As many of you hopefully know, we announced here that there would be an update the the scoring system to ensure that it becomes "stdb04-proof scoring". Seeing as any changes made will have a significant impact on the way the ranksing currently stand, change and move forward, we would like to ask for your feedback on two possible itterations of the future system.
These are not the only possible solutions, but the ones we currently think best, please suggest actual alternatives or give specific criticism on them so that we can ensure the best possible scoring system is put in place.
The following proposals are based on suggestions which have been made throughout the site which range from a loss cap (i.e. a player cannot gain/lose more than 50 points per game) a floating max (i.e. you cannot gain/lose more than 10% of your score) and complete overhauls.
You will notice that we have opted for a mix of these suggestions leaning towards a fixed level of gain/loss based on rank.
Please go through these proposals with a fine toothed comb and pick out any and all possible problems. Lack and I are only 2 brains, we miss a lot of stuff. We know each proposal has specific implications for how easy or hard it is to gain a rank or lose one, which are easier and what combinations of ranks will screw you over faster, we just cant figure out what they all are.
And without further ado:
Option 1
Matrix scoring
The following scoring matrix is based upon the current rank requirements and points equation.
To read: your current rank is on the top, the person you beat is on the left, your score is where the two meet.

(i.e. a new recruit beating a captain would get 28 points, a captain beating a new recruit would get 14.3)
What this mean is that as a private you will always get 40 point for beating a colonel and 20 points for a sergent. Once you become a captain you will always get 14.3 points for a private and 57.1 for a general (not yet rounded to whole numbers). This happens regadless of current score, only rank.
Option 2
Rank Differential Scoring
This proposal is based on the above matrix but depends rather on the difference in rank number rather than having a matrix.

Note that in this one, a private beating a major (a difference of 4 ranks) would get 28 points, in the previous matrix they would get 32
As you can tell, there are distinct differences to both.
What, if any, are the advantages/disadvantages of each.
Thank you for your help, hopefully we can avoid another Grievances 1.0 fallout

Twill