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virus90 wrote:can someone put me at l1 if someone else wants me to pressure aswell, i rather take the risk of scum hammering then claiming on such a weak case. I wonder if there is anyone else who really thinks i am the scummiest player around? and for what reason(s) that would be. (This post not being counted as a reason.)
so me and the rest of town can kill one of the guys that are now pushing for a claim on this weak case.
MudPuppy wrote:Whatsausage wrote:Your point number one however... How do you figure that would only leave two town?
He's just saying town will have lost two more... not that town will have only 2 remaining.
So, IB's vote puts virus at L-2.
virus90 wrote:can someone put me at l1 if someone else wants me to pressure aswell, i rather take the risk of scum hammering then claiming on such a weak case. I wonder if there is anyone else who really thinks i am the scummiest player around? and for what reason(s) that would be. (This post not being counted as a reason.)
so me and the rest of town can kill one of the guys that are now pushing for a claim on this weak case.
Iron Butterfly wrote:This is what happened.
Day 1, town rushed on an inactive (one that had the fate of another in his hands) and killed him causing 2 deaths which kicked in the saver for town to stop them from losing from just one mislynch.
Then Day 2, you guys pushed him too close and the sniper shot to kill someone causing an even 3v3 which mafia auto wins.
Perhaps I made too many mafia roles, but Respect had a HIDDEN trigger (if Kindness died, he'd become secretly third party with a win condition of ending the game with a single mafia and single townie left, taking the win for himself.
But what really killed the balance was you thought you NEEDED to kill someone Day 1 when you guys had no PR action.
TECHNICALLY IB could of made it 3v2 if he used busdriver tonight, but normal rules and all XD
Though how this game played out.. not even Night 2.. I am disappointed with the activity that caused odd lynches with little talking in between bandwagons.[/quote
No offense but your games sucked balance wise and sucked hard I will think twice before joining another of yours. 3 mafi and a third party doc tied to a Town is complete BS.
Then you try to foist its failure on the activity? Your set up was completely borked.
The loss of a game or its failure should not be dictated by one scenario....you are saying Town lost because it did not follow a specific set of possible options.
Ill say it agaian 3 mafia, a third party doc ties to Town PLUS a sniper? Friggin joke!!
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
aage wrote:Never trust CYOC or pancake.
Whatsausage wrote:His one use kill didn't really make too much of a difference however, since MP could have just speedhammered for the win more or less.
MudPuppy wrote:Whatsausage wrote:His one use kill didn't really make too much of a difference however, since MP could have just speedhammered for the win more or less.
Should I have hammered? I was thinking about it but opted not to since I felt town may have a killer role to help keep things balanced. So, my hammer would've ended the day with town up 4-3 and a likely NK to even things to 3-3 for the win. However, if town could kill, or otherwise thwart our kill (e.g., bulletproof), they woulda still been up 1 with a lot more info to go on. I thought we'd be in good shape even without the kill so I opted not to... but it was a strong consideration.
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