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Asylum Mafia-Endgame-Cult Wins!

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Re: Asylum Mafia-Day 4-The end is near

Postby safariguy5 on Mon Jul 04, 2011 1:05 pm

evilchaos wrote:I'm curious as to the case on me Saf. I've had a confirmed role for the entire game that is only really useful for town. Why would cult have a recruiting mason?

I'm not saying you are suspicious, I'm just not seeing anyone really suspicious besides snow. You, yoshi and edoc would be equal in my list, if I could have multiple entries on the same line.

So really, it looks more like this

Most Town
Com9
Yoshi, edoc, evil
Snow
Most Scummy
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Re: Asylum Mafia-Day 4-The end is near

Postby evilchaos on Mon Jul 04, 2011 1:46 pm

safariguy5 wrote:
evilchaos wrote:I'm curious as to the case on me Saf. I've had a confirmed role for the entire game that is only really useful for town. Why would cult have a recruiting mason?

I'm not saying you are suspicious, I'm just not seeing anyone really suspicious besides snow. You, yoshi and edoc would be equal in my list, if I could have multiple entries on the same line.

So really, it looks more like this

Most Town
Com9
Yoshi, edoc, evil
Snow
Most Scummy


Ah ok. You confuzzled me at first there (yes, that is now a word).

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Re: Asylum Mafia-Day 4-The end is near

Postby Commander9 on Wed Jul 06, 2011 9:27 pm

DoomYoshi wrote:False. His claim is believable, but it makes no sense from a setup perspective to have 3 town busdrivers. Especially if all 3 of the busdrivers would be made useless by the prescence of a lightning rod. Saying that scum will not draw attention to themselves is kind of wrong, and in fact borders on WIFOM. If scum do not focus attention on themselves, how can scumhunting ever work?


You have to understand that this barely changes what we are looking for - and we are looking for a person who has been recruited by the cult. Also, while 3 busdrivers really does seem odd, it is somewhat plausible in an asylum, so I'm not feeling comfortable about lynching him just yet. As I've stated before, right now I'm most comfortable with lynching Edcosil, but with apparently no possible kills left and no recruitment, we can try to test out everyone's ability and see if we can catch anyone in the lie.
But... It was so artistically done.
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Re: Asylum Mafia-Day 4-The end is near

Postby naxus on Fri Jul 08, 2011 1:00 pm

Deadline in place for the 12th
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: Asylum Mafia-Day 4-The end is near

Postby DoomYoshi on Sun Jul 10, 2011 10:21 pm

Dear Prudence, won't you come out and play? I feel we have reached an impasse here.
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Re: Asylum Mafia-Day 4-The end is near

Postby safariguy5 on Mon Jul 11, 2011 12:56 am

Ionno, I'm pretty sure snow is my #1 case, but we seemed to be deadlocked on other candidates as well.
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Re: Asylum Mafia-Day 4-The end is near

Postby snowvillage on Mon Jul 11, 2011 9:32 am

safariguy5 wrote:Ionno, I'm pretty sure snow is my #1 case, but we seemed to be deadlocked on other candidates as well.


Earlier you said evilchaos was your 2nd biggest suspect, and I was your first. Yes your mind swayed and redacted that statement when questioned, but if two scum remain, why would we buddy each other? And throughout this game, one of the main reasons you suspected me was because you didn't believe there would be 3 busdrivers, even though my night actions have practically been confirmed.
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Re: Asylum Mafia-Day 4-The end is near

Postby DoomYoshi on Mon Jul 11, 2011 11:15 am

snowvillage wrote:
safariguy5 wrote:Ionno, I'm pretty sure snow is my #1 case, but we seemed to be deadlocked on other candidates as well.


Earlier you said evilchaos was your 2nd biggest suspect, and I was your first. Yes your mind swayed and redacted that statement when questioned, but if two scum remain, why would we buddy each other? And throughout this game, one of the main reasons you suspected me was because you didn't believe there would be 3 busdrivers, even though my night actions have practically been confirmed.


Neither you nor evil seem to get it. I am not doubting that there are 3 busdrivers. Nobody has said they doubt that since day 1. What I am doubting is that all 3 busdrivers are town allied.
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Re: Asylum Mafia-Day 4-The end is near

Postby evilchaos on Mon Jul 11, 2011 2:48 pm

DoomYoshi wrote:
snowvillage wrote:
safariguy5 wrote:Ionno, I'm pretty sure snow is my #1 case, but we seemed to be deadlocked on other candidates as well.


Earlier you said evilchaos was your 2nd biggest suspect, and I was your first. Yes your mind swayed and redacted that statement when questioned, but if two scum remain, why would we buddy each other? And throughout this game, one of the main reasons you suspected me was because you didn't believe there would be 3 busdrivers, even though my night actions have practically been confirmed.


Neither you nor evil seem to get it. I am not doubting that there are 3 busdrivers. Nobody has said they doubt that since day 1. What I am doubting is that all 3 busdrivers are town allied.


