by prismsaber on Sun Apr 20, 2014 7:26 am
I've read through the thread and find this event to be really confusing but also intriguing.
I'd like to add some ideas regarding the format of the event that I think would be good for discussion.
An idea would be to decide matches with a total winning % of a teams players in a given 2 or 3 week period. No carrying over a player's games from match to match or "period to period." If a player starts 3 games in that given 2 week period, all 3 games will count towards the total winning % of that period, or "match." If that same player starts a 4th game on day 15, that game counts towards an entirely new match. This would keep the draft event moving along but there would obviously be a lag towards updating the standings.
This suggestion would work better if fantasy teams were larger than 5. I'm thinking at least 10. This is because in a short 2 week time period clans may not start any new games. With more players on a team, you ensure a greater sample size.
An example of this idea in action...
from May 1 through May 14, GM Prismsaber is playing against GM Jigger1896. GM Prismsaber has players 1-10, GM Jigger has players 11-20.
Player 1 goes 3-2
Player 2 goes 1-0
Player 3 goes 6-0
Player 4 goes 2-4
player 5 goes 1-2
Player 6 has real life stuff going on, goes 0-0
Player 7 goes 4-0
Player 8 goes 0-1
Player 9 goes 1-2
Player 10's clan does not happen to start any matches in this 2 week periods, so he is 0-0.
GM Prismsaber's team has a record of 18 wins, 11 losses with a winning ratio of 62%.
GM Jigger1896 's team has a record of 10-11 (much less active for some reason) for a winning ratio of 48%.
62% is greater than 48%, so GM Prismsaber is now 1-0 on the season and GM Jigger1896 is 0-1.
New matches start May 15.
Another thing to note is that a head-to-head playoff format would take forever in my proposed idea, given that quad matches can take up to 2 months to complete sometimes. With 3 rounds of playoffs that could be a 6 month playoff! Therefore, I think it would be better to just crown the top 3 based on regular season standings, or maybe just have the top 2 play a "championship." This would conceivably keep the tournament moving fast enough to make it an annual event (if you so desire).
I'd also propose no salary cap. With the larger teams, we will need the greater flexibility and I think the salary cap makes things more complicated for the "owners" and for the tournament organizer. If owners only draft players according to score, then they are in for a rude awakening because there are several dynamics at play in any given match (who is the opponent? does your drafted player only play in specialized maps/settings in the clan setting, therefore raising their win% relative to their rank?).
adds/drops would be based on a first-come, first-serve basis after publicly posting in the official thread.
I don't mean to hijack your idea, I just like the concept and want to throw in some thoughts that might make it run smoother.
Whatever you decide, I'm in.