by Gweeedo on Wed Dec 25, 2013 4:19 am
quote:They get upset because you take away there territories for making it easy for them to get eliminated or making it harder for them to get an elimination.
OK, Is that not the name of the game (upsetting other players :-0 )...easy for them to get eliminated or making it harder for them to get an elimination.
@Jdsizzleslice: I understand what you are talking about.
This works the same on a Classic map. I should probably be more specific.
If I am the first player and I have good drop...take one terit for a card, why not take terit that gives me Bonus?
Why would I attack other terit???
Yes some people think it funny when a player attacks three units on the first turn in order to get a card.
It all depends on how lucky I feel (If I attack on first turn or not)...but I have gone three turns with out getting a card (no 1 spotter for easy card, so I ended up assaulting a 3er anyhow...three turns later.
Funny how all the other players (vets) cry when somebody goes for "easy bonus" even if it just falls in their lap.
I am sure it unbalances the game and is not fair.
But I can see its usefulness, Playing a game like that would be a learning game for noobs (but why do all the lifers love to play it)
Noobs could learn how and when to go for the kill. Chain reaction, eliminate one and the others will follow in correct order.
Anyhow, I think it boring, wait to build 1,000 units before you attack...sooo lame.