Hmm - I guess that's a good point. At the same time, cult doesn't normally have abilities to start with. It's possible one of them was recruited and kept their powers, but I was under the impression that cult normally lose their powers when recruited. If that isn't the case, then I may need to reevaluate some reads. I still think snow is town and edoc is cult, both of which I explained earlier.

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Re: Asylum Mafia-Day 4-The end is near

Postby snowvillage on Mon Jul 11, 2011 3:23 pm

Ah, I forgot which day my job as a busdriver was questioned.
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Re: Asylum Mafia-Day 4-The end is near

Postby safariguy5 on Mon Jul 11, 2011 4:17 pm

snowvillage wrote:
safariguy5 wrote:Ionno, I'm pretty sure snow is my #1 case, but we seemed to be deadlocked on other candidates as well.


Earlier you said evilchaos was your 2nd biggest suspect, and I was your first. Yes your mind swayed and redacted that statement when questioned, but if two scum remain, why would we buddy each other? And throughout this game, one of the main reasons you suspected me was because you didn't believe there would be 3 busdrivers, even though my night actions have practically been confirmed.

Yes, but evil asked why that was and I said that I was simply following his listing format. I revised my list to show that Com seemed more town, and you seemed more scum to me, and everyone else was basically neutral.
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Re: Asylum Mafia-Day 4-The end is near

Postby naxus on Wed Jul 13, 2011 11:34 am

The day was wasted. The few people left tried to mount a case but those with the glowing eyes and the dark hoods had bewildered the rest of the Town

Night 4 start
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby naxus on Tue Jul 19, 2011 12:33 pm

And after much delay(through no fault of my own) the doors to The Ridges was opened. Four men in large red hoods stepped into the light with smiles bright and shining.

Edocsil(Cult recruiter) Has won
Safari(Cult busdriver) has won
Snowvillage(Cult busdriver) has won
Com9(Cult Nexus/LightingRod has won)

DoomYoshi has lost
Evilchaos has Lost

Role Pm's and Night actions up in a bit
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: Asylum Mafia-Day 4-The end is near

Postby naxus on Tue Jul 19, 2011 12:40 pm

naxus wrote:Hey Doomyoshi

You are George Harrison Cult Leader and last of the Fab Four!!!!

Powers:You may recruit one person per night.

Post Restriction:You have to incorporate beetles music into your posts

Win Conditions:Over half the town recruited and no threats left


naxus wrote:Hey Safari

You are Reg Vorney Actor Extroadinare and Town Busdriver

Powers:You may switch one person with another during the night.

Win Conditions:All threats to the town eliminated


naxus wrote:Hey Edocsil

You are Charles Manson Cult Leader

Powers:You may recruit one person per night.

Post Restriction:You have to incorporate Charles Manson quotes into your posts

Win Conditions:Over half the town recruited and no threats left


naxus wrote:Hey Com9

You are Benjamin Franklin town Nexus and Lighting rod

Powers:Being a nexus any action targeted towards is randomly deflected. Also each night you may activate your lighting rod experiments and have all actions targeted towards you. You may do this every Odd night

Post Restriction:You have to talk about/mention electricity or keys in every post

Win Conditions:All threats to town eliminated


naxus wrote:Hey Mefede

You are Jim Jones Cult Leader

Powers:You may recruit one person per night.

Post Restriction:You have to incorporate conspiracies about how the government is going to cause the nuclear apocalypse into cases you make

Win Conditions:Over half the town recruited and no threats left


naxus wrote:Hey Victor

You are Ralph Crandem Town Busdriver

Powers:You may switch one person with another once a night

Win Conditions:All Threats to town eliminated


naxus wrote:Hey Evilchaos

You are Thomas Helwys town Mason Recruiting Priest

Powers:You may recruit one person at night to talk to the next day. Once recruited you may talk to them during each day. You gain no information about them.
Being a priest, you may not cast the lynching vote.

Post Restriction:You must praise john smith and his work in your posts

Win Conditions:No threats to town remaining.

Evil didn't have priest powers

naxus wrote:Hey Snowvillage

You are Neal Cassidy, Town Busdriver

Powers:You may switch one person with another at night

Post Restriction:You must talk in a psychedelic manner

Win Conditions:No threats to town alive


naxus wrote:Hey Shield

You are Phoenix Jones Town Overeager Vigilante

Powers:You must kill someone every night.

