Conquer Club

Minimum Conquer Advancement (Risk Rules)

Suggestions that have been archived.

Moderator: Community Team

Re: Excellent Idea

Postby mandalorian2298 on Thu Feb 08, 2007 5:45 pm

Craig25 wrote:The idea means more planning and strategy is demanded of the attacker.

The defender would always defend with max dice as this gives him the most chance of defending the country. There is no benefit of only defending with 1 dice when you have the choice of 2.


And what if the attacker roles 3 sixes? :roll:
Mishuk gotal'u meshuroke, pako kyore.

Image

Talapus wrote:I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
User avatar
Lieutenant mandalorian2298
 
Posts: 4536
Joined: Mon Oct 02, 2006 3:57 pm
Location: www.chess.com

Re: Excellent Idea

Postby maniacmath17 on Tue Feb 20, 2007 1:28 am

yeti_c wrote:
Craig25 wrote:The idea means more planning and strategy is demanded of the attacker.

The defender would always defend with max dice as this gives him the most chance of defending the country. There is no benefit of only defending with 1 dice when you have the choice of 2.


There is benefit though - If you only defend with 1 you only lose 1...

Someone do the maths here - I don't know!!

C.


Ask and you shall recieve.

On average if you defend with just one die, you will kill an average of about 1 attacker troop for every 2 defender troops. Now if you defend with both dice, you kill about 1.7 attacking troops for every 2 defending troops lost. So it is definitely advisable to always defend with the maximum number of dice.
User avatar
Brigadier maniacmath17
 
Posts: 640
Joined: Sat May 06, 2006 8:32 pm

Must Advance Same Number of Armies As Dice You Attacked With

Postby Craig25 on Wed Dec 01, 2010 8:44 am

Again this makes games more strategic as there are loads of times that you would not attack with more than 1 dice if you knew you would need to advance that many armies. Again I would put the option in the game start up.
User avatar
Major Craig25
 
Posts: 988
Joined: Fri Jan 26, 2007 10:30 am
Location: Glasgow
3223

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby greenoaks on Wed Dec 01, 2010 7:16 pm

Craig25 wrote:Again this makes games more strategic as there are loads of times that you would not attack with more than 1 dice if you knew you would need to advance that many armies. Again I would put the option in the game start up.

so if i attack with my 12 stack and lose 8, how do i advance 12 when i only have 4 left and 1 of those must remain behind
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby Rosso87 on Wed Dec 01, 2010 7:51 pm

greenoaks wrote:
Craig25 wrote:Again this makes games more strategic as there are loads of times that you would not attack with more than 1 dice if you knew you would need to advance that many armies. Again I would put the option in the game start up.

so if i attack with my 12 stack and lose 8, how do i advance 12 when i only have 4 left and 1 of those must remain behind


You only attack with 3 soldiers even if you have 50 on a territory, since you use 3 dice, not 50 dice. You just choose how many of those 50 to move across. So in your situation you've used 3 dice to the end, so you have to advance 3 soldiers, and leave a single one on the territory you advance from. When I used to play risk we played this rule.
Lieutenant Rosso87
 
Posts: 6
Joined: Mon Nov 29, 2010 2:48 pm

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby greenoaks on Wed Dec 01, 2010 8:11 pm

Rosso87 wrote:
greenoaks wrote:
Craig25 wrote:Again this makes games more strategic as there are loads of times that you would not attack with more than 1 dice if you knew you would need to advance that many armies. Again I would put the option in the game start up.

so if i attack with my 12 stack and lose 8, how do i advance 12 when i only have 4 left and 1 of those must remain behind


You only attack with 3 soldiers even if you have 50 on a territory, since you use 3 dice, not 50 dice. You just choose how many of those 50 to move across. So in your situation you've used 3 dice to the end, so you have to advance 3 soldiers, and leave a single one on the territory you advance from. When I used to play risk we played this rule.

what crap, when i send my 30 stack into a 10 stack i am sending all 30, not 3

i see no strategy at all here, just insanity
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby TheForgivenOne on Wed Dec 01, 2010 8:41 pm

This would just drag games out SO long, if you could only advance 3 at a time. I would predict a whole lot of games that took 30 rounds just to eliminate someone after the game is essentially over.
Image
Game 1675072
2018-08-09 16:02:06 - Mageplunka69: its jamaica map and TFO that keep me on this site
User avatar
Major TheForgivenOne
 
Posts: 5996
Joined: Fri May 15, 2009 8:27 pm
Location: Lost somewhere in the snow. HELP ME

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby IcePack on Wed Dec 01, 2010 8:47 pm

I believe he's saying its a minimum requirement of 3. aka, you can't attk a 10 stack with 30 and move foward none, you HAD to move a min. of 3.

Could be wrong, but its been brought up from others that I know play the same "house rules".
Image

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
User avatar
Major IcePack
Multi Hunter
Multi Hunter
 
Posts: 16689
Joined: Wed Aug 04, 2010 6:42 pm
Location: California

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby jefjef on Wed Dec 01, 2010 8:59 pm

TheForgivenOne wrote:This would just drag games out SO long, if you could only advance 3 at a time. I would predict a whole lot of games that took 30 rounds just to eliminate someone after the game is essentially over.


What he is suggesting is having to advance a minimum of the number of dice you attack with. IE. If you have a 10 stack and roll 3 dice and win you must advance the 3 and have the option to advance up to the other 6 if you wish. The only way I would consider supporting this is if we have the option of how many dice we can attack with.

The other site like this one, the one with believable random, has this option. They don't have the real nice maps like CC though.
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
Colonel jefjef
 
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby ddgrimes on Sun Dec 12, 2010 10:32 am

If I remember correctly, that is the standard rule on the RISK board game, you have to move at
least the minimum number of attacking troops equal the the number of dice rolled.
Captain ddgrimes
 
Posts: 178
Joined: Sat Nov 24, 2007 12:42 am
Location: London Kentucky

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby pimphawks70 on Sun Dec 12, 2010 1:37 pm

ddgrimes wrote:If I remember correctly, that is the standard rule on the RISK board game, you have to move at
least the minimum number of attacking troops equal the the number of dice rolled.


RISK is a registered trademark of Hasbro Inc. Conquer Club is not associated with RISK or Hasbro in any way.
Image
User avatar
Brigadier pimphawks70
 
Posts: 1102
Joined: Fri Aug 31, 2007 10:21 am

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby ddgrimes on Sun Dec 12, 2010 2:13 pm

ha ha, well the board game CC is based on has that as part of his rules
Captain ddgrimes
 
Posts: 178
Joined: Sat Nov 24, 2007 12:42 am
Location: London Kentucky

Re: Must Advance Same Number of Armies As Dice You Attacked

Postby Craig25 on Fri Dec 17, 2010 12:57 pm

Guys, confusion reigns here.

Max Die you can attack with is 3 (if you have a min of 4 armies on the country)

If you choose to attack with 3 dice then you must move a minimum of 3 armies in.

if you choose to attack with 2 then you must move a minimum of 2 in.

If you choose to attack with 1 then you must move a minimum of 1 in.

This adds a massive amount of strategy, in your games would you always attack with 3 dice knowing that you are committing to moving a minimum of 3 to a country? I think not. Conquering continents and opponents, general moves all require more planning and strategy. It would make it a much better game!!!
User avatar
Major Craig25
 
Posts: 988
Joined: Fri Jan 26, 2007 10:30 am
Location: Glasgow
3223

Previous

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users

cron