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new card ideas: ronin/rebel and traitor

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new card ideas: ronin/rebel and traitor

Postby talonz on Fri Oct 23, 2015 12:30 pm

Ronin/Rebel spoils turn the territories and units within them neutral. Ooops. Tells you how often I play zombie....

revised Rebel(s); territories that turn Rebel gain +1 army every round thereafter that they remain neutral until conquered.


Traitor spoils turn the territories and units within them to the spoils players control. Could be limited to half rounded up for balance?
Last edited by talonz on Tue Oct 27, 2015 9:17 am, edited 1 time in total.
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Re: new card ideas: ronin/rebel and traitor

Postby jmyork82 on Mon Oct 26, 2015 7:20 pm

traitor spoils could be interesting
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