Dukasaur wrote:Elaterate wrote:Bottom line... he WALLED people... and some joined, some didn't. Fucking stupid that anyone would call this farming.
Actually, that's exactly how farming is done. (Not necessarily the wall part... might be game invites, might be wall posts, might be PMs). If you take a complex map on difficult settings that you have rehearsed many times, your win rate will probably be better than 99%. Even the best players on the site will only be 50/50, because they don't play that map every day like you do. (Using "you" in the sense of the hypothetical scenario, not specifically meaning you the poster.)
But very few of the best players will bother you, because they have their own priorities on the board and don't often join pick-up games.
Most of who will join will be either:
- People who are curious, see the complex map, think "that might be interesting, I'll give it a shot." They know they'll probably lose, but the figure their chances are probably in the 20% range, not in the 1% range. They don't realize it's a well-oiled trap. or,
- People for whom playing games is mainly a social activity, who aren't hard-core competitive but like to play games with other people. They think, "oh this guy wants to play a game, yeah I'd much rather play with someone who take the time to post on my wall than all these other people who never talk at all." Humans are inherently social.
So, if you send out 1000 requests, 800 people will be smart enough to say, 'f*ck off', but 100 will join because they're curious, and another 100 will join because it's the friendly thing to do. That's a couple hundred people each losing 5 or 10 points, for a gain of something between 1000 and 2000 points. And there will probably be a couple in there who will win despite the odds, and you might have to give back 100 or 200 points, but you'll still have a net gain probably well over 1000 points. Enough to make the difference between a colonel and a general.
There's no great harm done to any of them. They each waste a bit of time and lose a small number of points. The harm is to the others on the scoreboard, who are working hard at inching their way up and just got leapfrogged. It isn't sporting. It is textbook farming.
Isn't posting a game link(s) in global chat practically the same thing tho? Most people don't even look at or use Global Chat but when you post a game link there someone is going to say
Dukasaur wrote:"that might be interesting, I'll give it a shot." They know they'll probably lose, but the figure their chances are probably in the 20% range, not in the 1% range.
Why is making games on difficult maps with obscure settings (knowing they will get filled with random players who don't know the map) and waiting for it to hit The Pantry ok but sending wall links is not?? (I've asked to stop receiving invites to these games and they keep coming!!!)
You can make a Tournament with obscure settings and difficult maps and invite inexperienced players to it but you can't do that for regular games??
He didn't target low ranks and he didn't target inexperienced players.... is that who he ended up playing? Mostly yes but where they targeted for their inexperience or low rank just to be farmed? I don't believe so.
It's a sad joke someone cannot make 100 games on their favorite map/settings and send out LINKS, not invites, to random players they see are currently online