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vgmmaster wrote:I don't know if you guys have considered this, but if we make a wrong choice tonight (lynch Pro-Town), the game is over and mafia wins. The only way we don't lose tonight (other than by lynching a werewolf/mafia), is if the mafia doesn't perform their nightkill.
Kill_Schmitty wrote:vgmmaster wrote:I don't know if you guys have considered this, but if we make a wrong choice tonight (lynch Pro-Town), the game is over and mafia wins. The only way we don't lose tonight (other than by lynching a werewolf/mafia), is if the mafia doesn't perform their nightkill.
I find this suspicious... You say that if we dont lynch a mafia member tonight then we loose, but we dont know how many mafia members there are. So in order for you to think that, youd have to know how many mafia members there are.
virus90 wrote: I think Anarkist is a valuable asset to any game.
Anarkistsdream wrote:Kill_Schmitty wrote:vgmmaster wrote:I don't know if you guys have considered this, but if we make a wrong choice tonight (lynch Pro-Town), the game is over and mafia wins. The only way we don't lose tonight (other than by lynching a werewolf/mafia), is if the mafia doesn't perform their nightkill.
I find this suspicious... You say that if we dont lynch a mafia member tonight then we loose, but we dont know how many mafia members there are. So in order for you to think that, youd have to know how many mafia members there are.
I agree... Also, remember that Kill_Schmitty replaced someone, didn't he?
virus90 wrote: I think Anarkist is a valuable asset to any game.
Kill_Schmitty wrote:eh I guess your right but why cant there be just two? wouldnt that just make it harder for town to figure out the mafia?
everywhere116 wrote:Kill_Schmitty wrote:eh I guess your right but why cant there be just two? wouldnt that just make it harder for town to figure out the mafia?
A normal game usually has about 1/4 to 1/3 mafia in it. That is why there cant be two.
vgmmaster wrote:everywhere116 wrote:Kill_Schmitty wrote:eh I guess your right but why cant there be just two? wouldnt that just make it harder for town to figure out the mafia?
A normal game usually has about 1/4 to 1/3 mafia in it. That is why there cant be two.
That would be correct. When I said my statement, I assumed there was 3.
And just because Kill_Schmitty replaced somebody doesn't mean they're not mafia. Many times, they're a townie (from experience), but I saw a mafia cop role get passed around 4 times or so in AK's game.
I think Anarkist is protecting KS.
VOTE: Anarkist
SSFOS: Kill_Schmitty
If Anarkist is mafia, Schmitty gets my vote tomorrow.
virus90 wrote: I think Anarkist is a valuable asset to any game.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
vgmmaster wrote:It's assumed that there is 3 mafia. 2 mafia just doesn't make sense in my opinion. I considered it when writing my one post earlier today, but I don't think that there is only 2 mafia. Just a gut feeling that I have.
virus90 wrote: I think Anarkist is a valuable asset to any game.
s.xkitten wrote:like seriously...
virus90 wrote: I think Anarkist is a valuable asset to any game.
s.xkitten wrote:i'm dead....night killed night one...
virus90 wrote: I think Anarkist is a valuable asset to any game.
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