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CliffyQS wrote:all possible combinations of 3 dice is 6^3 = 216.
all possible combinations of 2 dice is 6^2 = 36.
all combinations of the two = 6^3 * 6^2 = 7776.
CliffyQS wrote:attacker lose 0 defender lose 2 = 2890 or about 37%.
attacker lose 1 defender lose 1 = 2611 or about 34%.
attacker lose 2 defender lose 0 = 2275 or about 29%.
AAFitz wrote:lol....youve played 20 games....ive thrown more than 150000 dice in here....i definitely win more than I lose but not over a 20 game stretch sometimes...
20 games is nothing...and your sharing dice with 1000 people at a time...the only time they could possibly not be random is on auto attack, and even that is pulling random numbers...but if your clicking one at a time...figure 20 people are too, so your randomly pulling from a random set of numbers...iven if the set wasnt perfectly random that youre pulling from...the fact that your pulling randomly from it would make it random...
but if you truly think they are not random...try to guess what your next roll will be, because if they arent random..you should be able to guess what they are
lt_oddball wrote:With the board game Risk you fight with 3 against 3 dices of the defender...
GunnaRoolsUDrool wrote:yo mama has 3 titties, ones for milk, ones for water, ones out of order
AndyDufresne wrote:I think the dice are grand and fine.
--Andy
lt_oddball wrote:420 give the attacker 2 wins,
378 give the attacker 1 win and
378 give the attacker 0 win.
lt_oddball wrote:I placed the dices in conquerclub order (so 6-3-5 or 3-6-5 is immediately 6-5-3 and so is 6-6-6 or 6-6-6 is 6-6-6 Wink ).
Abishai wrote:I do not know about random, but in one game 515119, I had an 11 on 3 and I lost all 10 to eliminate an opponet with 5 cards with a turn in value of 35.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
lt_oddball wrote:I put all the combinations of the attacker's 3 dices (56) against the defenders 2 dices (21).
and not to my surprise I find that of the 1176 (56x21) possibilities
420 give the attacker 2 wins,
378 give the attacker 1 win and
378 give the attacker 0 win.
So at any lenghty attack series (1 attack run..or all your attack runs combined ! ) the attacker SHOULD kill more than he 'd loose !!!
But that is NOT the case here at conquer.com
I collected data and at best you might be 50-50 , but in my case the balance is shifted HEAVILY in favor of the defender . And that is crap.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
notkin wrote:a computer cannot make it actually random, just have a long enough sequence that it seems random. And the dice arent saying, "Oh, its you, we'll give you crappy roles." Everbody gets good roles, everybody gets bad roles.
I was playing risk in real life, i know it sounds crazy) and lost with 30 guys to 10, so it happens in real life too.
AK_iceman wrote:FAQ wrote:The dice are based on high quality random numbers from Random.org. The numbers are read from a large file containing columns of numbers from 1 to 6, in the format A1 A2 A3 D1 D2. When the dice are rolled, the game engine reads a line from the file and discards it. The appropriate numbers are used and the others are ignored. The file contains 500,000 lines of dice rolls and is re-loaded when all the lines are used up. As of November 2006 we consume 125,000 lines of dice rolls per day.
Sounds pretty random to me.
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