from Coreldraw to the .jpg file which were propogating to 23px.
I hope this is now fixed in the images below.

The centering should be OK as far as i can see.

Image

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image


Image

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image


Files
http://i155.photobucket.com/albums/s282 ... a_V30S.jpg

http://i155.photobucket.com/albums/s282 ... a_V30L.jpg

http://h1.ripway.com/cairnswk/_jamaicaV30a.xml
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Re: Jamaica [D.GP.GR] V29 (P23) XML check passed!

Postby MrBenn on Tue Dec 08, 2009 4:18 pm

That looks fine to me:

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Re: Jamaica [D.GP.GR.X] V30 (P25) submitted for BETA

Postby MrBenn on Tue Dec 08, 2009 5:07 pm

          Beta - Quenching

---The Final Forge period has concluded for the Jamaica Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

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