Based on a conversation Scoring for Math Dorks I just wanted to know what the CC community felt about adjusting the scoring system so that the points gained/lost are based on players score when the game starts, based on your score at the time you were eliminated, or based on your score when the game ends (as it is now).
Is there a shortcoming I'm not seeing to changing it to when the game starts? The game would just have to remember everyone's scores at the start, so a player would know quantitatively how many points could be won when the game starts (of course the number lost would still depend on the score of the winner, but at least that would be fixed).
If you haven't read the other thread, the main problem this modification proports to address is that let's say Player A got into a game as a rookie with a score of 1000. Our rookie screws up, rolls bad or is otherwise eliminated from the game early on.
At that time, he'd only been eliminated one other time, so his score since the game started has fallen to 980. The other players will go on to battle this game for the next 90 days. During this time, Player A has upped his ranking from 1000 to 1500.
When the game finally ends, Player A loses points based on his current score of 1500, rather than his score at the start of the game (1000) or his score when he was eliminated (980).
It seems unfair at its face, but maybe there's a counterexample as to why scoring works the way it does.