Moderator: Community Team
IcePack wrote:What's the definition of active? Meaning, if a player hasn't played a game in 30 days but logs in and is waiting patiently for games to fill and reading forums going to get games dropped?
I'm sure it's a low % of people but true inactivity for 30+ days and not logging in etc I would support
jmyork82 wrote:IcePack wrote:What's the definition of active? Meaning, if a player hasn't played a game in 30 days but logs in and is waiting patiently for games to fill and reading forums going to get games dropped?
I'm sure it's a low % of people but true inactivity for 30+ days and not logging in etc I would support
I think that is a fair point Ice. Is there a way that the two can be distinguished for the sake of coding?
Donelladan wrote:Joining a game = activity
In my initial suggestion, I wanted that players that haven't logged in since months automatically drop their waiting games.
As long as someone log in, I think he should be consider active and not drop any games.
Donelladan wrote:You are correct concerning scoreboard inactivity ( as far as I know).
I think CC is able to know if someone logged in or not within a month, and therefore it shouldn't be a problem to code the auto drop based on that. But I am not a programmer.
Thorthoth wrote:This improvement is such a no-brainer. The fact that the admins are stonewalling and sitting makes me suspect that CC completely lacks effective leadership. Make this change NOW.
Thorthoth wrote:llamo, must be talking to himself... because he's the biggest idiot around here.
Thorthoth wrote:This improvement is such a no-brainer. The fact that the admins are stonewalling and sitting makes me suspect that CC completely lacks effective leadership. Make this change NOW.
Users browsing this forum: No registered users