How's this game type sound? I originally tried this game with everything ambiguous so that it was like a standard mafia game , (
Link here), but I'm started to think that it has potential with everything revealed, albeit with a changed dynamic (similar to how dethy is unique). Anyway, any advice is appreciated!
This is an Oregon hospital (in support of assisted suicide) and there are three pairs of lyncher/jester (doctors and their suicidal patients) and one SK (angry extremist). If one of the jesters is lynched (not NK'd) on day 1, that pairing immediately wins the game. If the extremist was lynched, then the entire "town" wins. If the entire "town" was killed, then the extremist wins.
So, everybody knows that there are three sets of lyncher/jesters and 1 SK. Given this situation, everyone would by nature assert to being a doctor (admitting you're a jester or an SK would get you not killed/killed respectively, meaning you probably wouldn't win).
Now, from this people would be trying to find out who the SK is - pinning the blame on people, using scumtells (docs will act scummy too from trying to get a patient lynched). Assuming the game makes it to day 2, the game becomes you're run-of-the-mill "lynch the scum" game.
And preventing the tactic of all docs and patients claiming so that they can find the SK and all win - there's an easy solution: don't tell the patients who is trying to lynch them. That way, you can't prove you're a doctor by virtue of your lynchee verifying you.
P.S. And one question - would I want to have the SK kill 2 people per night (2 night game) to balance it out, or only 1 (3 night game)? This has to do with the statistically probabilities of the game and I'm not good with that.