General Quigley wrote:Too bad there is no game option one can select when constructing a game that disallows ALL chat during the game among players. If there were, that is the pure form of the game, the true test of skill I would opt for.
As it is, CC gives rating benefits to game chat cheaters that makes ratings all but meaningless as a measure of skill. Rating points now go to the best verbal manipulator, not the best strategist. Case in point: Alex Everard. For that reason I now quit CC. Bye.
I am afraid you are mistaking.
I have reviewed some of your game chat.
It is clear; you do not have the skillz of Chat (yet you are as chatty as the rest).
First thing to learn is Game board etiquette; don't lambast other players, don't make predictions. Instead of declaring your suicidal ambitions against a player in chat, rather make a declaration of War on said player (in chat).
Don't take GG literally, bite your tongue and salute back with a GG.
This game is comprised of Luck (dice), Strategy (military movements and operations), Skill (skill in managing negotiations, handling people, etc.).
The nice thing about risk; players do not need skill, strategy, luck to play and win.
When my luck is running bad (always) I still play...in rebellion to the dice!
If you do not like chat, don't play with it.
Just put everybody on foe and you will not have to deal with chat anymore.