Win Conditions:No threats to town left alive

Shield was actually a Naive Vig
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby naxus on Tue Jul 19, 2011 1:01 pm

Night Actions

With the three cults Edocsil could recruit From Dooms Cult, Doom could recruit from Mefede, and MeFeDe could recruit from Edoc. Cult leaders were immune to being recruited

N1
Com9-No action
Snowvillage-Switch Edocsil with DoomYoshi
Safari-Switch Safari with Mefede
Doomyoshi-Recruit Safariguy, actually recruits Mefede-Recruit Failed*
ShieldGen-Vigilante Kill snowvillage-Kill Failed
Edocsil-Recruit Safari, actually recruits Mefede-Recruit Failed*
MefeDe-Recruit Doomyoshi, actually recruit edocsil-Recruit Failed
EvilChaos-Mason with doomyoshi, actually masoned with Edoc

*One of the features of this game was that if mutliple cults tried to recruit the same person on one night then they had something random happen. In this case Edocsil and Doomyoshi became masoned

N2
Com9-Activate Lighting Rod*
Safari-Switch Shield with Safari, actually switched Doom with Shield
Snowvillage-Switch Edoc with doom, actually switched Safari with Snowvillage
EvilChaos-Mason snowvillage, actually masoned Safari
Edoc-Recruit Safari, actually got Snowvillage
Doom-Recruits Evilchaos
Shield-Vig kill evilchaos-Kill Fails

*This was alotta fun with the busdrivers

N3
Com9-No action
Safari-Switch Safari with Edocsil
Snowvillage-Swithc Edoc with EvilChaos
Doomyoshi-Recruit Snowvillage-Recruitment Failed
Edocsil-Recruits Evilchaos-Actually recruits Safari
Evilchaos-masoned Doom

N4
Com9-Activate Lighting Rod
Edoc-Recruits Doom, actually recruits Com9*
Doom-Recruits Safari,Actually recruits com9-Recruit Failed*
Safari-Switched Edoc with Snowvilly
Snowvillage-No action
EvilChaos-Masoned com9, actually masoned safari-Failed-Already masoned

*Both recruiters hit same target. Nexus ability was overcome and edoc got the recruit(Lucky damn dice rolls there as I had a huge failure limit)
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby evilchaos on Tue Jul 19, 2011 1:06 pm

naxus wrote:And after much delay(through no fault of my own) the doors to The Ridges was opened. Four men in large red hoods stepped into the light with smiles bright and shining.

Edocsil(Cult recruiter) Has won
Safari(Cult busdriver) has won
Snowvillage(Cult busdriver) has won
Com9(Cult Nexus/LightingRod has won)

DoomYoshi has lost
Evilchaos has Lost

Role Pm's and Night actions up in a bit


???

But I was cult?
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby Rodion on Tue Jul 19, 2011 1:10 pm

I had to read every Yoshi post looking for Beatles songs! It was really entertaining (though Jaded is an Aerosmith song :-$ )!
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby naxus on Tue Jul 19, 2011 1:39 pm

evilchaos wrote:
naxus wrote:And after much delay(through no fault of my own) the doors to The Ridges was opened. Four men in large red hoods stepped into the light with smiles bright and shining.

Edocsil(Cult recruiter) Has won
Safari(Cult busdriver) has won
Snowvillage(Cult busdriver) has won
Com9(Cult Nexus/LightingRod has won)

DoomYoshi has lost
Evilchaos has Lost

Role Pm's and Night actions up in a bit


???

But were you red cult? You were part of Dooms Cult, Red Cult won(IE Edocs cult)
But I was cult?
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby evilchaos on Tue Jul 19, 2011 2:07 pm

Oh wow, I'm stupid. Nevermind.
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby safariguy5 on Tue Jul 19, 2011 2:49 pm

Fun and crazy setup naxus. Man, three cults made things quite hairy, good thing we eked it out in the end.

Great game guys, I had no idea who was in the cult when edoc recruited me, I didn't realize snow and I were basically trying to get a teammate killed.
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby snowvillage on Tue Jul 19, 2011 5:04 pm

safariguy5 wrote:Fun and crazy setup naxus. Man, three cults made things quite hairy, good thing we eked it out in the end.

Great game guys, I had no idea who was in the cult when edoc recruited me, I didn't realize snow and I were basically trying to get a teammate killed.


GG, thanks for hosting naxus! And 100% ditto safari; I even sent edoc a PM saying how surprised I was that you were the other member of the cult.
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby Victor Sullivan on Tue Jul 19, 2011 5:09 pm

Well crap... I wish you guys all believed me so I could stay in this game! :evil: :P

-Sully
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby edocsil on Wed Jul 20, 2011 3:18 am

Good game all, when we had a cult 3 strong and no victory I really began to sweat. This one was real fun for me, never suspected the second cult, much less the third!
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby Commander9 on Fri Jul 22, 2011 4:47 pm

So the game ended wIth my recruitment after activating lightning rod? Lol. This was interesting.
But... It was so artistically done.
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Re: Asylum Mafia-Endgame-Cult Wins!

Postby safariguy5 on Fri Jul 22, 2011 5:17 pm

Commander9 wrote:So the game ended wIth my recruitment after activating lightning rod? Lol. This was interesting.

Yeah, evil actually clued me in to your abilities when we first got masoned, and before I was turned cult. I guess you lucked into a win with us huh?
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